Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DarkestPheonix
Merlin
Level 61
God Stats
7W - 4L
1,465 SR
Queue Stats
166W - 187L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
InebriatedMew2
Gilgamesh
Level 152
God Stats
17W - 24L
1,469 SR
Queue Stats
476W - 541L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
MistaMojoRising
Nu Wa
Level 153
God Stats
1W - 5L
1,402 SR
Queue Stats
592W - 644L
1,504 Elo+
Party 1
Mulan
Mulan
o0KingCole0o
Mulan
Level 102
God Stats
9W - 12L
1,460 SR
Queue Stats
579W - 653L
1,436 Elo+
Party 1
Team Averages
Level 125
1,459 SR
1,474 Elo+

VS

Team Averages
Level 123
1,523 SR
1,531 Elo+
Tiamat
Tiamat
GammaAkutabi
Tiamat
Level 160
God Stats
7W - 9L
1,428 SR
Queue Stats
80W - 94L
1,502 Elo+
Solo
Chiron
Chiron
JOCOOL1990
Chiron
Level 103
God Stats
8W - 6L
1,682 SR
Queue Stats
161W - 164L
1,539 Elo+
Solo
Aphrodite
Aphrodite
JayTheAngel00
Aphrodite
Level 103
God Stats
13W - 13L
1,542 SR
Queue Stats
230W - 228L
1,517 Elo+
Solo
Serqet
Serqet
Pro Orisa19
Serqet
Level 122
God Stats
2W - 3L
1,424 SR
Queue Stats
128W - 90L
1,624 Elo+
Solo
Bellona
Bellona
RaceGamer1901
Bellona
Level 129
God Stats
2W - 1L
1,539 SR
Queue Stats
10W - 11L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 3 / 0
5,338
534
4,717
8,234
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 6 / 1
4,742
474
2,506
5,474
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
InebriatedMew2
Gilgamesh
8
2 / 3 / 1
4,871
487
4,656
8,036
3,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
1 / 5 / 1
4,745
475
3,681
6,070
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 3 / 2
5,165
517
3,544
6,584
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 1 / 3
6,646
665
5,373
6,079
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
JOCOOL1990
Chiron
10
5 / 1 / 3
6,265
627
7,533
6,091
1,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
JayTheAngel00
Aphrodite
7
1 / 3 / 3
4,542
454
2,038
6,050
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
11
6 / 0 / 6
6,669
667
5,634
7,463
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
10
4 / 1 / 1
6,058
606
4,530
7,942
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
20
20
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
1
6
1
0.25
W
Tiamat
4
1
3
5.5
L
Gilgamesh
InebriatedMew2
Gilgamesh
2
3
1
0.83
W
Chiron
JOCOOL1990
Chiron
5
1
3
6.5
W
Aphrodite
JayTheAngel00
Aphrodite
1
3
3
0.83
L
1
5
1
0.3
W
Serqet
6
0
6
9
W
Bellona
4
1
1
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,104
Damage
25,108
34,398
Taken
33,625
13,287
Mitigated
14,472
9,162
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,717
1,316
0
3,142
8,234
4,090
23
0
7,590
0
27,550
L
2,506
245
0
607
5,474
1,605
0
3,023
2,124
23,687
0
W
Tiamat
5,373
508
0
2,438
6,079
2,665
0
2,583
3,496
36,925
0
L
Gilgamesh
InebriatedMew2
Gilgamesh
4,656
1,924
0
2,061
8,036
3,610
0
1,507
6,402
0
15,824
W
Chiron
JOCOOL1990
Chiron
7,533
3,304
370
2,277
6,091
1,542
0
1,669
4,422
0
37,387
W
Aphrodite
JayTheAngel00
Aphrodite
2,038
675
2,133
2,218
6,050
1,863
504
1,438
4,612
11,859
0
L
3,681
890
0
1,294
6,070
1,276
0
669
5,401
21,976
0
W
Serqet
5,634
2,333
0
3,991
7,463
2,305
0
485
6,944
0
26,516
W
Bellona
4,530
1,567
47
3,734
7,942
6,097
306
162
7,173
0
31,140
L
3,544
345
0
2,058
6,584
2,706
0
1,706
4,534
0
26,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
30,180
242
Minions Killed
289
0
Camps Cleared
0
917,880
Distance Traveled
985,125
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,338
534
70
7
0
163,840
2
L
Merlin
4,742
474
47
5
0
176,017
0
W
Tiamat
6,646
665
82
8
0
184,325
3
L
Gilgamesh
4,871
487
28
3
0
198,815
3
W
Chiron
6,265
627
65
7
0
187,414
5
W
Aphrodite
4,542
454
12
1
0
189,168
1
L
Nu Wa
4,745
475
38
4
0
173,082
2
W
Serqet
6,669
667
67
7
0
219,708
2
W
Bellona
6,058
606
63
6
0
204,510
3
L
Mulan
5,165
517
59
6
0
206,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role