Player Matchup

Danzaburou
Danzaburou
BuhBlooted
Danzaburou
Level 129
God Stats
10W - 6L
1,671 SR
Queue Stats
228W - 182L
1,590 Elo+
Party 2
Ares
Ares
ShutUpImGOOD
Ares
Level 119
God Stats
4W - 0L
1,910 SR
Queue Stats
241W - 204L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
Tsutsuii
Baron Samedi
Level 148
God Stats
1W - 1L
1,244 SR
Queue Stats
34W - 29L
1,581 Elo+
Solo
Da Ji
Da Ji
aypmar
Da Ji
Level 132
God Stats
5W - 3L
1,506 SR
Queue Stats
517W - 471L
1,615 Elo+
Party 3
Odin
Odin
braydon1324
Odin
Level 123
God Stats
16W - 14L
1,612 SR
Queue Stats
523W - 482L
1,527 Elo+
Party 3
Team Averages
Level 130
1,589 SR
1,584 Elo+

VS

Team Averages
Level 94
1,586 SR
1,586 Elo+
Bacchus
Bacchus
Needs oxygen
Bacchus
Level 63
God Stats
9W - 3L
1,736 SR
Queue Stats
108W - 110L
1,505 Elo+
Solo
Sol
Sol
RulyLeviathan
Sol
Level 149
God Stats
10W - 9L
1,625 SR
Queue Stats
211W - 219L
1,607 Elo+
Solo
Kukulkan
Kukulkan
Yowane_HakuDTM
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,598 Elo+
Solo
Ratatoskr
Ratatoskr
Zipqr44
Ratatoskr
Level 81
God Stats
4W - 8L
1,512 SR
Queue Stats
172W - 148L
1,633 Elo+
Party 1
Hachiman
Hachiman
soldger1
Hachiman
Level 121
God Stats
17W - 15L
1,557 SR
Queue Stats
412W - 379L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuhBlooted
Danzaburou
15
3 / 0 / 3
8,731
624
6,886
8,409
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 7
7,712
551
5,516
9,608
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Tsutsuii
Baron Samedi
15
5 / 2 / 9
9,425
673
11,042
8,022
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
aypmar
Da Ji
14
7 / 1 / 9
8,722
623
8,835
9,157
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 4
8,610
615
7,074
10,519
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Needs oxygen
Bacchus
8
0 / 4 / 1
5,161
369
4,422
11,234
6,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 8 / 2
7,290
521
5,240
12,024
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
11
1 / 3 / 0
6,510
465
4,262
12,339
4,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Zipqr44
Ratatoskr
10
0 / 5 / 2
6,334
452
5,128
10,044
2,991
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
soldger1
Hachiman
13
2 / 3 / 0
7,439
531
5,069
6,892
1,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
23
Kills
4
4
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BuhBlooted
Danzaburou
3
0
3
4.5
L
Bacchus
Needs oxygen
Bacchus
0
4
1
0.13
L
1
8
2
0.25
W
4
0
7
7.5
W
Baron Samedi
Tsutsuii
Baron Samedi
5
2
9
4.75
L
Kukulkan
1
3
0
0.33
L
Ratatoskr
Zipqr44
Ratatoskr
0
5
2
0.2
W
Da Ji
aypmar
Da Ji
7
1
9
11.5
W
4
1
4
6
L
Hachiman
soldger1
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,353
Damage
24,121
45,715
Taken
52,533
24,566
Mitigated
20,583
18,440
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BuhBlooted
Danzaburou
6,886
2,274
0
5,074
8,409
2,813
3,166
2,092
6,317
0
69,804
L
Bacchus
Needs oxygen
Bacchus
4,422
416
15
1,795
11,234
6,712
0
2,757
8,445
16,093
0
L
5,240
1,204
0
3,479
12,024
4,117
0
7,677
4,330
39,345
3,560
W
5,516
44
158
2,176
9,608
7,396
135
2,464
7,144
21,972
0
W
Baron Samedi
Tsutsuii
Baron Samedi
11,042
527
1,183
2,776
8,022
4,110
25
3,637
4,385
68,501
0
L
Kukulkan
4,262
466
45
6,021
12,339
4,955
0
2,142
9,671
33,863
0
L
Ratatoskr
Zipqr44
Ratatoskr
5,128
1,684
0
2,952
10,044
2,991
0
2,893
6,990
0
31,075
W
Da Ji
aypmar
Da Ji
8,835
1,602
0
3,003
9,157
4,062
0
2,470
6,687
0
43,708
W
7,074
1,556
0
4,070
10,519
6,185
41
3,007
7,512
3,029
44,475
L
Hachiman
soldger1
Hachiman
5,069
2,175
190
535
6,892
1,808
0
1,952
4,940
0
50,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
32,734
475
Minions Killed
384
0
Camps Cleared
0
1,389,492
Distance Traveled
1,345,448
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,731
624
130
9
0
263,276
4
L
Bacchus
5,161
369
21
2
0
275,351
1
L
Sol
7,290
521
86
6
0
244,216
2
W
Ares
7,712
551
24
2
0
291,114
4
W
Baron Samedi
9,425
673
137
10
0
246,964
7
L
Kukulkan
6,510
465
83
6
0
262,932
2
L
Ratatoskr
6,334
452
76
5
0
309,686
4
W
Da Ji
8,722
623
73
5
0
303,397
3
W
Odin
8,610
615
111
8
0
284,741
2
L
Hachiman
7,439
531
118
8
0
253,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role