Player Matchup

Anubis
Anubis
Byrgensnurf
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 2
Ullr
Ullr
Gregormortis
Ullr
Level 68
God Stats
1W - 1L
1,615 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
Maddogruss
Erlang Shen
Level 116
God Stats
2W - 0L
1,673 SR
Queue Stats
8W - 3L
1,681 Elo+
Party 2
Agni
Agni
WiIdTurtle
Agni
Level 60
God Stats
6W - 3L
1,722 SR
Queue Stats
6W - 5L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
zasun
Cthulhu
Level 46
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,634 SR
1,523 Elo+

VS

Team Averages
Level 66
1,548 SR
1,475 Elo+
Osiris
Osiris
DethzHed
Osiris
Level 160
God Stats
52W - 67L
1,411 SR
Queue Stats
1,109W - 1,221L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Royal Ravic
Danzaburou
Level 54
God Stats
9W - 6L
1,628 SR
Queue Stats
52W - 50L
1,494 Elo+
Party 1
Bastet
Bastet
RoyalSteele
Bastet
Level 38
God Stats
13W - 11L
1,489 SR
Queue Stats
80W - 84L
1,486 Elo+
Party 1
Merlin
Merlin
Shaggybrad7
Merlin
Level 23
God Stats
2W - 1L
1,529 SR
Queue Stats
18W - 31L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SkinnyGamingg
Kumbhakarna
Level 55
God Stats
9W - 3L
1,684 SR
Queue Stats
43W - 48L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
11 / 3 / 7
10,481
582
16,604
14,260
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 3 / 4
7,654
425
7,885
9,368
3,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Maddogruss
Erlang Shen
16
3 / 2 / 5
9,671
537
9,376
11,667
9,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
8 / 3 / 3
11,137
619
9,983
9,254
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
zasun
Cthulhu
12
0 / 1 / 6
7,767
432
6,815
11,017
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DethzHed
Osiris
16
4 / 4 / 1
9,704
539
7,854
14,237
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Royal Ravic
Danzaburou
12
3 / 5 / 0
7,940
441
9,960
12,420
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
15
4 / 6 / 3
9,827
546
8,518
17,833
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
1 / 8 / 1
7,706
428
5,722
7,706
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SkinnyGamingg
Kumbhakarna
12
0 / 3 / 3
7,513
417
5,720
17,630
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
26
Kills
12
12
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
3
7
4.83
L
Osiris
DethzHed
Osiris
4
4
1
1.13
W
4
3
4
2
W
Erlang Shen
Maddogruss
Erlang Shen
3
2
5
2.75
L
Danzaburou
Royal Ravic
Danzaburou
3
5
0
0.6
L
Bastet
4
6
3
0.92
L
Merlin
1
8
1
0.19
L
Kumbhakarna
SkinnyGamingg
Kumbhakarna
0
3
3
0.5
W
8
3
3
3.17
W
Cthulhu
zasun
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,663
Damage
37,774
55,566
Taken
69,826
33,751
Mitigated
37,753
16,309
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,604
704
0
6,658
14,260
6,583
500
3,074
10,898
69,581
0
L
Osiris
DethzHed
Osiris
7,854
1,655
0
4,360
14,237
12,152
338
2,736
11,501
11,428
43,054
W
7,885
4,728
257
725
9,368
3,168
0
2,541
6,781
0
33,979
W
Erlang Shen
Maddogruss
Erlang Shen
9,376
4,623
0
3,750
11,667
9,641
2,264
2,818
8,046
0
57,702
L
Danzaburou
Royal Ravic
Danzaburou
9,960
4,320
0
2,311
12,420
3,652
136
6,222
6,198
0
51,652
L
Bastet
8,518
2,322
0
7,423
17,833
4,999
0
10,885
6,860
0
63,678
L
Merlin
5,722
248
0
190
7,706
2,380
0
6,359
1,055
38,248
0
L
Kumbhakarna
SkinnyGamingg
Kumbhakarna
5,720
823
810
5,081
17,630
14,570
0
6,750
10,810
19,904
0
W
9,983
1,143
0
2,152
9,254
3,135
1,566
3,009
5,903
76,572
0
W
Cthulhu
zasun
Cthulhu
6,815
504
806
1,961
11,017
11,224
203
1,589
9,343
26,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,710
Gold Earned
42,690
473
Minions Killed
440
0
Camps Cleared
0
1,687,613
Distance Traveled
1,639,103
15
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,481
582
106
6
0
316,905
2
L
Osiris
9,704
539
116
6
0
341,020
0
W
Ullr
7,654
425
49
3
0
310,292
0
W
Erlang Shen
9,671
537
118
7
0
351,864
5
L
Danzaburou
7,940
441
96
5
0
284,155
4
L
Bastet
9,827
546
125
7
0
363,296
18
L
Merlin
7,706
428
83
5
0
316,213
4
L
Kumbhakarna
7,513
417
20
1
0
334,419
11
W
Agni
11,137
619
159
9
0
365,565
5
W
Cthulhu
7,767
432
41
2
0
342,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role