Player Matchup

Tsukuyomi
Tsukuyomi
DerpyW0lfy562
Tsukuyomi
Level 27
God Stats
5W - 7L
1,462 SR
Queue Stats
20W - 24L
1,429 Elo+
Party 2
Izanami
Izanami
JarJartheSithL
Izanami
Level 28
God Stats
12W - 3L
1,728 SR
Queue Stats
105W - 100L
1,443 Elo+
Party 3
Kuzenbo
Kuzenbo
LateralSkunk
Kuzenbo
Level 87
God Stats
3W - 1L
1,542 SR
Queue Stats
77W - 63L
1,506 Elo+
Party 2
Sol
Sol
PsychoxDuck
Sol
Level 84
God Stats
25W - 14L
1,623 SR
Queue Stats
106W - 92L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
ThegamingUwU
Gilgamesh
Level 47
God Stats
2W - 2L
1,453 SR
Queue Stats
49W - 43L
1,492 Elo+
Party 2
Team Averages
Level 55
1,561 SR
1,465 Elo+

VS

Team Averages
Level 56
1,565 SR
1,485 Elo+
Merlin
Merlin
Branler
Merlin
Level 103
God Stats
5W - 6L
1,621 SR
Queue Stats
443W - 427L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
DeadKamikaze
The Morrigan
Level 68
God Stats
0W - 3L
1,419 SR
Queue Stats
27W - 36L
1,404 Elo+
Solo
Chaac
Chaac
MiniXifito
Chaac
Level 46
God Stats
2W - 2L
1,566 SR
Queue Stats
46W - 52L
1,522 Elo+
Solo
Cupid
Cupid
WilderCard583
Cupid
Level 17
God Stats
4W - 10L
1,568 SR
Queue Stats
9W - 16L
1,502 Elo+
Party 1
Athena
Athena
willinlf
Athena
Level 45
God Stats
16W - 12L
1,650 SR
Queue Stats
36W - 38L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DerpyW0lfy562
Tsukuyomi
11
1 / 4 / 3
7,069
505
4,219
9,037
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 0
7,515
537
3,117
4,379
1,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
LateralSkunk
Kuzenbo
9
0 / 1 / 1
6,130
438
3,546
9,898
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 1
8,418
601
6,214
6,108
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ThegamingUwU
Gilgamesh
9
0 / 0 / 0
6,304
450
1,445
5,706
3,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Branler
Merlin
12
0 / 3 / 3
6,882
492
5,792
7,415
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
DeadKamikaze
The Morrigan
10
2 / 3 / 1
6,259
447
3,444
7,078
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
1 / 1 / 0
6,671
477
4,189
6,870
3,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 1
6,406
458
4,080
6,010
1,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
willinlf
Athena
8
0 / 1 / 4
5,769
412
3,219
7,979
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
6
6
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Branler
Merlin
0
3
3
0.5
L
The Morrigan
DeadKamikaze
The Morrigan
2
3
1
0.83
W
Tsukuyomi
DerpyW0lfy562
Tsukuyomi
1
4
3
0.63
W
4
0
0
4
W
Kuzenbo
LateralSkunk
Kuzenbo
0
1
1
0.5
L
Chaac
1
1
0
1
W
4
1
1
4.5
W
Gilgamesh
ThegamingUwU
Gilgamesh
0
0
0
0
L
3
1
1
3.5
L
Athena
willinlf
Athena
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,541
Damage
20,724
35,128
Taken
35,352
17,094
Mitigated
16,268
11,282
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Branler
Merlin
5,792
298
0
1,015
7,415
2,807
0
2,292
5,123
48,898
0
L
The Morrigan
DeadKamikaze
The Morrigan
3,444
792
0
1,341
7,078
2,214
276
2,418
4,660
24,686
1,904
W
Tsukuyomi
DerpyW0lfy562
Tsukuyomi
4,219
797
0
3,113
9,037
3,042
0
3,141
5,693
0
31,549
W
3,117
1,834
0
548
4,379
1,335
898
742
3,597
0
51,394
W
Kuzenbo
LateralSkunk
Kuzenbo
3,546
1,745
170
3,274
9,898
7,326
16
4,243
5,424
17,193
0
L
Chaac
4,189
1,117
0
2,003
6,870
3,745
0
731
6,139
0
33,367
W
6,214
2,084
0
3,406
6,108
2,261
567
2,663
3,137
52,391
6,313
W
Gilgamesh
ThegamingUwU
Gilgamesh
1,445
310
0
771
5,706
3,130
427
396
5,290
0
21,968
L
4,080
2,744
248
2,013
6,010
1,848
0
1,585
4,425
0
32,189
L
Athena
willinlf
Athena
3,219
1,288
563
2,713
7,979
5,654
0
2,262
5,717
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
31,987
352
Minions Killed
310
0
Camps Cleared
0
1,237,912
Distance Traveled
1,159,361
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,882
492
103
7
0
240,658
5
L
The Morrigan
6,259
447
48
3
0
220,636
0
W
Tsukuyomi
7,069
505
63
5
0
283,876
0
W
Izanami
7,515
537
89
6
0
262,885
4
W
Kuzenbo
6,130
438
22
2
0
246,893
3
L
Chaac
6,671
477
77
6
0
238,295
0
W
Sol
8,418
601
118
8
0
259,180
8
W
Gilgamesh
6,304
450
60
4
0
185,078
2
L
Cupid
6,406
458
58
4
0
250,343
0
L
Athena
5,769
412
24
2
0
209,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role