Player Matchup

Neith
Neith
 
Neith
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MicroKiller25
Merlin
Level 26
God Stats
1W - 0L
1,463 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cliang16
Cu Chulainn
Level 109
God Stats
4W - 0L
1,789 SR
Queue Stats
14W - 9L
1,663 Elo+
Party 2
Team Averages
Level 48
1,584 SR
1,502 Elo+

VS

Team Averages
Level 79
1,380 SR
1,289 Elo+
Hel
Hel
SeanFartinez
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 688L
1,270 Elo+
Party 1
Kuzenbo
Kuzenbo
SrgtWombles
Kuzenbo
Level 22
God Stats
0W - 2L
1,308 SR
Queue Stats
28W - 72L
1,258 Elo+
Party 1
Neith
Neith
simplejacksn
Neith
Level 109
God Stats
3W - 4L
1,331 SR
Queue Stats
283W - 511L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 12
11,135
619
9,155
6,925
2,059
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 7 / 10
11,759
653
15,422
13,678
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
cliang16
Cu Chulainn
19
15 / 1 / 5
13,790
766
23,106
24,345
24,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 6
10,516
584
10,015
16,613
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SrgtWombles
Kuzenbo
14
2 / 5 / 6
11,460
637
11,347
24,946
31,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 6 / 2
11,439
636
11,704
16,788
6,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
20
Kills
11
11
Deaths
20
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
12
2.33
W
4
7
10
1.29
L
2
9
6
0.56
L
Kuzenbo
SrgtWombles
Kuzenbo
2
5
6
1
W
Cu Chulainn
cliang16
Cu Chulainn
15
1
5
17.5
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,683
Damage
33,066
44,948
Taken
58,347
30,980
Mitigated
44,351
10,378
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,155
3,618
0
816
6,925
2,059
867
3,656
3,269
0
28,690
W
15,422
1,216
2,428
2,830
13,678
4,462
887
8,650
5,028
52,518
0
L
10,015
1,323
4,015
4,537
16,613
5,931
39
5,068
11,545
35,086
0
L
Kuzenbo
SrgtWombles
Kuzenbo
11,347
3,847
0
3,600
24,946
31,769
72
5,513
19,374
24,621
0
W
Cu Chulainn
cliang16
Cu Chulainn
23,106
3,051
489
3,815
24,345
24,459
656
9,513
14,832
126
64,238
L
11,704
1,597
0
2,317
16,788
6,651
0
5,545
11,155
0
45,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
33,415
204
Minions Killed
137
8
Camps Cleared
5
920,834
Distance Traveled
852,962
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,135
619
41
2
0
267,737
1
W
Merlin
11,759
653
74
4
5
285,660
4
L
Hel
10,516
584
50
3
2
258,524
3
L
Kuzenbo
11,460
637
20
1
0
315,957
3
W
Cu Chulainn
13,790
766
89
5
3
367,437
1
L
Neith
11,439
636
67
4
3
278,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role