Player Matchup

Neith
Neith
AzuRNemesiS
Neith
Level 59
God Stats
4W - 4L
1,460 SR
Queue Stats
59W - 45L
1,556 Elo+
Solo
Chronos
Chronos
Buck824
Chronos
Level 127
God Stats
2W - 2L
1,719 SR
Queue Stats
385W - 294L
1,633 Elo+
Party 2
Pele
Pele
Cherlar
Pele
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
520W - 405L
1,628 Elo+
Party 2
Cthulhu
Cthulhu
Flaminj2
Cthulhu
Level 120
God Stats
6W - 2L
1,923 SR
Queue Stats
161W - 87L
1,655 Elo+
Party 2
Hel
Hel
Ulysses7107
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 210L
1,556 Elo+
Party 2
Team Averages
Level 106
1,620 SR
1,606 Elo+

VS

Team Averages
Level 125
1,560 SR
1,641 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AnotherFreeWin
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,996 Elo+
Party 1
Gilgamesh
Gilgamesh
Gilgαmesh
Gilgamesh
Level 122
God Stats
17W - 7L
1,808 SR
Queue Stats
124W - 97L
1,606 Elo+
Party 1
Guan Yu
Guan Yu
SitSnacks
Guan Yu
Level 56
God Stats
2W - 2L
1,335 SR
Queue Stats
70W - 73L
1,475 Elo+
Solo
Charybdis
Charybdis
Zizzou10
Charybdis
Level 160
God Stats
1W - 0L
1,658 SR
Queue Stats
24W - 16L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
7,258
1,452
5,610
8,161
2,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Buck824
Chronos
12
3 / 2 / 6
7,005
1,401
8,113
7,921
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Cherlar
Pele
12
2 / 3 / 6
6,620
1,324
6,997
9,903
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Flaminj2
Cthulhu
11
1 / 0 / 2
5,924
1,185
2,210
3,239
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 4
5,601
1,120
6,319
10,431
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

289

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 11
6,103
1,221
2,675
7,742
4,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 2 / 10
6,500
1,300
12,149
5,063
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gilgαmesh
Gilgamesh
12
2 / 2 / 11
6,789
1,358
6,637
7,873
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
SitSnacks
Guan Yu
12
5 / 2 / 7
7,107
1,421
5,441
6,776
5,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Zizzou10
Charybdis
12
4 / 1 / 6
7,077
1,415
10,338
4,896
1,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
9
Kills
13
13
Deaths
9
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
11
2.75
W
2
2
10
3.5
L
3
4
5
1.38
L
Chronos
Buck824
Chronos
3
2
6
3
L
Pele
Cherlar
Pele
2
3
6
1.67
L
Cthulhu
Flaminj2
Cthulhu
1
0
2
2
W
Gilgamesh
Gilgαmesh
Gilgamesh
2
2
11
3.75
W
Guan Yu
SitSnacks
Guan Yu
5
2
7
4.25
L
0
4
4
0.5
W
Charybdis
Zizzou10
Charybdis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
37,240
39,655
Taken
32,350
14,648
Mitigated
17,180
6,443
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,675
273
345
1,374
7,742
4,251
0
3,064
4,375
6,360
0
W
12,149
1,544
0
170
5,063
1,741
0
3,142
1,886
22,208
0
L
5,610
1,271
0
467
8,161
2,545
0
4,377
3,680
0
28,903
L
Chronos
Buck824
Chronos
8,113
2,491
0
470
7,921
4,486
0
3,727
4,006
13,212
1,189
L
Pele
Cherlar
Pele
6,997
1,246
0
1,267
9,903
3,809
0
2,892
6,729
0
17,903
L
Cthulhu
Flaminj2
Cthulhu
2,210
62
0
274
3,239
1,530
0
1,147
2,092
6,471
0
W
Gilgamesh
Gilgαmesh
Gilgamesh
6,637
1,254
620
2,683
7,873
4,361
0
4,194
3,640
1,296
15,233
W
Guan Yu
SitSnacks
Guan Yu
5,441
373
1,294
973
6,776
5,129
0
3,082
3,580
1,679
5,784
L
6,319
397
2,483
1,482
10,431
2,278
0
4,671
5,697
9,048
0
W
Charybdis
Zizzou10
Charybdis
10,338
5,501
0
176
4,896
1,698
0
2,604
2,258
0
34,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
33,576
107
Minions Killed
117
6
Camps Cleared
6
560,759
Distance Traveled
620,916
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,103
1,221
0
0
0
130,589
0
W
Raijin
6,500
1,300
34
7
0
114,268
1
L
Neith
7,258
1,452
61
12
1
108,257
1
L
Chronos
7,005
1,401
11
2
0
121,259
1
L
Pele
6,620
1,324
23
5
4
122,318
0
L
Cthulhu
5,924
1,185
10
2
1
81,408
2
W
Gilgamesh
6,789
1,358
20
4
2
130,610
1
W
Guan Yu
7,107
1,421
6
1
1
124,074
0
L
Hel
5,601
1,120
2
0
0
127,517
0
W
Charybdis
7,077
1,415
57
11
3
121,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role