Player Matchup

Xbalanque
Xbalanque
Abhorzen
Xbalanque
Level 118
God Stats
4W - 1L
1,685 SR
Queue Stats
65W - 79L
1,393 Elo+
Party 4
Sylvanus
Sylvanus
Jessid93
Sylvanus
Level 69
God Stats
12W - 16L
1,466 SR
Queue Stats
66W - 83L
1,402 Elo+
Party 4
Bellona
Bellona
Kyruro
Bellona
Level 69
God Stats
8W - 8L
1,511 SR
Queue Stats
177W - 221L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
Rynira
Nu Wa
Level 89
God Stats
13W - 6L
1,728 SR
Queue Stats
157W - 183L
1,375 Elo+
Party 1
Bastet
Bastet
Vyru
Bastet
Level 104
God Stats
1W - 0L
1,781 SR
Queue Stats
139W - 177L
1,432 Elo+
Party 1
Team Averages
Level 90
1,634 SR
1,409 Elo+

VS

Team Averages
Level 40
1,641 SR
1,488 Elo+
Kukulkan
Kukulkan
Adameau
Kukulkan
Level 4
God Stats
0W - 1L
1,721 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 3
Pele
Pele
AudioBox
Pele
Level 42
God Stats
33W - 29L
1,529 SR
Queue Stats
152W - 148L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
Denchot
Sylvanus
Level 49
God Stats
8W - 6L
1,677 SR
Queue Stats
142W - 132L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
Kakoopa
Gilgamesh
Level 20
God Stats
4W - 1L
1,780 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
MagIcs FalCoNz
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Abhorzen
Xbalanque
10
0 / 2 / 1
6,095
508
6,375
6,266
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Jessid93
Sylvanus
9
0 / 1 / 3
5,967
497
2,593
11,435
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Kyruro
Bellona
11
4 / 1 / 7
7,450
621
5,044
5,648
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Rynira
Nu Wa
12
3 / 1 / 5
7,401
617
9,869
5,214
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Vyru
Bastet
12
10 / 0 / 3
7,667
639
9,068
5,356
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adameau
Kukulkan
9
0 / 6 / 1
5,513
459
3,719
6,958
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
3 / 1 / 0
6,365
530
3,703
8,671
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Denchot
Sylvanus
8
1 / 2 / 3
5,331
444
3,270
10,140
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Kakoopa
Gilgamesh
7
1 / 6 / 0
5,041
420
3,057
9,636
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
MagIcs FalCoNz
Heimdallr
7
0 / 2 / 3
4,723
394
5,540
6,539
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Abhorzen
Xbalanque
0
2
1
0.25
L
Kukulkan
Adameau
Kukulkan
0
6
1
0.08
L
Pele
3
1
0
3
L
Sylvanus
Denchot
Sylvanus
1
2
3
1.25
W
Sylvanus
Jessid93
Sylvanus
0
1
3
1.5
L
Gilgamesh
Kakoopa
Gilgamesh
1
6
0
0.17
W
Bellona
Kyruro
Bellona
4
1
7
7.5
L
Heimdallr
MagIcs FalCoNz
Heimdallr
0
2
3
0.75
W
Nu Wa
Rynira
Nu Wa
3
1
5
5.5
W
Bastet
Vyru
Bastet
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
19,289
33,919
Taken
41,944
15,349
Mitigated
15,225
16,343
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Abhorzen
Xbalanque
6,375
2,925
0
1,632
6,266
1,562
2,977
922
5,344
0
38,461
L
Kukulkan
Adameau
Kukulkan
3,719
167
0
630
6,958
1,854
0
2,734
4,224
30,978
0
L
Pele
3,703
754
0
3,621
8,671
2,354
0
1,689
6,982
0
41,822
L
Sylvanus
Denchot
Sylvanus
3,270
1,220
1,290
3,495
10,140
5,415
0
4,460
5,680
11,941
0
W
Sylvanus
Jessid93
Sylvanus
2,593
1,170
2,801
5,176
11,435
5,901
625
3,529
7,796
11,656
0
L
Gilgamesh
Kakoopa
Gilgamesh
3,057
726
0
784
9,636
3,995
0
1,955
7,681
0
15,229
W
Bellona
Kyruro
Bellona
5,044
1,847
0
2,203
5,648
4,548
145
472
4,932
0
28,085
L
Heimdallr
MagIcs FalCoNz
Heimdallr
5,540
2,062
0
0
6,539
1,607
0
1,624
4,915
0
22,725
W
Nu Wa
Rynira
Nu Wa
9,869
2,206
158
1,105
5,214
1,644
276
1,518
3,432
49,894
0
W
Bastet
Vyru
Bastet
9,068
1,957
0
3,268
5,356
1,694
0
274
5,082
0
35,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
26,973
312
Minions Killed
248
0
Camps Cleared
0
1,168,827
Distance Traveled
1,081,442
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,095
508
77
6
0
256,099
2
L
Kukulkan
5,513
459
67
6
0
192,041
0
L
Pele
6,365
530
87
7
0
246,362
2
L
Sylvanus
5,331
444
25
2
0
214,020
3
W
Sylvanus
5,967
497
19
2
0
184,918
0
L
Gilgamesh
5,041
420
27
2
0
231,272
1
W
Bellona
7,450
621
49
4
0
237,748
0
L
Heimdallr
4,723
394
42
4
0
197,747
0
W
Nu Wa
7,401
617
104
9
0
206,224
0
W
Bastet
7,667
639
63
5
0
283,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role