Player Matchup

Tiamat
Tiamat
DrLoveHammer
Tiamat
Level 106
God Stats
49W - 41L
1,606 SR
Queue Stats
281W - 216L
1,573 Elo+
Party 1
Apollo
Apollo
Karav
Apollo
Level 82
God Stats
6W - 2L
1,686 SR
Queue Stats
36W - 28L
1,583 Elo+
Party 1
Atlas
Atlas
WomackvonBANG
Atlas
Level 77
God Stats
2W - 0L
1,510 SR
Queue Stats
76W - 54L
1,541 Elo+
Party 1
Team Averages
Level 88
1,600 SR
1,566 Elo+

VS

Team Averages
Level 53
1,432 SR
1,246 Elo+
Izanami
Izanami
CosinusRime5986
Izanami
Level 27
God Stats
3W - 15L
1,516 SR
Queue Stats
3W - 17L
1,127 Elo+
Party 2
Ymir
Ymir
Mecaius
Ymir
Level 104
God Stats
2W - 8L
1,445 SR
Queue Stats
92W - 151L
1,387 Elo+
Party 2
Thor
Thor
mick111
Thor
Level 28
God Stats
7W - 12L
1,335 SR
Queue Stats
20W - 54L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
7 / 2 / 14
10,779
829
15,242
9,967
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Karav
Apollo
15
13 / 5 / 10
11,538
888
16,907
13,094
5,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 12
10,065
774
5,040
12,394
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
9,282
714
5,820
11,964
3,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Mecaius
Ymir
12
5 / 5 / 3
9,818
755
12,089
16,745
13,387
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
mick111
Thor
11
1 / 12 / 3
7,661
589
5,499
14,761
5,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
24
Kills
8
9
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Tiamat
7
2
14
7
W
Apollo
Karav
Apollo
13
5
10
3.6
L
Ymir
Mecaius
Ymir
5
5
3
1.3
W
4
2
12
5
L
Thor
mick111
Thor
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
23,408
35,455
Taken
43,470
25,574
Mitigated
22,458
7,393
Healing
1,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
2,630
0
0
11,964
3,847
0
6,459
5,198
0
29,043
W
Tiamat
15,242
2,304
337
3,626
9,967
7,833
529
2,888
7,079
40,740
0
W
Apollo
Karav
Apollo
16,907
9,691
0
523
13,094
5,015
1,635
5,074
8,020
0
52,893
L
Ymir
Mecaius
Ymir
12,089
1,413
0
655
16,745
13,387
0
6,200
10,059
20,249
0
W
5,040
1,467
566
2,341
12,394
12,726
263
4,912
7,482
12,960
0
L
Thor
mick111
Thor
5,499
926
57
328
14,761
5,224
0
6,571
7,931
0
15,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
26,761
147
Minions Killed
115
7
Camps Cleared
0
703,991
Distance Traveled
585,054
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,282
714
79
6
0
188,103
1
W
Tiamat
10,779
829
66
5
5
233,179
4
W
Apollo
11,538
888
71
5
2
228,381
1
L
Ymir
9,818
755
17
1
0
204,533
2
W
Atlas
10,065
774
10
1
0
242,431
2
L
Thor
7,661
589
19
1
0
192,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role