Player Matchup

Bellona
Bellona
APCOLE0202
Bellona
Level 104
God Stats
5W - 3L
1,568 SR
Queue Stats
96W - 120L
1,257 Elo+
Party 1
Atlas
Atlas
DelectDelish229
Atlas
Level 67
God Stats
0W - 3L
1,665 SR
Queue Stats
209W - 236L
1,340 Elo+
Solo
Nox
Nox
Foococheita
Nox
Level 89
God Stats
0W - 4L
1,111 SR
Queue Stats
342W - 400L
1,311 Elo+
Solo
Artemis
Artemis
hyde_363
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 348L
1,340 Elo+
Solo
Nu Wa
Nu Wa
moirasween
Nu Wa
Level 45
God Stats
32W - 32L
1,408 SR
Queue Stats
169W - 181L
1,261 Elo+
Party 1
Team Averages
Level 78
1,450 SR
1,302 Elo+

VS

Team Averages
Level 62
1,489 SR
1,359 Elo+
Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
D3rek23451
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,367 Elo+
Party 2
Izanami
Izanami
Jhonnysins32
Izanami
Level 33
God Stats
8W - 12L
1,429 SR
Queue Stats
126W - 167L
1,199 Elo+
Solo
Cthulhu
Cthulhu
Krebskrum
Cthulhu
Level 83
God Stats
7W - 4L
1,543 SR
Queue Stats
304W - 331L
1,365 Elo+
Party 2
Susano
Susano
mauparody666
Susano
Level 99
God Stats
9W - 5L
1,474 SR
Queue Stats
418W - 462L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
APCOLE0202
Bellona
8
2 / 1 / 0
4,711
673
2,412
5,115
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 2
4,556
651
2,273
4,413
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

1
0 / 0 / 0
2,953
422
0
0
0
Artemis
hyde_363
Artemis
6
1 / 4 / 1
4,263
609
4,330
5,065
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
8
1 / 1 / 0
4,529
647
1,600
2,510
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 0 / 0
5,169
738
1,185
2,515
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
D3rek23451
Nemesis
8
1 / 0 / 1
4,516
645
1,577
3,813
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Jhonnysins32
Izanami
7
1 / 2 / 2
4,615
659
2,283
4,518
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Krebskrum
Cthulhu
7
4 / 1 / 2
5,013
716
2,533
6,846
2,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
8
1 / 2 / 0
4,654
665
2,071
4,937
1,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
8
8
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
0
1
L
Bellona
APCOLE0202
Bellona
2
1
0
2
W
Nemesis
D3rek23451
Nemesis
1
0
1
1.5
L
1
2
2
1
L
0
0
0
0
W
Izanami
Jhonnysins32
Izanami
1
2
2
1
W
Cthulhu
Krebskrum
Cthulhu
4
1
2
5
L
Artemis
hyde_363
Artemis
1
4
1
0.38
W
Susano
1
2
0
0.5
L
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,615
Damage
9,649
17,103
Taken
22,629
7,327
Mitigated
7,516
4,559
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,185
0
0
272
2,515
619
878
1,097
1,314
26,802
0
L
Bellona
APCOLE0202
Bellona
2,412
1,048
0
1,027
5,115
3,147
582
0
4,819
0
19,342
W
Nemesis
D3rek23451
Nemesis
1,577
701
0
1,018
3,813
1,294
0
404
3,399
0
22,565
L
2,273
964
9
1,728
4,413
2,536
0
802
3,611
10,893
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Jhonnysins32
Izanami
2,283
1,637
0
811
4,518
1,191
771
1,098
3,420
0
18,767
W
Cthulhu
Krebskrum
Cthulhu
2,533
94
639
1,471
6,846
2,597
0
1,049
5,787
8,594
0
L
Artemis
hyde_363
Artemis
4,330
2,166
0
1,140
5,065
1,085
0
1,731
3,334
0
15,914
W
Susano
2,071
141
0
2,196
4,937
1,815
90
91
4,836
0
16,512
L
Nu Wa
1,600
628
0
655
2,510
559
879
1,104
1,325
17,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,012
Gold Earned
23,967
136
Minions Killed
201
0
Camps Cleared
0
531,925
Distance Traveled
715,336
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,169
738
66
9
0
143,931
1
L
Bellona
4,711
673
46
7
0
154,536
0
W
Nemesis
4,516
645
43
6
0
141,819
0
L
Atlas
4,556
651
18
3
0
121,021
1
L
Nox
2,953
422
0
0
0
0
0
W
Izanami
4,615
659
39
6
0
133,292
0
W
Cthulhu
5,013
716
14
2
0
143,112
0
L
Artemis
4,263
609
26
4
0
130,200
1
W
Susano
4,654
665
39
6
0
153,182
0
L
Nu Wa
4,529
647
46
7
0
126,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role