Player Matchup

Zeus
Zeus
HurtfulScissors
Zeus
Level 70
God Stats
145W - 124L
1,550 SR
Queue Stats
336W - 332L
1,518 Elo+
Solo
Achilles
Achilles
Oddjob_96
Achilles
Level 107
God Stats
33W - 28L
1,480 SR
Queue Stats
195W - 191L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
Vince01
Kukulkan
Level 69
God Stats
125W - 116L
1,452 SR
Queue Stats
217W - 223L
1,405 Elo+
Solo
Atlas
Atlas
dakota62
Atlas
Level 58
God Stats
31W - 24L
1,461 SR
Queue Stats
139W - 190L
1,393 Elo+
Solo
Charybdis
Charybdis
fallenNERO
Charybdis
Level 65
God Stats
1W - 0L
1,274 SR
Queue Stats
4W - 4L
1,367 Elo+
Party 2
Team Averages
Level 74
1,444 SR
1,438 Elo+

VS

Team Averages
Level 87
1,386 SR
1,421 Elo+
Atlas
Atlas
GuestWhooo69
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 174L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
TinyMick21
Danzaburou
Level 68
God Stats
0W - 3L
1,167 SR
Queue Stats
37W - 47L
1,405 Elo+
Party 1
Mulan
Mulan
WhippyParsley41
Mulan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 121L
1,448 Elo+
Solo
Fenrir
Fenrir
i take no baths
Fenrir
Level 59
God Stats
4W - 3L
1,473 SR
Queue Stats
162W - 180L
1,428 Elo+
Solo
Freya
Freya
mavrik303
Freya
Level 125
God Stats
4W - 10L
1,288 SR
Queue Stats
402W - 425L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
10,340
1,034
21,308
6,266
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Oddjob_96
Achilles
17
11 / 0 / 7
11,822
1,182
14,100
10,287
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Vince01
Kukulkan
16
2 / 3 / 7
9,549
955
8,838
8,733
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
dakota62
Atlas
16
0 / 0 / 12
9,130
913
4,201
5,595
6,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
fallenNERO
Charybdis
16
3 / 1 / 10
10,325
1,033
12,662
7,640
3,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

280

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,827
983
5,573
18,175
16,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TinyMick21
Danzaburou
15
0 / 1 / 2
8,822
882
4,827
9,025
3,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 9 / 1
8,644
864
6,712
18,494
13,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 2 / 2
10,372
1,037
14,693
11,063
4,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
mavrik303
Freya
15
1 / 5 / 3
9,397
940
3,306
12,518
12,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
20
Kills
7
7
Deaths
20
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
4
3
9
2.83
W
Achilles
Oddjob_96
Achilles
11
0
7
14.5
L
Danzaburou
TinyMick21
Danzaburou
0
1
2
1
W
Kukulkan
Vince01
Kukulkan
2
3
7
1.83
L
0
9
1
0.06
W
Atlas
dakota62
Atlas
0
0
12
6
W
Charybdis
fallenNERO
Charybdis
3
1
10
8
L
5
2
2
3
L
Freya
mavrik303
Freya
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,109
Damage
35,111
38,521
Taken
69,275
26,848
Mitigated
48,648
2,418
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,573
1,231
0
1,942
18,175
16,013
0
9,307
8,340
29,201
0
W
21,308
454
0
0
6,266
2,291
0
1,495
4,771
41,986
0
W
Achilles
Oddjob_96
Achilles
14,100
4,078
0
1,060
10,287
11,204
0
1,625
8,662
0
36,346
L
Danzaburou
TinyMick21
Danzaburou
4,827
1,374
0
2,263
9,025
3,311
0
3,856
4,990
0
20,497
W
Kukulkan
Vince01
Kukulkan
8,838
405
0
0
8,733
3,800
0
1,523
7,210
19,434
0
L
6,712
2,111
126
2,117
18,494
13,022
0
8,761
8,986
0
17,215
W
Atlas
dakota62
Atlas
4,201
827
0
0
5,595
6,354
0
2,764
2,831
10,130
0
W
Charybdis
fallenNERO
Charybdis
12,662
6,387
0
1,358
7,640
3,199
0
1,472
6,168
0
29,052
L
14,693
5,348
0
1,976
11,063
4,254
0
6,550
4,276
0
23,542
L
Freya
mavrik303
Freya
3,306
952
714
1,945
12,518
12,048
0
4,755
7,400
20,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,166
Gold Earned
47,062
193
Minions Killed
159
8
Camps Cleared
7
982,438
Distance Traveled
893,862
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,827
983
53
5
0
196,129
0
W
Zeus
10,340
1,034
54
5
1
189,883
1
W
Achilles
11,822
1,182
50
5
5
196,218
1
L
Danzaburou
8,822
882
30
3
1
166,509
1
W
Kukulkan
9,549
955
39
4
1
199,738
0
L
Mulan
8,644
864
19
2
4
175,168
1
W
Atlas
9,130
913
17
2
0
211,046
0
W
Charybdis
10,325
1,033
33
3
1
185,553
0
L
Fenrir
10,372
1,037
26
3
2
206,222
1
L
Freya
9,397
940
31
3
0
149,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role