Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
OL_GIRLZ_OL_BOY
Cliodhna
Level 68
God Stats
6W - 6L
1,527 SR
Queue Stats
185W - 225L
1,328 Elo+
Solo
Baba Yaga
Baba Yaga
RENAN250208
Baba Yaga
Level 37
God Stats
1W - 2L
1,270 SR
Queue Stats
76W - 108L
1,312 Elo+
Solo
Team Averages
Level 84
1,432 SR
1,380 Elo+

VS

Team Averages
Level 78
1,592 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
AussieMozi
Tsukuyomi
Level 42
God Stats
14W - 8L
1,658 SR
Queue Stats
70W - 161L
1,120 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SleepingON1
Morgan Le Fay
Level 105
God Stats
3W - 2L
1,603 SR
Queue Stats
25W - 24L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
V12-Jupiter
Gilgamesh
Level 88
God Stats
12W - 10L
1,516 SR
Queue Stats
220W - 276L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
10 / 6 / 4
13,482
674
22,834
31,364
38,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
15
2 / 9 / 9
12,378
619
15,545
19,898
7,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
RENAN250208
Baba Yaga
15
3 / 6 / 7
12,131
607
11,565
15,268
6,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AussieMozi
Tsukuyomi
14
2 / 8 / 9
11,735
587
12,504
15,310
6,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SleepingON1
Morgan Le Fay
20
13 / 1 / 7
15,379
769
23,452
16,294
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
V12-Jupiter
Gilgamesh
17
6 / 7 / 14
13,817
691
23,086
30,705
30,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
15
Kills
21
21
Deaths
16
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
10
6
4
2
W
Tsukuyomi
AussieMozi
Tsukuyomi
2
8
9
0.81
L
Cliodhna
2
9
9
0.72
L
Baba Yaga
RENAN250208
Baba Yaga
3
6
7
1.08
W
Morgan Le Fay
SleepingON1
Morgan Le Fay
13
1
7
16.5
W
Gilgamesh
V12-Jupiter
Gilgamesh
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,944
Damage
59,042
66,530
Taken
62,309
52,683
Mitigated
43,867
11,342
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
22,834
5,097
309
5,326
31,364
38,546
0
12,120
19,244
0
46,316
W
Tsukuyomi
AussieMozi
Tsukuyomi
12,504
3,505
0
2,373
15,310
6,119
635
2,492
12,627
0
28,567
L
Cliodhna
15,545
3,478
383
2,279
19,898
7,432
0
9,131
10,767
0
48,329
L
Baba Yaga
RENAN250208
Baba Yaga
11,565
1,025
0
3,045
15,268
6,705
75
7,335
7,933
42,831
0
W
Morgan Le Fay
SleepingON1
Morgan Le Fay
23,452
2,376
927
5,825
16,294
7,618
1,680
3,571
12,195
89,242
0
W
Gilgamesh
V12-Jupiter
Gilgamesh
23,086
6,130
0
5,188
30,705
30,130
224
6,234
23,327
12,927
39,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
40,931
198
Minions Killed
239
6
Camps Cleared
12
1,063,345
Distance Traveled
1,099,842
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,482
674
61
3
3
374,771
3
W
Tsukuyomi
11,735
587
29
1
1
370,978
2
L
Cliodhna
12,378
619
64
3
0
351,940
1
L
Baba Yaga
12,131
607
73
4
3
336,634
1
W
Morgan Le Fay
15,379
769
152
8
9
380,999
2
W
Gilgamesh
13,817
691
58
3
2
347,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role