Player Matchup

Ymir
Ymir
BuySouls
Ymir
Level 113
God Stats
1W - 4L
1,547 SR
Queue Stats
306W - 279L
1,517 Elo+
Party 4
Tiamat
Tiamat
Flamenate111
Tiamat
Level 29
God Stats
1W - 2L
1,650 SR
Queue Stats
39W - 32L
1,560 Elo+
Party 4
Tsukuyomi
Tsukuyomi
KaylaKills
Tsukuyomi
Level 64
God Stats
4W - 13L
1,440 SR
Queue Stats
157W - 148L
1,536 Elo+
Party 4
Amaterasu
Amaterasu
Legit_DRM
Amaterasu
Level 68
God Stats
0W - 2L
1,249 SR
Queue Stats
182W - 143L
1,481 Elo+
Party 3
Cernunnos
Cernunnos
Rumblebee7831
Cernunnos
Level 22
God Stats
4W - 2L
1,581 SR
Queue Stats
15W - 20L
1,405 Elo+
Party 3
Team Averages
Level 59
1,494 SR
1,500 Elo+

VS

Team Averages
Level 98
1,501 SR
1,438 Elo+
Terra
Terra
NbK_AzTeK
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,173 Elo+
Party 1
Chiron
Chiron
SHulk12
Chiron
Level 160
God Stats
6W - 5L
1,469 SR
Queue Stats
90W - 102L
1,448 Elo+
Party 1
Susano
Susano
VeKtorK
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 2
Vulcan
Vulcan
absolet6lord16
Vulcan
Level 148
God Stats
2W - 0L
1,537 SR
Queue Stats
61W - 59L
1,520 Elo+
Party 2
Fafnir
Fafnir
playersh2345
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 3
8,858
422
7,820
19,218
19,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
15
0 / 7 / 2
9,002
429
6,630
14,791
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KaylaKills
Tsukuyomi
15
4 / 8 / 3
10,218
487
12,640
17,437
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Legit_DRM
Amaterasu
16
2 / 3 / 4
9,086
433
10,016
23,872
19,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Rumblebee7831
Cernunnos
14
2 / 3 / 0
8,716
415
8,527
10,689
3,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
NbK_AzTeK
Terra
15
1 / 2 / 11
9,357
446
6,954
15,819
16,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
SHulk12
Chiron
17
5 / 1 / 1
10,131
482
9,496
12,778
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
VeKtorK
Susano
16
5 / 2 / 2
9,961
474
7,575
14,223
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 1 / 6
11,542
550
19,268
13,484
6,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
17
3 / 3 / 5
10,768
513
21,217
18,247
18,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
25
25
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
3
0.63
L
Tiamat
0
7
2
0.14
L
Tsukuyomi
KaylaKills
Tsukuyomi
4
8
3
0.69
L
Amaterasu
Legit_DRM
Amaterasu
2
3
4
1.33
W
Terra
NbK_AzTeK
Terra
1
2
11
3.25
L
Cernunnos
Rumblebee7831
Cernunnos
2
3
0
0.67
W
Chiron
SHulk12
Chiron
5
1
1
5.5
W
Susano
VeKtorK
Susano
5
2
2
3
W
11
1
6
14
W
Fafnir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
64,510
86,007
Taken
74,551
54,571
Mitigated
50,552
23,506
Healing
28,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,820
2,589
633
3,057
19,218
19,197
0
9,093
10,125
33,133
0
L
Tiamat
6,630
257
11
3,120
14,791
6,732
605
8,531
6,260
54,020
0
L
Tsukuyomi
KaylaKills
Tsukuyomi
12,640
3,655
0
3,281
17,437
6,215
0
10,306
7,131
0
57,252
L
Amaterasu
Legit_DRM
Amaterasu
10,016
4,904
583
11,689
23,872
19,311
0
16,919
6,953
0
53,417
W
Terra
NbK_AzTeK
Terra
6,954
1,240
1,193
3,209
15,819
16,270
100
1,694
14,054
18,164
0
L
Cernunnos
Rumblebee7831
Cernunnos
8,527
3,697
0
1,132
10,689
3,116
0
1,641
9,048
0
57,827
W
Chiron
SHulk12
Chiron
9,496
3,938
545
6,021
12,778
4,246
1,064
3,523
9,255
0
75,801
W
Susano
VeKtorK
Susano
7,575
1,976
0
4,565
14,223
5,285
0
1,419
12,770
0
69,481
W
19,268
4,979
0
4,319
13,484
6,218
122
5,824
7,182
80,266
0
W
Fafnir
21,217
6,111
0
8,297
18,247
18,533
235
1,606
16,598
66,053
6,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
51,759
423
Minions Killed
528
0
Camps Cleared
0
1,846,802
Distance Traveled
1,955,554
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,858
422
49
2
0
359,535
3
L
Tiamat
9,002
429
119
6
0
365,147
1
L
Tsukuyomi
10,218
487
90
4
0
395,286
0
L
Amaterasu
9,086
433
62
3
0
380,581
2
W
Terra
9,357
446
28
1
0
382,472
6
L
Cernunnos
8,716
415
103
5
0
346,253
0
W
Chiron
10,131
482
134
6
0
370,823
1
W
Susano
9,961
474
125
6
0
425,581
3
W
Vulcan
11,542
550
132
6
0
413,579
4
W
Fafnir
10,768
513
109
5
0
363,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role