Player Matchup

Olorun
Olorun
Alpaet
Olorun
Level 29
God Stats
10W - 8L
1,592 SR
Queue Stats
104W - 99L
1,490 Elo+
Party 2
Cerberus
Cerberus
Bigmikeyslays
Cerberus
Level 57
God Stats
1W - 3L
1,262 SR
Queue Stats
175W - 166L
1,425 Elo+
Party 3
Mulan
Mulan
FairyMcDuck
Mulan
Level 154
God Stats
12W - 9L
1,491 SR
Queue Stats
205W - 185L
1,451 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IXIMANTIZIXI
Morgan Le Fay
Level 108
God Stats
12W - 19L
1,439 SR
Queue Stats
106W - 107L
1,456 Elo+
Party 2
Zeus
Zeus
Kristoball556
Zeus
Level 28
God Stats
8W - 5L
1,761 SR
Queue Stats
43W - 43L
1,480 Elo+
Party 3
Team Averages
Level 75
1,509 SR
1,460 Elo+

VS

Team Averages
Level 41
1,584 SR
1,454 Elo+
Erlang Shen
Erlang Shen
BRAHBRAHGANG
Erlang Shen
Level 48
God Stats
28W - 22L
1,543 SR
Queue Stats
288W - 246L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
OleBuddyBrahGang
Amaterasu
Level 53
God Stats
4W - 4L
1,663 SR
Queue Stats
308W - 293L
1,497 Elo+
Party 1
Discordia
Discordia
Sunny_Bunny224
Discordia
Level 33
God Stats
3W - 2L
1,481 SR
Queue Stats
117W - 116L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
TheOfficialSanti
Baron Samedi
Level 44
God Stats
22W - 17L
1,513 SR
Queue Stats
23W - 25L
1,386 Elo+
Solo
Ymir
Ymir
iBulliedYou92
Ymir
Level 27
God Stats
23W - 11L
1,721 SR
Queue Stats
61W - 55L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alpaet
Olorun
19
3 / 0 / 8
13,028
1,002
18,589
13,039
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Bigmikeyslays
Cerberus
18
1 / 8 / 8
11,372
875
17,507
41,405
35,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 7 / 6
12,432
956
19,581
31,959
37,007
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
IXIMANTIZIXI
Morgan Le Fay
18
1 / 0 / 7
11,304
870
18,869
9,857
3,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 6 / 6
12,146
934
29,740
16,759
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

133

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BRAHBRAHGANG
Erlang Shen
19
6 / 4 / 12
14,297
1,100
24,375
29,024
28,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
19
4 / 1 / 12
12,343
949
16,859
25,069
24,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Sunny_Bunny224
Discordia
19
5 / 0 / 7
12,641
972
15,809
5,365
2,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
TheOfficialSanti
Baron Samedi
19
6 / 5 / 12
12,999
1,000
36,594
27,371
16,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
0 / 3 / 16
13,022
1,002
14,022
25,969
32,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
13
Kills
21
21
Deaths
13
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alpaet
Olorun
3
0
8
7
W
Erlang Shen
BRAHBRAHGANG
Erlang Shen
6
4
12
3
L
Cerberus
Bigmikeyslays
Cerberus
1
8
8
0.63
L
5
7
6
1.14
L
Morgan Le Fay
IXIMANTIZIXI
Morgan Le Fay
1
0
7
4.5
L
3
6
6
1
W
Amaterasu
4
1
12
10
W
Discordia
Sunny_Bunny224
Discordia
5
0
7
8.5
W
Baron Samedi
TheOfficialSanti
Baron Samedi
6
5
12
2.4
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,286
Damage
107,659
113,019
Taken
112,798
89,361
Mitigated
104,112
19,702
Healing
39,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alpaet
Olorun
18,589
9,336
1,480
4,636
13,039
6,982
0
8,554
4,386
54,599
5,788
W
Erlang Shen
BRAHBRAHGANG
Erlang Shen
24,375
12,197
2,117
4,490
29,024
28,970
0
20,452
8,572
0
46,788
L
Cerberus
Bigmikeyslays
Cerberus
17,507
1,618
0
9,319
41,405
35,716
0
24,029
16,527
25,957
0
L
19,581
1,744
0
1,563
31,959
37,007
0
17,857
13,447
9,902
32,568
L
Morgan Le Fay
IXIMANTIZIXI
Morgan Le Fay
18,869
2,191
11
990
9,857
3,846
0
6,871
2,843
26,814
0
L
29,740
3,801
290
1,413
16,759
5,810
0
8,614
7,891
60,001
0
W
Amaterasu
16,859
7,751
0
5,966
25,069
24,207
0
20,490
4,579
136
21,700
W
Discordia
Sunny_Bunny224
Discordia
15,809
1,513
0
0
5,365
2,358
0
3,846
1,519
37,153
0
W
Baron Samedi
TheOfficialSanti
Baron Samedi
36,594
4,749
8,324
17,630
27,371
16,038
0
20,558
6,813
61,947
0
W
14,022
2,570
0
1,353
25,969
32,539
0
22,345
3,624
41,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
65,302
259
Minions Killed
241
3
Camps Cleared
5
1,167,852
Distance Traveled
1,356,220
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,028
1,002
99
8
1
243,524
0
W
Erlang Shen
14,297
1,100
32
2
1
314,341
0
L
Cerberus
11,372
875
37
3
1
239,428
0
L
Mulan
12,432
956
36
3
0
250,508
2
L
Morgan Le Fay
11,304
870
16
1
0
231,600
0
L
Zeus
12,146
934
71
5
1
202,792
0
W
Amaterasu
12,343
949
17
1
1
299,714
0
W
Discordia
12,641
972
53
4
1
236,005
0
W
Baron Samedi
12,999
1,000
69
5
0
243,416
0
W
Ymir
13,022
1,002
70
5
2
262,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role