Player Matchup

Heimdallr
Heimdallr
MnMojo
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,318 Elo+
Solo
Cernunnos
Cernunnos
MystTesna
Cernunnos
Level 88
God Stats
5W - 4L
1,503 SR
Queue Stats
307W - 340L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cashsmash0101
Morgan Le Fay
Level 103
God Stats
3W - 7L
1,423 SR
Queue Stats
49W - 54L
1,392 Elo+
Solo
Khepri
Khepri
poisonedMango
Khepri
Level 67
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 5L
1,290 Elo+
Solo
Bellona
Bellona
singagura
Bellona
Level 107
God Stats
2W - 0L
1,701 SR
Queue Stats
5W - 2L
1,532 Elo+
Solo
Team Averages
Level 98
1,581 SR
1,390 Elo+

VS

Team Averages
Level 71
1,399 SR
1,335 Elo+
Cernunnos
Cernunnos
Hitokimi
Cernunnos
Level 45
God Stats
21W - 34L
1,373 SR
Queue Stats
80W - 189L
1,186 Elo+
Party 1
Janus
Janus
IMMEZZA
Janus
Level 132
God Stats
0W - 2L
1,426 SR
Queue Stats
47W - 42L
1,515 Elo+
Solo
Arachne
Arachne
Phaedre
Arachne
Level 44
God Stats
66W - 101L
1,378 SR
Queue Stats
101W - 183L
1,288 Elo+
Party 1
Bellona
Bellona
Ruinalie
Bellona
Level 28
God Stats
14W - 25L
1,317 SR
Queue Stats
53W - 105L
1,199 Elo+
Party 1
Atlas
Atlas
SlayG2019
Atlas
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 233L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MnMojo
Heimdallr
19
6 / 5 / 5
12,542
523
15,066
19,314
8,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
MystTesna
Cernunnos
20
10 / 8 / 7
14,462
603
24,697
24,592
11,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
cashsmash0101
Morgan Le Fay
20
9 / 7 / 7
13,525
564
24,948
17,983
8,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 9
11,470
478
4,238
15,595
18,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
singagura
Bellona
16
1 / 5 / 5
10,985
458
8,023
17,361
15,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hitokimi
Cernunnos
14
1 / 7 / 8
9,546
398
7,076
16,447
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
IMMEZZA
Janus
19
5 / 6 / 10
12,798
533
13,110
18,111
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Phaedre
Arachne
19
13 / 6 / 3
13,308
555
22,534
24,896
10,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ruinalie
Bellona
17
5 / 2 / 7
11,462
478
14,527
20,578
16,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
SlayG2019
Atlas
18
6 / 7 / 13
13,175
549
12,690
24,373
21,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
28
Kills
30
30
Deaths
28
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Hitokimi
Cernunnos
1
7
8
0.71
L
Janus
IMMEZZA
Janus
5
6
10
1.67
W
Heimdallr
MnMojo
Heimdallr
6
5
5
1.7
W
Cernunnos
MystTesna
Cernunnos
10
8
7
1.69
L
Arachne
Phaedre
Arachne
13
6
3
2.42
L
Bellona
Ruinalie
Bellona
5
2
7
4.25
L
Atlas
SlayG2019
Atlas
6
7
13
1.79
W
Morgan Le Fay
cashsmash0101
Morgan Le Fay
9
7
7
1.79
W
2
5
9
1.3
W
Bellona
singagura
Bellona
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,972
Damage
69,937
94,845
Taken
104,405
62,779
Mitigated
59,768
26,173
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Hitokimi
Cernunnos
7,076
2,891
0
3,943
16,447
4,151
0
1,568
14,876
0
46,224
L
Janus
IMMEZZA
Janus
13,110
1,075
191
4,001
18,111
6,447
523
7,217
10,894
93,023
0
W
Heimdallr
MnMojo
Heimdallr
15,066
6,583
0
6,813
19,314
8,055
1,895
5,206
13,953
0
80,893
W
Cernunnos
MystTesna
Cernunnos
24,697
12,662
86
9,817
24,592
11,683
8,036
7,017
17,465
0
132,772
L
Arachne
Phaedre
Arachne
22,534
15,426
0
10,863
24,896
10,877
3,364
7,325
17,571
0
85,382
L
Bellona
Ruinalie
Bellona
14,527
4,228
0
6,170
20,578
16,899
1,919
5,251
15,327
0
46,743
L
Atlas
SlayG2019
Atlas
12,690
3,553
1,466
4,404
24,373
21,394
863
8,484
15,889
57,909
0
W
Morgan Le Fay
cashsmash0101
Morgan Le Fay
24,948
2,157
1,022
4,428
17,983
8,175
2,515
7,153
10,556
86,260
0
W
4,238
399
0
446
15,595
18,921
0
5,736
9,710
12,559
0
W
Bellona
singagura
Bellona
8,023
2,628
0
3,561
17,361
15,945
613
0
17,361
2,077
49,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,984
Gold Earned
60,289
566
Minions Killed
485
0
Camps Cleared
0
2,159,394
Distance Traveled
2,359,424
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,546
398
61
3
0
437,492
1
L
Janus
12,798
533
164
7
0
467,658
2
W
Heimdallr
12,542
523
131
5
0
430,336
2
W
Cernunnos
14,462
603
205
9
0
376,143
2
L
Arachne
13,308
555
109
5
0
546,601
0
L
Bellona
11,462
478
79
3
0
493,318
1
L
Atlas
13,175
549
72
3
0
414,355
7
W
Morgan Le Fay
13,525
564
116
5
0
432,005
1
W
Khepri
11,470
478
13
1
0
469,417
2
W
Bellona
10,985
458
101
4
0
451,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role