Player Matchup

Bacchus
Bacchus
DatJayJayDoe
Bacchus
Level 24
God Stats
4W - 8L
1,465 SR
Queue Stats
27W - 33L
1,394 Elo+
Party 1
Fenrir
Fenrir
DeadlyShadows10
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,233 Elo+
Party 1
Nike
Nike
XiSIkky
Nike
Level 16
God Stats
2W - 3L
1,568 SR
Queue Stats
7W - 15L
1,310 Elo+
Party 1
Izanami
Izanami
acdctwistedsiste
Izanami
Level 47
God Stats
23W - 24L
1,505 SR
Queue Stats
42W - 64L
1,359 Elo+
Party 1
Anubis
Anubis
brunaldo7
Anubis
Level 14
God Stats
0W - 4L
1,194 SR
Queue Stats
5W - 13L
1,348 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,329 Elo+

VS

Team Averages
Level 68
1,466 SR
1,433 Elo+
Hades
Hades
 
Hades
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BraedonB1
Erlang Shen
Level 84
God Stats
4W - 1L
1,618 SR
Queue Stats
234W - 228L
1,434 Elo+
Solo
Yemoja
Yemoja
HetVuurStijgt
Yemoja
Level 69
God Stats
10W - 10L
1,478 SR
Queue Stats
170W - 192L
1,458 Elo+
Solo
Sol
Sol
Kenxì
Sol
Level 69
God Stats
18W - 24L
1,317 SR
Queue Stats
68W - 96L
1,330 Elo+
Solo
Hou Yi
Hou Yi
MkRiot
Hou Yi
Level 77
God Stats
3W - 4L
1,415 SR
Queue Stats
185W - 210L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DatJayJayDoe
Bacchus
7
0 / 2 / 0
5,051
459
2,784
7,289
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 5 / 0
4,715
429
2,701
7,537
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
XiSIkky
Nike
9
0 / 2 / 0
5,396
491
2,101
6,230
3,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
5,100
464
1,874
4,444
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
brunaldo7
Anubis
10
0 / 4 / 0
5,543
504
1,005
4,982
1,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
5 / 0 / 2
7,160
651
4,994
6,727
3,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
BraedonB1
Erlang Shen
12
6 / 0 / 6
7,207
655
7,017
5,631
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 0 / 3
5,347
486
1,679
4,607
2,233
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Kenxì
Sol
13
2 / 0 / 2
7,432
676
2,251
2,990
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
MkRiot
Hou Yi
9
3 / 0 / 1
5,760
524
3,053
5,201
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
16
16
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
2
6
W
Erlang Shen
BraedonB1
Erlang Shen
6
0
6
9
L
Bacchus
DatJayJayDoe
Bacchus
0
2
0
0
L
0
5
0
0
W
0
0
3
1.5
W
Sol
Kenxì
Sol
2
0
2
3
W
Hou Yi
MkRiot
Hou Yi
3
0
1
3.5
L
Nike
XiSIkky
Nike
0
2
0
0
L
0
3
0
0
L
Anubis
brunaldo7
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,465
Damage
18,994
30,482
Taken
25,156
13,625
Mitigated
11,161
6,386
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,994
536
196
3,662
6,727
3,567
94
206
6,521
35,719
0
W
Erlang Shen
BraedonB1
Erlang Shen
7,017
3,664
0
2,627
5,631
2,889
392
486
5,145
0
44,427
L
Bacchus
DatJayJayDoe
Bacchus
2,784
316
0
1,755
7,289
4,642
0
1,696
5,593
8,786
0
L
2,701
876
0
1,584
7,537
2,837
0
2,338
5,199
0
14,489
W
1,679
170
1,372
1,518
4,607
2,233
176
1,006
3,601
10,424
0
W
Sol
Kenxì
Sol
2,251
1,244
0
2,025
2,990
914
819
1,005
1,985
38,324
6,431
W
Hou Yi
MkRiot
Hou Yi
3,053
921
0
2,159
5,201
1,558
464
1,292
3,909
0
27,646
L
Nike
XiSIkky
Nike
2,101
485
0
1,310
6,230
3,322
0
2,527
3,703
3,190
24,533
L
1,874
1,020
0
1,008
4,444
919
948
788
3,656
0
31,508
L
Anubis
brunaldo7
Anubis
1,005
0
0
729
4,982
1,905
270
1,623
3,359
27,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
32,906
233
Minions Killed
320
0
Camps Cleared
0
983,979
Distance Traveled
1,047,168
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,160
651
76
7
0
192,720
0
W
Erlang Shen
7,207
655
80
7
0
250,640
4
L
Bacchus
5,051
459
10
1
0
228,404
5
L
Fenrir
4,715
429
36
3
0
175,784
1
W
Yemoja
5,347
486
17
2
0
202,163
2
W
Sol
7,432
676
102
9
0
194,132
2
W
Hou Yi
5,760
524
45
4
0
207,513
0
L
Nike
5,396
491
69
6
0
200,919
1
L
Izanami
5,100
464
64
6
0
203,946
1
L
Anubis
5,543
504
54
5
0
174,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role