Player Matchup

Ullr
Ullr
RaringTrac3628
Ullr
Level 160
God Stats
1W - 0L
1,494 SR
Queue Stats
52W - 37L
1,633 Elo+
Party 1
Loki
Loki
Shortdawson
Loki
Level 120
God Stats
3W - 0L
1,839 SR
Queue Stats
35W - 27L
1,585 Elo+
Party 1
Chang'e
Chang'e
xSniperLyfex900
Chang'e
Level 8
God Stats
2W - 0L
1,871 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 1
Team Averages
Level 96
1,735 SR
1,645 Elo+

VS

Team Averages
Level 79
1,468 SR
1,292 Elo+
Sobek
Sobek
SeanFartinez
Sobek
Level 106
God Stats
3W - 9L
1,519 SR
Queue Stats
461W - 688L
1,273 Elo+
Party 2
Izanami
Izanami
SrgtWombles
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 72L
1,260 Elo+
Party 2
Kukulkan
Kukulkan
simplejacksn
Kukulkan
Level 109
God Stats
3W - 4L
1,384 SR
Queue Stats
283W - 511L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
8,236
824
7,767
5,672
2,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 3 / 5
8,877
888
10,725
7,465
2,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 11
7,516
752
5,947
8,215
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,669
767
5,002
11,784
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SrgtWombles
Izanami
10
1 / 5 / 3
6,864
686
4,133
7,909
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
simplejacksn
Kukulkan
10
1 / 7 / 2
6,427
643
5,841
8,789
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
3
6
1
0.58
W
10
3
5
4.17
L
Izanami
SrgtWombles
Izanami
1
5
3
0.5
L
Kukulkan
simplejacksn
Kukulkan
1
7
2
0.29
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
14,976
21,352
Taken
28,482
7,985
Mitigated
19,009
6,917
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,767
4,186
0
1,224
5,672
2,260
1,114
2,083
3,589
0
35,682
L
5,002
470
0
2,032
11,784
12,678
0
3,014
8,770
11,963
0
W
10,725
3,549
0
500
7,465
2,806
0
3,433
4,032
0
26,533
L
Izanami
SrgtWombles
Izanami
4,133
2,105
0
250
7,909
3,169
0
783
7,126
0
15,460
L
Kukulkan
simplejacksn
Kukulkan
5,841
259
0
709
8,789
3,162
0
2,525
6,264
19,706
0
W
5,947
441
828
4,365
8,215
2,919
446
5,793
2,422
13,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
20,960
125
Minions Killed
80
7
Camps Cleared
3
555,709
Distance Traveled
473,542
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,236
824
75
8
4
190,860
1
L
Sobek
7,669
767
15
2
0
173,357
2
W
Loki
8,877
888
29
3
3
191,705
1
L
Izanami
6,864
686
33
3
1
141,503
3
L
Kukulkan
6,427
643
32
3
2
158,682
4
W
Chang'e
7,516
752
21
2
0
173,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role