Player Matchup

Medusa
Medusa
Silver II
Khy EF
Medusa
Silver II
Level 81
God Stats
11W - 6L
1,554 SR
Queue Stats
100W - 107L
1,050 MMR
Party 3
Chang'e
Chang'e
Bronze III
Rutilgou3270
Chang'e
Bronze III
Level 104
God Stats
2W - 2L
1,595 SR
Queue Stats
9W - 17L
1,328 MMR
Solo
Fenrir
Fenrir
Gold V
TreVerT1of1
Fenrir
Gold V
Level 138
God Stats
23W - 10L
1,716 SR
Queue Stats
1,037W - 1,043L
1,291 MMR
Solo
Achilles
Achilles
Gold V
Trell EF
Achilles
Gold V
Level 80
God Stats
2W - 4L
1,385 SR
Queue Stats
41W - 43L
1,397 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
stevietaye
Baron Samedi
Gold IV
Level 149
God Stats
12W - 12L
1,558 SR
Queue Stats
572W - 585L
1,209 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,562 SR
1,255 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,393 SR
1,252 MMR
Thanatos
Thanatos
Silver I
HungVersTop
Thanatos
Silver I
Level 109
God Stats
40W - 47L
1,501 SR
Queue Stats
261W - 276L
1,199 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
MobilizedEagle4
Kumbhakarna
Silver I
Level 122
God Stats
1W - 3L
1,277 SR
Queue Stats
134W - 151L
1,214 MMR
Party 2
Chernobog
Chernobog
Gold IV
My Team Feedz
Chernobog
Gold IV
Level 126
God Stats
1W - 3L
1,488 SR
Queue Stats
84W - 107L
1,441 MMR
Party 2
Sol
Sol
Gold V
SilentXxProdigyX
Sol
Gold V
Level 100
God Stats
0W - 2L
1,271 SR
Queue Stats
104W - 119L
1,217 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
porklomaine
Sun Wukong
Gold V
Level 160
God Stats
1W - 2L
1,429 SR
Queue Stats
252W - 245L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Khy EF
Medusa
18
6 / 2 / 11
12,482
543
16,295
15,088
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Rutilgou3270
Chang'e
19
9 / 0 / 13
12,379
538
17,800
11,087
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
10 / 2 / 15
12,972
564
15,051
20,854
19,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Trell EF
Achilles
20
10 / 1 / 11
12,866
559
15,029
17,778
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
stevietaye
Baron Samedi
17
1 / 2 / 18
11,067
481
14,759
15,680
15,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneIzanamiGilgameshBastet

VS

Bans
BacchusKaliMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HungVersTop
Thanatos
18
3 / 6 / 0
10,933
475
6,782
21,621
8,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
MobilizedEagle4
Kumbhakarna
13
0 / 6 / 3
8,959
390
3,837
22,433
17,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
My Team Feedz
Chernobog
15
2 / 12 / 2
9,785
425
13,834
20,610
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 7 / 3
8,968
390
9,580
17,124
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
porklomaine
Sun Wukong
16
1 / 5 / 1
10,140
441
7,578
20,236
11,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
36
Kills
6
7
Deaths
36
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
HungVersTop
Thanatos
3
6
0
0.5
W
Medusa
Khy EF
Medusa
6
2
11
5.75
L
Kumbhakarna
MobilizedEagle4
Kumbhakarna
0
6
3
0.25
L
Chernobog
My Team Feedz
Chernobog
2
12
2
0.25
W
Chang'e
Rutilgou3270
Chang'e
9
0
13
15.5
L
0
7
3
0.21
W
Fenrir
10
2
15
8.75
W
Achilles
Trell EF
Achilles
10
1
11
15.5
L
Sun Wukong
porklomaine
Sun Wukong
1
5
1
0.3
W
Baron Samedi
stevietaye
Baron Samedi
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,934
Damage
41,611
80,487
Taken
102,024
59,844
Mitigated
52,170
41,951
Healing
32,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
HungVersTop
Thanatos
6,782
1,641
0
12,038
21,621
8,760
571
7,142
14,378
0
98,589
W
Medusa
Khy EF
Medusa
16,295
7,604
0
6,774
15,088
5,378
3,323
2,812
12,276
0
95,330
L
Kumbhakarna
MobilizedEagle4
Kumbhakarna
3,837
568
2,846
5,348
22,433
17,421
0
8,675
13,563
21,684
0
L
Chernobog
My Team Feedz
Chernobog
13,834
8,268
0
3,233
20,610
8,108
2,646
5,699
14,727
0
75,573
W
Chang'e
Rutilgou3270
Chang'e
17,800
735
8,867
8,942
11,087
4,067
541
3,219
7,868
73,482
0
L
9,580
1,033
0
3,029
17,124
6,579
0
6,243
10,684
51,861
4,643
W
Fenrir
15,051
3,083
0
6,506
20,854
19,213
844
4,339
16,318
404
51,540
W
Achilles
Trell EF
Achilles
15,029
4,931
0
3,096
17,778
15,347
1,485
4,287
13,491
0
101,453
L
Sun Wukong
porklomaine
Sun Wukong
7,578
914
0
6,054
20,236
11,302
385
4,800
15,143
0
65,858
W
Baron Samedi
stevietaye
Baron Samedi
14,759
1,688
1,249
6,517
15,680
15,839
576
2,853
12,827
55,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,766
Gold Earned
48,785
467
Minions Killed
576
0
Camps Cleared
0
2,210,261
Distance Traveled
2,063,519
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,933
475
147
6
0
458,631
2
W
Medusa
12,482
543
119
5
0
432,832
3
L
Kumbhakarna
8,959
390
24
1
0
399,805
3
L
Chernobog
9,785
425
149
6
0
385,804
2
W
Chang'e
12,379
538
109
5
0
468,627
8
L
Sol
8,968
390
120
5
0
411,490
5
W
Fenrir
12,972
564
55
2
0
465,981
4
W
Achilles
12,866
559
121
5
0
469,290
1
L
Sun Wukong
10,140
441
136
6
0
407,789
2
W
Baron Samedi
11,067
481
63
3
0
373,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role