Player Matchup

Tsukuyomi
Tsukuyomi
ItalianYetti
Tsukuyomi
Level 85
God Stats
13W - 10L
1,607 SR
Queue Stats
220W - 216L
1,523 Elo+
Party 1
Merlin
Merlin
NickelVegas
Merlin
Level 113
God Stats
15W - 21L
1,487 SR
Queue Stats
395W - 362L
1,484 Elo+
Party 1
Geb
Geb
oddnervously
Geb
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,461 Elo+
Party 1
Team Averages
Level 87
1,531 SR
1,489 Elo+

VS

Team Averages
Level 72
1,681 SR
1,382 Elo+
Guan Yu
Guan Yu
DuMaBuGuDow
Guan Yu
Level 160
God Stats
1W - 0L
1,939 SR
Queue Stats
55W - 32L
1,351 Elo+
Party 2
Izanami
Izanami
Memento1Mori3
Izanami
Level 17
God Stats
1W - 2L
1,269 SR
Queue Stats
15W - 19L
1,307 Elo+
Party 2
Discordia
Discordia
naibaf588
Discordia
Level 39
God Stats
3W - 0L
1,835 SR
Queue Stats
68W - 65L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItalianYetti
Tsukuyomi
18
13 / 9 / 3
14,876
708
30,432
19,078
7,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
17
4 / 9 / 9
14,270
680
10,433
15,745
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 5 / 13
14,515
691
12,363
23,178
24,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DuMaBuGuDow
Guan Yu
19
18 / 8 / 4
16,651
793
25,642
33,983
38,757
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
14
1 / 9 / 8
12,363
589
6,237
16,718
4,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
naibaf588
Discordia
18
4 / 5 / 12
14,189
676
14,446
14,992
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
22
Kills
23
23
Deaths
22
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DuMaBuGuDow
Guan Yu
18
8
4
2.5
L
Tsukuyomi
ItalianYetti
Tsukuyomi
13
9
3
1.61
W
Izanami
1
9
8
0.56
L
Merlin
4
9
9
0.94
W
Discordia
naibaf588
Discordia
4
5
12
2
L
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,228
Damage
46,325
58,001
Taken
65,693
40,637
Mitigated
48,601
4,010
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DuMaBuGuDow
Guan Yu
25,642
3,089
3,074
12,401
33,983
38,757
1,266
10,345
23,638
0
48,525
L
Tsukuyomi
ItalianYetti
Tsukuyomi
30,432
5,165
0
1,954
19,078
7,379
1,878
4,111
14,543
0
74,982
W
Izanami
6,237
2,634
375
1,072
16,718
4,786
895
6,383
10,335
0
22,915
L
Merlin
10,433
240
0
0
15,745
9,037
0
2,811
12,394
62,853
0
W
Discordia
naibaf588
Discordia
14,446
1,337
1,000
1,664
14,992
5,058
1,184
6,326
8,666
66,033
0
L
12,363
1,239
0
2,056
23,178
24,221
286
7,791
14,936
29,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
43,203
215
Minions Killed
210
11
Camps Cleared
6
1,043,072
Distance Traveled
1,061,906
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,651
793
42
2
4
388,441
2
L
Tsukuyomi
14,876
708
77
4
3
365,301
5
W
Izanami
12,363
589
35
2
0
334,512
0
L
Merlin
14,270
680
111
5
6
306,415
1
W
Discordia
14,189
676
133
6
2
338,953
3
L
Geb
14,515
691
27
1
2
371,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role