Player Matchup

Cerberus
Cerberus
FlacidLemur2379
Cerberus
Level 56
God Stats
4W - 0L
1,789 SR
Queue Stats
20W - 18L
1,364 Elo+
Party 1
Bastet
Bastet
INeedDarkMatter
Bastet
Level 104
God Stats
1W - 1L
1,510 SR
Queue Stats
77W - 56L
1,635 Elo+
Party 1
Atlas
Atlas
SizedRaincloud4
Atlas
Level 124
God Stats
10W - 10L
1,620 SR
Queue Stats
68W - 49L
1,632 Elo+
Party 1
Team Averages
Level 95
1,640 SR
1,544 Elo+

VS

Team Averages
Level 42
1,348 SR
1,333 Elo+
Cthulhu
Cthulhu
Solitude4107
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 2
Bellona
Bellona
UnstableKing376
Bellona
Level 60
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
XGN El Chapo
Cupid
Level 21
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 1 / 10
8,063
733
2,247
7,405
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 1 / 7
8,509
774
6,164
8,787
3,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 5
7,848
713
1,875
5,175
2,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Solitude4107
Cthulhu
8
0 / 7 / 3
6,288
572
1,425
7,634
4,206
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 3 / 3
6,194
563
797
4,591
1,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 4 / 1
6,480
589
514
2,990
537
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
1
3
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
10
8
W
6
1
7
9.5
W
5
1
5
7.5
L
Cthulhu
Solitude4107
Cthulhu
0
7
3
0.21
L
0
3
3
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,286
Damage
2,736
21,367
Taken
15,215
13,776
Mitigated
6,478
5,012
Healing
307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,247
40
0
1,942
7,405
8,199
181
605
6,800
13,144
0
W
6,164
1,447
0
2,548
8,787
3,064
372
1,176
7,611
0
39,313
W
1,875
572
0
522
5,175
2,513
450
422
4,753
15,602
0
L
Cthulhu
Solitude4107
Cthulhu
1,425
369
0
180
7,634
4,206
0
1,937
5,697
5,704
0
L
797
91
0
127
4,591
1,735
0
1,640
2,951
0
4,005
L
514
236
0
0
2,990
537
0
545
2,445
0
2,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
18,962
135
Minions Killed
24
8
Camps Cleared
0
550,322
Distance Traveled
307,292
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,063
733
41
4
0
160,775
0
W
Bastet
8,509
774
63
6
5
193,873
1
W
Atlas
7,848
713
31
3
3
195,674
0
L
Cthulhu
6,288
572
10
1
0
125,877
0
L
Bellona
6,194
563
8
1
0
141,134
0
L
Cupid
6,480
589
6
1
0
40,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role