Player Matchup

Kukulkan
Kukulkan
DarkFireReaper
Kukulkan
Level 26
God Stats
1W - 0L
1,434 SR
Queue Stats
4W - 2L
1,477 Elo+
Party 1
Sol
Sol
DawnguardX86
Sol
Level 59
God Stats
1W - 0L
1,573 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FreyMagni
Hercules
Level 99
God Stats
2W - 4L
1,527 SR
Queue Stats
15W - 18L
1,512 Elo+
Party 1
Team Averages
Level 61
1,512 SR
1,496 Elo+

VS

Team Averages
Level 118
1,518 SR
1,497 Elo+
Danzaburou
Danzaburou
KIZKUR
Danzaburou
Level 127
God Stats
7W - 5L
1,513 SR
Queue Stats
201W - 218L
1,508 Elo+
Party 2
Sol
Sol
Zxcro
Sol
Level 125
God Stats
1W - 1L
1,465 SR
Queue Stats
120W - 115L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
deadlyopps
Cthulhu
Level 102
God Stats
7W - 11L
1,577 SR
Queue Stats
10W - 18L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 2 / 6
8,439
703
7,275
7,543
2,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 4
8,928
744
13,902
8,165
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
FreyMagni
Hercules
12
3 / 0 / 7
8,498
708
6,322
6,772
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KIZKUR
Danzaburou
11
2 / 3 / 0
7,565
630
4,765
8,799
3,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Zxcro
Sol
11
0 / 3 / 0
7,146
596
7,015
8,932
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
deadlyopps
Cthulhu
10
0 / 4 / 1
6,933
578
6,408
16,367
8,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
2
6
2.5
W
5
0
4
7
W
Hercules
FreyMagni
Hercules
3
0
7
6.5
L
Danzaburou
KIZKUR
Danzaburou
2
3
0
0.67
L
Sol
Zxcro
Sol
0
3
0
0
L
Cthulhu
deadlyopps
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
18,188
22,480
Taken
34,098
11,613
Mitigated
14,867
7,969
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,275
552
102
1,254
7,543
2,889
0
5,435
2,108
33,128
0
W
13,902
7,894
0
3,937
8,165
3,025
1,150
5,995
2,170
43,423
0
W
Hercules
FreyMagni
Hercules
6,322
1,041
0
2,676
6,772
5,699
0
2,488
4,284
0
8,833
L
Danzaburou
KIZKUR
Danzaburou
4,765
1,194
0
2,321
8,799
3,297
0
3,841
4,655
0
18,952
L
Sol
Zxcro
Sol
7,015
1,026
0
1,205
8,932
3,033
0
5,628
3,066
27,715
0
L
Cthulhu
deadlyopps
Cthulhu
6,408
197
383
5,739
16,367
8,537
0
11,976
4,174
21,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
21,644
144
Minions Killed
124
6
Camps Cleared
4
748,521
Distance Traveled
676,639
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,439
703
64
5
4
236,974
0
W
Sol
8,928
744
65
5
2
248,152
2
W
Hercules
8,498
708
15
1
0
263,395
4
L
Danzaburou
7,565
630
44
4
0
215,940
3
L
Sol
7,146
596
59
5
4
237,666
2
L
Cthulhu
6,933
578
21
2
0
223,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role