Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
I N4rcox I
Zeus
Level 45
God Stats
24W - 38L
1,334 SR
Queue Stats
193W - 234L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sifustorm
Tsukuyomi
Level 81
God Stats
3W - 2L
1,737 SR
Queue Stats
53W - 54L
1,585 Elo+
Solo
Ares
Ares
Trumpsbelief
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,155 Elo+
Party 3
Medusa
Medusa
riahbhee
Medusa
Level 125
God Stats
21W - 15L
1,686 SR
Queue Stats
575W - 583L
1,423 Elo+
Party 3
Team Averages
Level 77
1,551 SR
1,405 Elo+

VS

Team Averages
Level 88
1,588 SR
1,473 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DerpyW0lfy562
Merlin
Level 27
God Stats
1W - 4L
1,317 SR
Queue Stats
20W - 24L
1,428 Elo+
Party 1
Bacchus
Bacchus
LateralSkunk
Bacchus
Level 87
God Stats
2W - 2L
1,693 SR
Queue Stats
77W - 63L
1,510 Elo+
Party 1
Izanami
Izanami
ThegamingUwU
Izanami
Level 47
God Stats
3W - 2L
1,794 SR
Queue Stats
49W - 43L
1,495 Elo+
Party 1
Khepri
Khepri
Uakhornet750
Khepri
Level 158
God Stats
6W - 5L
1,636 SR
Queue Stats
487W - 502L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 0 / 2
8,566
612
8,755
9,870
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 2 / 3
7,810
558
4,696
4,049
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Sifustorm
Tsukuyomi
12
2 / 0 / 5
7,303
522
4,862
6,760
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 5 / 7
7,350
525
5,172
13,499
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
riahbhee
Medusa
13
5 / 1 / 5
8,072
577
11,037
6,146
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 4 / 0
6,232
445
3,905
7,458
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
2 / 2 / 1
6,413
458
4,245
7,086
2,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LateralSkunk
Bacchus
10
3 / 4 / 4
6,738
481
6,336
9,595
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ThegamingUwU
Izanami
10
2 / 4 / 1
6,541
467
2,452
9,789
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
9
1 / 5 / 4
6,126
438
3,525
11,064
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
19
Kills
8
8
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
2
6
L
Poseidon
 
Poseidon
0
4
0
0
L
2
2
1
1.25
W
2
2
3
1.75
L
Bacchus
LateralSkunk
Bacchus
3
4
4
1.25
W
Tsukuyomi
Sifustorm
Tsukuyomi
2
0
5
4.5
L
Izanami
ThegamingUwU
Izanami
2
4
1
0.63
W
5
5
7
1.7
L
Khepri
1
5
4
0.6
W
Medusa
riahbhee
Medusa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
20,463
40,324
Taken
44,992
22,434
Mitigated
20,914
16,754
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,755
2,181
0
7,305
9,870
6,544
37
4,939
4,931
0
56,258
L
Poseidon
 
Poseidon
3,905
597
0
2,062
7,458
3,205
388
338
6,595
34,940
0
L
4,245
356
33
2,062
7,086
2,044
0
2,381
4,619
23,722
0
W
4,696
350
0
1,016
4,049
1,287
275
3,016
933
44,572
0
L
Bacchus
LateralSkunk
Bacchus
6,336
1,330
0
1,614
9,595
4,593
0
1,592
7,861
28,438
0
W
Tsukuyomi
Sifustorm
Tsukuyomi
4,862
1,035
0
3,926
6,760
2,153
0
2,561
4,053
0
35,305
L
Izanami
ThegamingUwU
Izanami
2,452
1,164
0
3,420
9,789
2,104
0
1,503
8,210
0
33,836
W
5,172
679
427
2,252
13,499
10,274
0
5,111
8,257
12,466
0
L
Khepri
3,525
641
0
1,894
11,064
8,968
0
3,896
6,991
11,270
0
W
Medusa
riahbhee
Medusa
11,037
5,075
0
1,828
6,146
2,176
762
1,973
4,139
0
57,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
32,050
434
Minions Killed
268
0
Camps Cleared
0
1,300,379
Distance Traveled
1,188,300
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,566
612
124
9
0
291,033
2
L
Poseidon
6,232
445
78
6
0
203,943
1
L
Merlin
6,413
458
53
4
0
230,074
1
W
Zeus
7,810
558
107
8
0
219,882
5
L
Bacchus
6,738
481
47
3
0
283,656
2
W
Tsukuyomi
7,303
522
78
6
0
285,585
6
L
Izanami
6,541
467
77
6
0
237,156
1
W
Ares
7,350
525
19
1
0
261,667
0
L
Khepri
6,126
438
13
1
0
233,471
1
W
Medusa
8,072
577
106
8
0
242,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role