Player Matchup

Zhong Kui
Zhong Kui
DyslexicADC
Zhong Kui
Level 128
God Stats
1W - 1L
1,706 SR
Queue Stats
19W - 19L
1,606 Elo+
Party 1
Scylla
Scylla
Sandeulasan
Scylla
Level 26
God Stats
1W - 0L
1,494 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 1
Athena
Athena
Snepai
Athena
Level 121
God Stats
1W - 0L
1,805 SR
Queue Stats
36W - 16L
1,664 Elo+
Party 1
Bastet
Bastet
Sqúíshy
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Vamana
Vamana
geneCloverÙwÚ
Vamana
Level 144
God Stats
2W - 0L
1,755 SR
Queue Stats
47W - 38L
1,570 Elo+
Party 1
Team Averages
Level 89
1,652 SR
1,558 Elo+

VS

Team Averages
Level 64
1,614 SR
1,329 Elo+
Charybdis
Charybdis
HADUS95
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,234 Elo+
Party 2
Discordia
Discordia
Logosarche
Discordia
Level 118
God Stats
0W - 1L
1,546 SR
Queue Stats
30W - 35L
1,488 Elo+
Solo
Ymir
Ymir
Niqtuss
Ymir
Level 17
God Stats
1W - 1L
1,671 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 2
Tyr
Tyr
hcboxer1
Tyr
Level 26
God Stats
19W - 19L
1,743 SR
Queue Stats
46W - 86L
1,308 Elo+
Solo
Da Ji
Da Ji
kaan1122
Da Ji
Level 81
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DyslexicADC
Zhong Kui
17
6 / 3 / 12
11,786
982
9,407
11,500
8,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
13
0 / 7 / 10
8,161
680
1,363
8,848
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Snepai
Athena
18
12 / 0 / 14
12,516
1,043
11,814
7,835
4,427
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Sqúíshy
Bastet
18
12 / 1 / 12
12,201
1,017
16,908
11,793
6,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 20
11,046
921
10,894
14,559
13,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HADUS95
Charybdis
13
4 / 7 / 5
9,309
776
8,659
10,486
3,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Logosarche
Discordia
15
0 / 9 / 6
7,994
666
9,945
10,603
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
Niqtuss
Ymir
13
1 / 6 / 8
8,291
691
5,645
16,173
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 3
6,478
540
882
5,730
4,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
kaan1122
Da Ji
16
8 / 9 / 2
10,380
865
10,962
13,476
5,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
33
Kills
13
13
Deaths
33
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DyslexicADC
Zhong Kui
6
3
12
4
L
Charybdis
HADUS95
Charybdis
4
7
5
0.93
L
Discordia
Logosarche
Discordia
0
9
6
0.33
L
Ymir
Niqtuss
Ymir
1
6
8
0.83
W
Scylla
0
7
10
0.71
W
Athena
Snepai
Athena
12
0
14
19
W
Bastet
Sqúíshy
Bastet
12
1
12
18
W
3
2
20
6.5
L
0
2
3
0.75
L
Da Ji
kaan1122
Da Ji
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,386
Damage
36,093
54,535
Taken
56,468
35,061
Mitigated
28,221
19,556
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DyslexicADC
Zhong Kui
9,407
1,503
1,368
4,510
11,500
8,611
3,704
2,715
8,785
39,688
0
L
Charybdis
HADUS95
Charybdis
8,659
4,925
169
933
10,486
3,863
0
4,126
6,360
0
24,556
L
Discordia
Logosarche
Discordia
9,945
558
0
0
10,603
3,183
0
6,624
3,765
33,136
0
L
Ymir
Niqtuss
Ymir
5,645
595
0
1,596
16,173
11,660
0
4,540
11,097
13,411
0
W
Scylla
1,363
260
0
332
8,848
2,602
240
2,226
6,622
5,715
0
W
Athena
Snepai
Athena
11,814
3,660
0
1,755
7,835
4,427
397
2,937
4,716
33,354
0
W
Bastet
Sqúíshy
Bastet
16,908
4,746
0
3,934
11,793
6,262
665
3,698
8,095
0
36,798
W
10,894
5,700
1,841
5,816
14,559
13,159
2,180
4,394
10,165
0
37,798
L
882
70
0
1,376
5,730
4,336
0
1,501
4,181
0
4,747
L
Da Ji
kaan1122
Da Ji
10,962
2,058
0
1,046
13,476
5,179
0
5,566
7,666
0
20,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,710
Gold Earned
42,452
268
Minions Killed
155
13
Camps Cleared
1
1,167,042
Distance Traveled
942,814
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,786
982
88
7
4
219,188
3
L
Charybdis
9,309
776
50
4
0
166,612
0
L
Discordia
7,994
666
52
4
0
180,527
3
L
Ymir
8,291
691
22
2
0
186,176
1
W
Scylla
8,161
680
17
1
2
176,406
0
W
Athena
12,516
1,043
53
4
2
241,797
3
W
Bastet
12,201
1,017
49
4
3
281,420
2
W
Vamana
11,046
921
61
5
2
248,231
1
L
Tyr
6,478
540
9
1
0
207,721
0
L
Da Ji
10,380
865
22
2
1
201,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role