Player Matchup

Nu Wa
Nu Wa
BounteousGlint8
Nu Wa
Level 129
God Stats
19W - 9L
1,703 SR
Queue Stats
191W - 167L
1,551 Elo+
Party 3
Bacchus
Bacchus
LexxLucciuss
Bacchus
Level 121
God Stats
11W - 6L
1,610 SR
Queue Stats
480W - 506L
1,510 Elo+
Solo
Hades
Hades
MegaLightning
Hades
Level 106
God Stats
2W - 6L
1,360 SR
Queue Stats
168W - 139L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
MythicSol
Amaterasu
Level 109
God Stats
0W - 1L
1,233 SR
Queue Stats
255W - 246L
1,526 Elo+
Party 3
Neith
Neith
Paiwii
Neith
Level 105
God Stats
58W - 55L
1,558 SR
Queue Stats
312W - 296L
1,509 Elo+
Party 2
Team Averages
Level 114
1,493 SR
1,525 Elo+

VS

Team Averages
Level 92
1,546 SR
1,563 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Charlyy117
Geb
Level 67
God Stats
29W - 23L
1,591 SR
Queue Stats
301W - 344L
1,414 Elo+
Solo
Kukulkan
Kukulkan
RaringTrac3628
Kukulkan
Level 160
God Stats
9W - 6L
1,535 SR
Queue Stats
826W - 761L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
Shortdawson
Gilgamesh
Level 120
God Stats
21W - 21L
1,604 SR
Queue Stats
376W - 345L
1,593 Elo+
Party 1
Neith
Neith
xSniperLyfex900
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 11L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,329
458
7,305
5,976
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
LexxLucciuss
Bacchus
11
2 / 4 / 0
7,334
458
5,230
11,979
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 0
8,667
542
4,292
11,082
6,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MythicSol
Amaterasu
12
0 / 5 / 0
7,295
456
2,782
14,151
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Paiwii
Neith
12
0 / 2 / 1
7,187
449
4,980
6,191
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 1 / 10
9,538
596
7,996
6,614
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 10
8,453
528
3,768
15,165
9,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
18
6 / 0 / 6
10,752
672
9,438
6,230
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Shortdawson
Gilgamesh
17
5 / 1 / 2
10,128
633
8,170
12,559
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 3
8,776
549
4,449
6,941
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
17
17
Deaths
4
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
10
9
L
0
3
0
0
W
1
1
10
6
L
Bacchus
LexxLucciuss
Bacchus
2
4
0
0.5
L
1
3
0
0.33
L
Amaterasu
MythicSol
Amaterasu
0
5
0
0
L
Neith
Paiwii
Neith
0
2
1
0.25
W
Kukulkan
6
0
6
9
W
Gilgamesh
Shortdawson
Gilgamesh
5
1
2
6
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
33,821
49,379
Taken
47,509
26,938
Mitigated
25,524
11,199
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,996
2,343
0
3,561
6,614
2,723
12
1,850
4,620
0
65,509
L
7,305
587
0
950
5,976
1,850
0
1,962
3,817
46,914
0
W
3,768
390
2,102
3,530
15,165
9,100
58
5,038
9,863
19,647
0
L
Bacchus
LexxLucciuss
Bacchus
5,230
516
187
2,773
11,979
10,684
0
4,144
7,635
20,949
0
L
4,292
246
40
3,966
11,082
6,517
260
2,617
7,981
56,046
0
L
Amaterasu
MythicSol
Amaterasu
2,782
1,195
0
1,760
14,151
5,536
0
2,872
11,154
0
54,293
L
Neith
Paiwii
Neith
4,980
1,955
0
1,523
6,191
2,351
0
1,215
4,976
0
45,726
W
Kukulkan
9,438
887
0
754
6,230
2,471
1,563
2,932
3,144
81,634
0
W
Gilgamesh
Shortdawson
Gilgamesh
8,170
2,195
0
2,603
12,559
8,485
404
6,224
6,092
0
68,714
W
4,449
1,425
0
2,069
6,941
2,745
1,030
3,212
3,619
0
61,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
47,647
491
Minions Killed
549
0
Camps Cleared
0
1,514,384
Distance Traveled
1,655,802
34
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,538
596
111
7
0
373,371
3
L
Nu Wa
7,329
458
117
7
0
298,654
4
W
Geb
8,453
528
21
1
0
340,249
0
L
Bacchus
7,334
458
39
2
0
309,177
9
L
Hades
8,667
542
144
9
0
297,017
6
L
Amaterasu
7,295
456
101
6
0
322,676
4
L
Neith
7,187
449
90
6
0
286,860
11
W
Kukulkan
10,752
672
170
11
0
309,697
2
W
Gilgamesh
10,128
633
118
7
0
328,782
1
W
Neith
8,776
549
129
8
0
303,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role