Player Matchup

Thoth
Thoth
Awfulquasar
Thoth
Level 142
God Stats
5W - 3L
1,593 SR
Queue Stats
212W - 114L
1,688 Elo+
Party 1
Terra
Terra
Deadlyshark
Terra
Level 107
God Stats
3W - 1L
1,648 SR
Queue Stats
16W - 15L
1,587 Elo+
Party 1
Ravana
Ravana
quietbabywolf
Ravana
Level 128
God Stats
1W - 1L
1,513 SR
Queue Stats
139W - 64L
1,799 Elo+
Party 1
Team Averages
Level 126
1,585 SR
1,691 Elo+

VS

Team Averages
Level 118
1,546 SR
1,613 Elo+
Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FancyTrousers
Gilgamesh
Level 152
God Stats
36W - 47L
1,579 SR
Queue Stats
549W - 535L
1,598 Elo+
Solo
Ullr
Ullr
QuietlyRag
Ullr
Level 89
God Stats
1W - 2L
1,558 SR
Queue Stats
19W - 13L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,771
777
7,700
2,883
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 7
7,681
768
3,548
5,723
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
6 / 1 / 1
7,890
789
8,993
9,241
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 5 / 1
6,029
603
2,059
12,223
8,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
FancyTrousers
Gilgamesh
10
0 / 2 / 0
6,085
609
6,645
9,102
4,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 2 / 0
5,873
587
2,857
4,578
1,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
0
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
1
0.1
W
2
1
7
5.5
W
1
0
7
4.5
L
Gilgamesh
FancyTrousers
Gilgamesh
0
2
0
0
L
0
2
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
11,561
17,847
Taken
25,903
12,480
Mitigated
15,114
7,873
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,059
530
645
1,853
12,223
8,972
0
4,914
6,709
6,445
0
W
7,700
917
0
557
2,883
805
1,448
732
2,151
29,927
0
W
3,548
429
1,047
2,099
5,723
5,193
726
1,102
4,621
18,012
0
L
Gilgamesh
FancyTrousers
Gilgamesh
6,645
1,818
0
399
9,102
4,950
0
4,138
4,503
0
19,714
L
2,857
1,339
0
7
4,578
1,192
0
2,508
1,777
0
21,216
W
8,993
2,607
330
3,840
9,241
6,482
225
1,333
7,908
2,195
20,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
17,987
116
Minions Killed
95
6
Camps Cleared
3
582,081
Distance Traveled
481,866
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,029
603
6
1
0
150,386
0
W
Thoth
7,771
777
59
6
5
175,086
4
W
Terra
7,681
768
31
3
0
210,193
4
L
Gilgamesh
6,085
609
42
4
0
190,455
1
L
Ullr
5,873
587
47
5
3
141,025
3
W
Ravana
7,890
789
26
3
1
196,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role