Player Matchup

Zhong Kui
Zhong Kui
Balambo21
Zhong Kui
Level 68
God Stats
52W - 38L
1,558 SR
Queue Stats
352W - 389L
1,331 Elo+
Party 1
Chaac
Chaac
Daggeny99
Chaac
Level 42
God Stats
43W - 39L
1,465 SR
Queue Stats
78W - 89L
1,350 Elo+
Party 1
Pele
Pele
PromethiesX_2064
Pele
Level 56
God Stats
3W - 1L
1,506 SR
Queue Stats
43W - 58L
1,276 Elo+
Solo
Ymir
Ymir
Promethius79
Ymir
Level 58
God Stats
10W - 8L
1,437 SR
Queue Stats
92W - 120L
1,298 Elo+
Party 1
The Morrigan
The Morrigan
WizenSmoke
The Morrigan
Level 65
God Stats
10W - 9L
1,406 SR
Queue Stats
31W - 47L
1,284 Elo+
Solo
Team Averages
Level 58
1,475 SR
1,308 Elo+

VS

Team Averages
Level 86
1,415 SR
1,367 Elo+
Arachne
Arachne
AmusedWindow
Arachne
Level 68
God Stats
1W - 3L
1,337 SR
Queue Stats
34W - 66L
1,265 Elo+
Solo
Chang'e
Chang'e
IJamesI
Chang'e
Level 128
God Stats
2W - 5L
1,517 SR
Queue Stats
122W - 126L
1,444 Elo+
Party 2
Neith
Neith
KayTheAlien
Neith
Level 47
God Stats
18W - 33L
1,407 SR
Queue Stats
41W - 69L
1,388 Elo+
Party 2
Ymir
Ymir
W-e-s-t-h-a-u-n
Ymir
Level 68
God Stats
11W - 12L
1,418 SR
Queue Stats
225W - 287L
1,327 Elo+
Solo
Nemesis
Nemesis
XIGhostVeNomIX
Nemesis
Level 120
God Stats
5W - 10L
1,397 SR
Queue Stats
62W - 88L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balambo21
Zhong Kui
9
1 / 0 / 0
4,786
684
2,504
4,853
3,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Daggeny99
Chaac
8
0 / 0 / 0
4,852
693
804
1,671
680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,847
550
221
3,063
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 2
4,369
624
1,925
3,638
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
WizenSmoke
The Morrigan
6
3 / 0 / 1
4,577
654
3,245
3,163
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmusedWindow
Arachne
1
0 / 0 / 0
2,936
419
0
63
10
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
IJamesI
Chang'e
8
0 / 1 / 0
4,011
573
2,359
3,850
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 1
3,717
531
2,092
2,306
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 1
3,806
544
1,005
5,175
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,220
603
948
3,187
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
0
1
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
AmusedWindow
Arachne
0
0
0
0
W
Zhong Kui
Balambo21
Zhong Kui
1
0
0
1
W
Chaac
Daggeny99
Chaac
0
0
0
0
L
Chang'e
IJamesI
Chang'e
0
1
0
0
L
0
2
1
0.25
W
0
1
1
0.5
W
1
0
2
2
L
0
2
1
0.25
W
The Morrigan
WizenSmoke
The Morrigan
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,699
Damage
6,404
16,388
Taken
14,581
6,992
Mitigated
4,567
8,666
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AmusedWindow
Arachne
0
0
0
20
63
10
0
0
63
0
161
W
Zhong Kui
Balambo21
Zhong Kui
2,504
182
72
2,842
4,853
3,090
856
1,842
2,687
24,626
0
W
Chaac
Daggeny99
Chaac
804
0
0
1,231
1,671
680
348
0
1,671
0
20,478
L
Chang'e
IJamesI
Chang'e
2,359
183
0
1,714
3,850
907
0
2,504
1,346
14,611
0
L
2,092
887
0
708
2,306
576
0
1,423
673
0
16,802
W
221
0
0
1,052
3,063
665
0
181
2,870
0
10,378
W
1,925
747
0
1,015
3,638
1,851
167
650
2,988
13,893
0
L
1,005
98
0
374
5,175
2,018
0
3,407
1,638
6,428
0
W
The Morrigan
WizenSmoke
The Morrigan
3,245
1,325
459
1,995
3,163
706
372
563
2,600
15,434
0
L
948
0
0
1,239
3,187
1,056
0
0
3,025
0
18,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
18,690
192
Minions Killed
121
0
Camps Cleared
0
651,787
Distance Traveled
565,529
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,936
419
2
0
0
19,538
0
W
Zhong Kui
4,786
684
45
6
0
124,674
2
W
Chaac
4,852
693
61
9
0
136,136
3
L
Chang'e
4,011
573
33
5
0
136,688
2
L
Neith
3,717
531
35
5
0
126,872
1
W
Pele
3,847
550
28
4
0
147,813
0
W
Ymir
4,369
624
25
4
0
109,921
0
L
Ymir
3,806
544
12
2
0
131,575
0
W
The Morrigan
4,577
654
33
5
0
133,243
0
L
Nemesis
4,220
603
39
6
0
150,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role