Player Matchup

Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
D3ath_gun_3z
Ares
Diamond III
Level 138
God Stats
6W - 1L
1,550 SR
Queue Stats
209W - 198L
2,113 MMR
Solo
Anhur
Anhur
Masters
Janpanko
Anhur
Masters
Level 120
God Stats
22W - 8L
1,796 SR
Queue Stats
175W - 101L
3,110 MMR
Party 1
Ne Zha
Ne Zha
Masters
King Babatola
Ne Zha
Masters
Level 159
God Stats
21W - 18L
1,434 SR
Queue Stats
368W - 367L
2,169 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,556 SR
2,078 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,717 SR
2,565 MMR
Neith
Neith
Masters
AstraI Arrow
Neith
Masters
Level 118
God Stats
3W - 6L
1,569 SR
Queue Stats
281W - 224L
3,220 MMR
Solo
Athena
Athena
Masters
Hylopath
Athena
Masters
Level 154
God Stats
4W - 1L
1,852 SR
Queue Stats
83W - 56L
2,652 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
UggiSan
Ao Kuang
Diamond V
Level 126
God Stats
0W - 1L
1,726 SR
Queue Stats
111W - 107L
2,068 MMR
Solo
Susano
Susano
Diamond V
ZANGUST4X
Susano
Diamond V
Level 82
God Stats
2W - 5L
1,617 SR
Queue Stats
83W - 72L
2,128 MMR
Solo
Hou Yi
Hou Yi
Masters
imManiaK-_-
Hou Yi
Masters
Level 149
God Stats
15W - 14L
1,821 SR
Queue Stats
545W - 524L
2,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
5 / 2 / 12
13,741
597
10,369
15,796
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
18
7 / 5 / 8
12,734
554
17,649
22,561
9,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 2 / 15
11,709
509
8,083
20,554
25,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Anhur
Janpanko
Anhur
20
12 / 3 / 4
14,939
650
26,761
20,037
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 3 / 6
13,813
601
11,884
19,759
14,796
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
KaliBastetAchilles

VS

Bans
OdinGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 3
10,378
451
14,945
15,642
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Hylopath
Athena
14
2 / 5 / 6
9,550
415
5,348
23,318
20,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ao Kuang
UggiSan
Ao Kuang
17
3 / 6 / 4
10,604
461
9,348
19,853
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Susano
ZANGUST4X
Susano
19
5 / 3 / 1
12,550
546
17,330
18,229
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
18
5 / 7 / 3
11,503
500
14,350
20,765
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
27
Kills
15
15
Deaths
27
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
2
12
5.5
W
Fenrir
 
Fenrir
7
5
8
2.2
L
0
6
3
0.25
W
0
2
15
3.75
L
Athena
Hylopath
Athena
2
5
6
1
W
Anhur
Janpanko
Anhur
12
3
4
4.67
W
3
3
6
2
L
Ao Kuang
UggiSan
Ao Kuang
3
6
4
0.83
L
Susano
ZANGUST4X
Susano
5
3
1
1.83
L
Hou Yi
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,746
Damage
61,321
98,707
Taken
97,807
64,967
Mitigated
43,419
50,065
Healing
23,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,369
1,133
7,826
11,220
15,796
7,467
2,000
2,684
13,008
104,903
0
W
Fenrir
 
Fenrir
17,649
6,742
0
7,303
22,561
9,919
1,431
3,669
18,800
0
74,021
L
14,945
5,212
0
3,114
15,642
5,047
0
2,536
12,956
0
93,626
W
8,083
556
0
4,215
20,554
25,539
474
4,435
16,021
22,107
0
L
Athena
Hylopath
Athena
5,348
1,725
0
1,488
23,318
20,366
0
5,631
17,595
27,164
0
W
Anhur
Janpanko
Anhur
26,761
15,896
0
8,650
20,037
7,246
5,960
3,342
16,597
0
140,825
W
11,884
4,905
729
10,122
19,759
14,796
1,533
2,063
17,213
0
114,680
L
Ao Kuang
UggiSan
Ao Kuang
9,348
1,787
0
7,153
19,853
5,575
0
4,829
14,972
72,770
0
L
Susano
ZANGUST4X
Susano
17,330
6,198
0
5,569
18,229
7,449
0
2,196
15,475
0
95,621
L
Hou Yi
14,350
5,740
0
5,802
20,765
4,982
412
3,260
17,505
0
86,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,936
Gold Earned
54,585
673
Minions Killed
652
0
Camps Cleared
0
2,349,821
Distance Traveled
2,127,757
38
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,741
597
186
8
0
493,335
7
W
Fenrir
12,734
554
103
4
0
469,123
5
L
Neith
10,378
451
162
7
0
393,481
1
W
Ares
11,709
509
18
1
0
460,717
17
L
Athena
9,550
415
39
2
0
430,133
7
W
Anhur
14,939
650
168
7
0
412,204
8
W
Ne Zha
13,813
601
198
9
0
514,442
1
L
Ao Kuang
10,604
461
122
5
0
457,278
0
L
Susano
12,550
546
189
8
0
473,472
8
L
Hou Yi
11,503
500
140
6
0
373,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role