Player Matchup

Scylla
Scylla
WhySlayer
Scylla
Level 6
God Stats
7W - 2L
1,818 SR
Queue Stats
15W - 5L
1,733 Elo+
Party 1
King Arthur
King Arthur
temp-170521
King Arthur
Level 10
God Stats
17W - 5L
1,896 SR
Queue Stats
23W - 6L
1,848 Elo+
Party 1
Neith
Neith
usnavymike
Neith
Level 149
God Stats
3W - 1L
1,660 SR
Queue Stats
16W - 5L
1,733 Elo+
Party 1
Team Averages
Level 55
1,791 SR
1,772 Elo+

VS

Team Averages
Level 41
1,388 SR
1,399 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SmokinFrijole
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,311 Elo+
Party 2
Ra
Ra
gio_soccer09
Ra
Level 15
God Stats
0W - 1L
1,163 SR
Queue Stats
10W - 14L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
WhySlayer
Scylla
13
5 / 1 / 3
9,546
636
7,626
7,472
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
temp-170521
King Arthur
15
8 / 0 / 7
10,908
727
25,018
24,584
23,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
14
2 / 1 / 9
9,658
644
15,406
9,138
3,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 2
8,133
542
12,610
30,052
18,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SmokinFrijole
Heimdallr
11
1 / 7 / 1
8,362
557
7,195
13,263
5,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 6 / 1
8,224
548
5,497
11,643
4,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
2
2
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Heimdallr
SmokinFrijole
Heimdallr
1
7
1
0.21
W
Scylla
WhySlayer
Scylla
5
1
3
6.5
L
1
6
1
0.25
W
King Arthur
temp-170521
King Arthur
8
0
7
11.5
W
Neith
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,050
Damage
25,302
41,194
Taken
54,958
29,439
Mitigated
28,430
14,335
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,610
1,120
700
8,806
30,052
18,561
78
5,989
24,063
25,904
0
L
Heimdallr
SmokinFrijole
Heimdallr
7,195
2,654
0
0
13,263
5,816
0
1,526
11,737
0
19,315
W
Scylla
WhySlayer
Scylla
7,626
971
0
915
7,472
2,710
580
4,327
2,892
24,550
0
L
5,497
192
362
250
11,643
4,053
160
111
11,532
25,678
0
W
King Arthur
temp-170521
King Arthur
25,018
4,571
0
9,680
24,584
23,180
598
7,733
15,913
0
57,782
W
Neith
15,406
6,503
0
3,740
9,138
3,549
1,860
4,623
4,074
0
48,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
24,719
167
Minions Killed
136
6
Camps Cleared
1
817,115
Distance Traveled
729,916
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,133
542
45
3
1
266,810
4
L
Heimdallr
8,362
557
38
3
0
238,253
4
W
Scylla
9,546
636
33
2
1
257,081
2
L
Ra
8,224
548
53
4
0
224,853
0
W
King Arthur
10,908
727
78
5
4
304,267
5
W
Neith
9,658
644
56
4
1
255,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role