Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Riley9991
Nu Wa
Level 66
God Stats
11W - 23L
1,335 SR
Queue Stats
400W - 628L
1,340 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saimuala
Tsukuyomi
Level 86
God Stats
3W - 0L
1,687 SR
Queue Stats
63W - 59L
1,635 Elo+
Party 2
Team Averages
Level 71
1,507 SR
1,492 Elo+

VS

Team Averages
Level 61
1,527 SR
1,578 Elo+
Sol
Sol
Cohzies
Sol
Level 66
God Stats
0W - 1L
1,604 SR
Queue Stats
43W - 42L
1,541 Elo+
Party 1
Anhur
Anhur
DiabloSwigs
Anhur
Level 83
God Stats
2W - 2L
1,632 SR
Queue Stats
101W - 62L
1,718 Elo+
Party 1
Cerberus
Cerberus
Swifty_Swigs
Cerberus
Level 34
God Stats
0W - 1L
1,344 SR
Queue Stats
25W - 29L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
15 / 0 / 3
9,579
958
13,787
5,797
1,825
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Riley9991
Nu Wa
12
1 / 2 / 18
7,846
785
7,175
4,121
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Saimuala
Tsukuyomi
12
7 / 1 / 11
8,241
824
12,292
7,145
2,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 9 / 1
6,171
617
3,963
10,149
2,179
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 9 / 2
6,029
603
3,266
10,083
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Swifty_Swigs
Cerberus
9
1 / 5 / 1
6,350
635
4,021
18,880
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
23
Kills
3
3
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
15
0
3
16.5
L
Sol
1
9
1
0.17
L
1
9
2
0.22
W
Nu Wa
Riley9991
Nu Wa
1
2
18
5
W
Tsukuyomi
Saimuala
Tsukuyomi
7
1
11
12.5
L
Cerberus
Swifty_Swigs
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,254
Damage
11,250
17,063
Taken
39,112
5,825
Mitigated
14,149
6,097
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,787
11,024
0
2,422
5,797
1,825
2,008
3,133
2,664
0
40,813
L
Sol
3,963
1,544
0
662
10,149
2,179
0
1,467
8,332
18,734
0
L
3,266
714
0
416
10,083
2,646
0
2,039
7,554
0
13,715
W
Nu Wa
Riley9991
Nu Wa
7,175
3,487
435
591
4,121
1,293
506
2,734
1,387
19,278
0
W
Tsukuyomi
Saimuala
Tsukuyomi
12,292
3,312
0
2,649
7,145
2,707
184
2,520
4,625
0
25,009
L
Cerberus
Swifty_Swigs
Cerberus
4,021
304
0
3,680
18,880
9,324
0
3,241
15,168
16,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,666
Gold Earned
18,550
120
Minions Killed
71
8
Camps Cleared
1
591,308
Distance Traveled
451,489
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,579
958
60
6
6
210,272
1
L
Sol
6,171
617
32
3
1
160,137
2
L
Anhur
6,029
603
17
2
0
138,853
2
W
Nu Wa
7,846
785
32
3
0
173,461
1
W
Tsukuyomi
8,241
824
28
3
2
207,575
2
L
Cerberus
6,350
635
22
2
0
152,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role