Player Matchup

Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SalemValentine
Zhong Kui
Level 108
God Stats
2W - 2L
1,555 SR
Queue Stats
124W - 142L
1,365 Elo+
Party 2
Ra
Ra
Wanderer1156
Ra
Level 4
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Loki
Loki
bigboybiggums11
Loki
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 16L
1,280 Elo+
Party 1
Neith
Neith
delayedgreen394
Neith
Level 123
God Stats
18W - 8L
1,540 SR
Queue Stats
221W - 257L
1,419 Elo+
Solo
Team Averages
Level 72
1,476 SR
1,413 Elo+

VS

Team Averages
Level 46
1,512 SR
1,350 Elo+
He Bo
He Bo
Buccinator997
He Bo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 316L
1,363 Elo+
Party 3
Gilgamesh
Gilgamesh
CorruptingSouls
Gilgamesh
Level 66
God Stats
4W - 7L
1,496 SR
Queue Stats
186W - 193L
1,354 Elo+
Party 4
Amaterasu
Amaterasu
CrimsónGambit
Amaterasu
Level 46
God Stats
5W - 3L
1,619 SR
Queue Stats
120W - 118L
1,351 Elo+
Solo
Cthulhu
Cthulhu
DB Great
Cthulhu
Level 23
God Stats
14W - 20L
1,445 SR
Queue Stats
43W - 55L
1,374 Elo+
Party 3
Hou Yi
Hou Yi
xbl ballistics
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 98L
1,309 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
7 / 0 / 2
6,392
639
9,930
4,340
1,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SalemValentine
Zhong Kui
10
2 / 0 / 7
6,608
661
5,480
6,614
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 3 / 0
5,294
529
1,817
3,550
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 1
5,366
537
1,737
4,566
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 1 / 0
6,669
667
5,732
4,232
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,705
571
2,428
5,056
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
CorruptingSouls
Gilgamesh
8
1 / 3 / 0
4,845
485
2,094
6,198
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
CrimsónGambit
Amaterasu
8
2 / 3 / 0
4,940
494
2,466
9,413
4,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DB Great
Cthulhu
6
0 / 4 / 0
4,263
426
1,773
10,761
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 4 / 0
4,132
413
2,195
6,844
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
5
5
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
2
8
L
2
1
1
2.5
L
Gilgamesh
CorruptingSouls
Gilgamesh
1
3
0
0.33
L
Amaterasu
CrimsónGambit
Amaterasu
2
3
0
0.67
L
Cthulhu
DB Great
Cthulhu
0
4
0
0
W
Zhong Kui
SalemValentine
Zhong Kui
2
0
7
5.5
W
0
3
0
0
W
1
1
1
1.5
W
5
1
0
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
10,956
23,302
Taken
38,272
10,775
Mitigated
13,897
7,970
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,930
4,703
0
500
4,340
1,217
511
613
3,727
0
36,061
L
2,428
102
0
679
5,056
1,429
235
1,613
3,239
31,772
0
L
Gilgamesh
CorruptingSouls
Gilgamesh
2,094
694
0
1,736
6,198
2,066
0
96
6,102
0
20,028
L
Amaterasu
CrimsónGambit
Amaterasu
2,466
739
0
3,887
9,413
4,794
0
0
9,413
0
15,279
L
Cthulhu
DB Great
Cthulhu
1,773
581
0
2,482
10,761
3,951
0
2,363
8,398
8,961
0
W
Zhong Kui
SalemValentine
Zhong Kui
5,480
1,580
1,248
2,562
6,614
5,642
319
1,265
5,349
22,007
0
W
1,817
117
0
369
3,550
1,078
482
1,950
1,450
23,532
0
W
1,737
259
0
1,589
4,566
1,139
79
318
4,238
0
19,623
W
5,732
2,212
0
1,702
4,232
1,699
0
0
4,232
0
29,653
L
2,195
865
0
1,406
6,844
1,657
198
3,021
3,823
0
13,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
23,885
255
Minions Killed
188
0
Camps Cleared
0
973,967
Distance Traveled
909,695
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,392
639
57
6
0
191,969
4
L
He Bo
5,705
571
65
7
0
208,780
4
L
Gilgamesh
4,845
485
47
5
0
191,400
1
L
Amaterasu
4,940
494
35
4
0
177,031
2
L
Cthulhu
4,263
426
14
1
0
172,833
0
W
Zhong Kui
6,608
661
39
4
0
178,801
3
W
Ra
5,294
529
53
5
0
197,732
1
W
Loki
5,366
537
43
4
0
226,720
2
W
Neith
6,669
667
63
6
0
178,745
0
L
Hou Yi
4,132
413
27
3
0
159,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role