Player Matchup

Gilgamesh
Gilgamesh
MooBaconWaffle
Gilgamesh
Level 97
God Stats
28W - 11L
1,788 SR
Queue Stats
409W - 203L
1,803 Elo+
Party 1
Neith
Neith
SusgayUchiha
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 80L
1,730 Elo+
Party 1
Chaac
Chaac
TheSmurfs2011
Chaac
Level 28
God Stats
46W - 6L
1,969 SR
Queue Stats
162W - 54L
1,784 Elo+
Party 1
Mercury
Mercury
Tsukubroki
Mercury
Level 41
God Stats
4W - 0L
1,981 SR
Queue Stats
171W - 43L
1,903 Elo+
Party 1
Heimdallr
Heimdallr
ºOkita
Heimdallr
Level 18
God Stats
3W - 0L
1,884 SR
Queue Stats
34W - 8L
1,793 Elo+
Party 1
Team Averages
Level 43
1,824 SR
1,803 Elo+

VS

Team Averages
Level 107
1,492 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kraggymite
Cthulhu
Level 18
God Stats
0W - 1L
1,356 SR
Queue Stats
19W - 16L
1,591 Elo+
Party 2
Achilles
Achilles
WhoScharted
Achilles
Level 160
God Stats
15W - 23L
1,511 SR
Queue Stats
838W - 879L
1,504 Elo+
Party 3
Thanatos
Thanatos
WraithFValhalla
Thanatos
Level 157
God Stats
6W - 12L
1,583 SR
Queue Stats
190W - 205L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
YOTlCOJO
Nu Wa
Level 115
God Stats
86W - 104L
1,510 SR
Queue Stats
1,034W - 1,244L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MooBaconWaffle
Gilgamesh
18
4 / 5 / 10
10,955
577
10,290
17,074
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 10
11,264
593
10,569
14,127
4,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 0 / 8
13,233
696
20,109
21,352
15,065
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Tsukubroki
Mercury
18
7 / 7 / 5
11,165
588
7,901
17,895
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ºOkita
Heimdallr
19
11 / 2 / 5
12,701
668
16,452
15,365
5,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 10 / 4
10,151
534
17,371
19,772
8,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Kraggymite
Cthulhu
15
5 / 6 / 6
9,689
510
12,679
19,255
29,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
WhoScharted
Achilles
14
3 / 7 / 0
9,540
502
9,260
18,270
16,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
13
3 / 12 / 3
8,992
473
8,496
17,913
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
YOTlCOJO
Nu Wa
13
0 / 5 / 4
7,967
419
6,815
9,006
1,329
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
40
Kills
17
18
Deaths
40
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
10
4
0.8
L
Cthulhu
Kraggymite
Cthulhu
5
6
6
1.33
W
Gilgamesh
MooBaconWaffle
Gilgamesh
4
5
10
1.8
W
5
4
10
2.5
W
13
0
8
17
W
Mercury
Tsukubroki
Mercury
7
7
5
1.36
L
Achilles
WhoScharted
Achilles
3
7
0
0.43
L
Thanatos
3
12
3
0.38
L
Nu Wa
YOTlCOJO
Nu Wa
0
5
4
0.4
W
Heimdallr
ºOkita
Heimdallr
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,321
Damage
54,621
85,813
Taken
84,216
38,590
Mitigated
63,621
34,984
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
17,371
961
0
3,232
19,772
8,367
0
0
19,772
67,453
0
L
Cthulhu
Kraggymite
Cthulhu
12,679
1,062
571
1,005
19,255
29,399
0
0
19,255
41,439
0
W
Gilgamesh
MooBaconWaffle
Gilgamesh
10,290
3,829
0
5,749
17,074
7,611
236
6,623
10,130
0
82,144
W
10,569
2,937
0
2,404
14,127
4,819
2,116
8,998
4,803
0
66,413
W
20,109
5,941
0
16,099
21,352
15,065
1,698
3,807
16,734
0
96,121
W
Mercury
Tsukubroki
Mercury
7,901
5,848
0
4,462
17,895
5,595
1,228
7,351
10,230
0
62,363
L
Achilles
WhoScharted
Achilles
9,260
2,692
0
4,904
18,270
16,595
486
0
18,270
236
50,130
L
Thanatos
8,496
2,006
0
6,364
17,913
7,931
0
0
17,913
0
44,383
L
Nu Wa
YOTlCOJO
Nu Wa
6,815
2,074
0
1,030
9,006
1,329
0
0
9,006
45,383
0
W
Heimdallr
ºOkita
Heimdallr
16,452
9,896
0
6,270
15,365
5,500
5,879
9,522
5,755
0
95,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,318
Gold Earned
46,339
709
Minions Killed
406
0
Camps Cleared
0
1,919,877
Distance Traveled
1,623,681
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,151
534
109
6
0
284,719
4
L
Cthulhu
9,689
510
65
3
0
365,630
3
W
Gilgamesh
10,955
577
115
6
0
415,625
2
W
Neith
11,264
593
140
7
0
360,442
3
W
Chaac
13,233
696
183
10
0
386,600
3
W
Mercury
11,165
588
104
5
0
404,548
1
L
Achilles
9,540
502
82
4
0
302,559
1
L
Thanatos
8,992
473
71
4
0
386,372
1
L
Nu Wa
7,967
419
79
4
0
284,401
0
W
Heimdallr
12,701
668
167
9
0
352,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role