Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Baronvon32
Neith
Level 89
God Stats
16W - 8L
1,706 SR
Queue Stats
284W - 299L
1,504 Elo+
Party 1
King Arthur
King Arthur
CounterLake6102
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,435 Elo+
Party 3
Kali
Kali
UltraDoRiToSX
Kali
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
471W - 413L
1,482 Elo+
Party 3
Ares
Ares
he-manTHEGavster
Ares
Level 14
God Stats
10W - 8L
1,594 SR
Queue Stats
15W - 14L
1,520 Elo+
Party 1
Team Averages
Level 69
1,560 SR
1,488 Elo+

VS

Team Averages
Level 92
1,595 SR
1,521 Elo+
Ravana
Ravana
Coom_fist
Ravana
Level 35
God Stats
8W - 4L
1,699 SR
Queue Stats
73W - 78L
1,418 Elo+
Solo
Izanami
Izanami
Killer_Squad693
Izanami
Level 141
God Stats
22W - 19L
1,512 SR
Queue Stats
266W - 265L
1,459 Elo+
Solo
Danzaburou
Danzaburou
OBXAJ
Danzaburou
Level 119
God Stats
16W - 12L
1,643 SR
Queue Stats
458W - 426L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
RadSpladle
Baron Samedi
Level 119
God Stats
2W - 1L
1,408 SR
Queue Stats
187W - 177L
1,587 Elo+
Party 2
Khepri
Khepri
SlowMonday
Khepri
Level 46
God Stats
3W - 0L
1,712 SR
Queue Stats
69W - 66L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 9 / 1
5,434
388
3,480
11,631
2,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
6 / 2 / 1
7,910
565
10,831
6,130
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CounterLake6102
King Arthur
9
0 / 9 / 0
5,901
422
5,843
15,817
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 4
6,550
468
5,189
12,041
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 5
6,319
451
5,436
10,058
7,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Coom_fist
Ravana
12
3 / 2 / 4
7,142
510
5,779
9,790
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
5,833
417
4,397
4,288
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
OBXAJ
Danzaburou
14
12 / 1 / 1
9,646
689
12,705
9,469
3,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
RadSpladle
Baron Samedi
15
10 / 0 / 2
9,365
669
11,795
9,540
10,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
SlowMonday
Khepri
10
0 / 3 / 4
7,009
501
3,759
11,655
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
25
25
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
9
1
0.06
L
Neith
6
2
1
3.25
W
Ravana
Coom_fist
Ravana
3
2
4
2.5
L
King Arthur
CounterLake6102
King Arthur
0
9
0
0
W
0
1
0
0
W
Danzaburou
OBXAJ
Danzaburou
12
1
1
12.5
W
Baron Samedi
RadSpladle
Baron Samedi
10
0
2
11
W
Khepri
SlowMonday
Khepri
0
3
4
0.67
L
0
5
4
0.4
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,779
Damage
38,435
55,677
Taken
44,742
23,271
Mitigated
28,775
16,859
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,480
504
173
2,073
11,631
2,088
88
487
11,144
22,395
0
L
Neith
10,831
4,722
232
2,287
6,130
1,386
177
961
5,169
0
48,400
W
Ravana
Coom_fist
Ravana
5,779
2,230
0
5,110
9,790
3,919
0
1,765
7,881
0
34,503
L
King Arthur
CounterLake6102
King Arthur
5,843
656
0
3,110
15,817
8,205
0
9,380
6,437
0
28,849
W
4,397
3,675
0
689
4,288
1,123
402
1,217
3,071
0
30,291
W
Danzaburou
OBXAJ
Danzaburou
12,705
4,938
0
3,410
9,469
3,462
0
2,876
6,593
0
55,932
W
Baron Samedi
RadSpladle
Baron Samedi
11,795
2,381
180
5,709
9,540
10,212
324
0
8,903
59,138
0
W
Khepri
SlowMonday
Khepri
3,759
788
146
2,826
11,655
10,059
0
3,058
8,597
21,820
0
L
5,189
2,391
0
5,033
12,041
3,902
0
2,810
9,231
0
34,709
L
5,436
644
181
3,770
10,058
7,690
0
1,916
8,142
18,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
38,995
280
Minions Killed
382
0
Camps Cleared
0
1,313,768
Distance Traveled
1,182,178
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,434
388
27
2
0
223,088
3
L
Neith
7,910
565
94
7
0
260,395
1
W
Ravana
7,142
510
61
4
0
253,696
3
L
King Arthur
5,901
422
63
5
0
245,236
0
W
Izanami
5,833
417
75
5
0
172,228
0
W
Danzaburou
9,646
689
107
8
0
261,469
2
W
Baron Samedi
9,365
669
118
8
0
220,343
0
W
Khepri
7,009
501
21
2
0
274,442
1
L
Kali
6,550
468
70
5
0
292,688
2
L
Ares
6,319
451
26
2
0
292,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role