Player Matchup

Bastet
Bastet
Arnisius
Bastet
Level 160
God Stats
11W - 5L
1,597 SR
Queue Stats
645W - 564L
1,602 Elo+
Party 3
Nike
Nike
Lobster2709
Nike
Level 156
God Stats
2W - 2L
1,374 SR
Queue Stats
139W - 152L
1,525 Elo+
Solo
Jormungandr
Jormungandr
OtakuOblivion
Jormungandr
Level 148
God Stats
5W - 7L
1,335 SR
Queue Stats
227W - 212L
1,582 Elo+
Solo
Raijin
Raijin
Zo Much Sauce
Raijin
Level 148
God Stats
4W - 0L
1,963 SR
Queue Stats
107W - 114L
1,509 Elo+
Solo
Chang'e
Chang'e
viktorcar123
Chang'e
Level 122
God Stats
3W - 4L
1,525 SR
Queue Stats
137W - 105L
1,589 Elo+
Party 3
Team Averages
Level 147
1,559 SR
1,561 Elo+

VS

Team Averages
Level 153
1,526 SR
1,561 Elo+
Sylvanus
Sylvanus
COASTGUARD
Sylvanus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,496 Elo+
Party 1
Merlin
Merlin
Kraftschlag
Merlin
Level 160
God Stats
6W - 10L
1,461 SR
Queue Stats
443W - 479L
1,554 Elo+
Party 2
Chaac
Chaac
Plophos
Chaac
Level 149
God Stats
1W - 2L
1,506 SR
Queue Stats
156W - 155L
1,589 Elo+
Party 2
Bellona
Bellona
SchnauZZe
Bellona
Level 149
God Stats
6W - 12L
1,323 SR
Queue Stats
505W - 523L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Wint3rStorm
Cernunnos
Level 154
God Stats
0W - 1L
1,838 SR
Queue Stats
11W - 10L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arnisius
Bastet
17
7 / 4 / 11
10,124
844
17,748
13,127
6,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 16
10,241
853
10,763
18,386
20,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
OtakuOblivion
Jormungandr
18
4 / 4 / 17
10,574
881
15,383
18,453
17,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 18
9,821
818
19,217
13,745
6,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
viktorcar123
Chang'e
18
6 / 4 / 15
10,566
881
12,703
13,270
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
COASTGUARD
Sylvanus
16
1 / 5 / 13
8,819
735
5,358
19,497
25,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
15
4 / 7 / 11
9,247
771
18,580
11,768
5,892
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Plophos
Chaac
16
4 / 4 / 10
9,166
764
11,013
20,860
23,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
SchnauZZe
Bellona
15
4 / 5 / 8
9,523
794
8,031
18,474
21,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Wint3rStorm
Cernunnos
16
4 / 6 / 11
9,704
809
14,142
16,565
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
27
Kills
17
19
Deaths
27
77
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bastet
Arnisius
Bastet
7
4
11
3.13
L
Sylvanus
COASTGUARD
Sylvanus
1
5
13
1.5
L
Merlin
4
7
11
1.36
W
6
3
16
4.67
W
Jormungandr
OtakuOblivion
Jormungandr
4
4
17
3.13
L
Chaac
Plophos
Chaac
4
4
10
2.25
L
Bellona
SchnauZZe
Bellona
4
5
8
1.6
L
Cernunnos
Wint3rStorm
Cernunnos
4
6
11
1.58
W
4
4
18
3.25
W
Chang'e
viktorcar123
Chang'e
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,814
Damage
57,124
76,981
Taken
87,164
56,816
Mitigated
84,431
29,470
Healing
25,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Arnisius
Bastet
17,748
2,360
1,238
2,125
13,127
6,162
95
5,437
7,458
0
28,300
L
Sylvanus
COASTGUARD
Sylvanus
5,358
458
7,216
5,593
19,497
25,174
249
10,775
8,559
8,612
0
L
Merlin
18,580
913
1,330
531
11,768
5,892
331
6,886
4,716
28,880
0
W
10,763
563
1,070
2,187
18,386
20,696
843
4,865
13,209
0
15,645
W
Jormungandr
OtakuOblivion
Jormungandr
15,383
1,609
1,312
2,731
18,453
17,257
1,008
3,778
14,411
38,981
0
L
Chaac
Plophos
Chaac
11,013
603
1,111
4,516
20,860
23,335
259
11,898
8,664
1,366
26,544
L
Bellona
SchnauZZe
Bellona
8,031
236
490
1,341
18,474
21,894
308
8,885
9,074
0
11,639
L
Cernunnos
Wint3rStorm
Cernunnos
14,142
4,811
473
3,053
16,565
8,136
1,009
8,859
7,520
0
31,915
W
19,217
2,576
2,658
3,724
13,745
6,756
1,348
4,210
9,339
31,012
0
W
Chang'e
viktorcar123
Chang'e
12,703
684
7,827
4,598
13,270
5,945
1,326
5,142
7,884
24,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
46,459
142
Minions Killed
133
0
Camps Cleared
0
1,171,468
Distance Traveled
957,035
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,124
844
23
2
0
265,095
1
L
Sylvanus
8,819
735
8
1
0
184,856
0
L
Merlin
9,247
771
38
3
0
175,374
0
W
Nike
10,241
853
10
1
0
233,757
3
W
Jormungandr
10,574
881
42
4
0
229,283
0
L
Chaac
9,166
764
22
2
0
202,061
0
L
Bellona
9,523
794
14
1
0
218,773
0
L
Cernunnos
9,704
809
51
4
0
175,971
0
W
Raijin
9,821
818
41
3
0
206,687
0
W
Chang'e
10,566
881
26
2
0
236,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role