Player Matchup

Geb
Geb
GraphicBrick
Geb
Level 87
God Stats
1W - 1L
1,774 SR
Queue Stats
23W - 10L
1,656 Elo+
Party 1
Zeus
Zeus
GuntherClaymore
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,823 Elo+
Party 1
Charybdis
Charybdis
Hyrae
Charybdis
Level 18
God Stats
4W - 0L
1,956 SR
Queue Stats
39W - 7L
1,832 Elo+
Party 1
Amaterasu
Amaterasu
Zenerath
Amaterasu
Level 127
God Stats
2W - 1L
1,551 SR
Queue Stats
145W - 144L
1,576 Elo+
Party 1
Fenrir
Fenrir
pufer
Fenrir
Level 123
God Stats
4W - 0L
1,758 SR
Queue Stats
21W - 8L
1,611 Elo+
Party 1
Team Averages
Level 96
1,708 SR
1,700 Elo+

VS

Team Averages
Level 55
1,455 SR
1,419 Elo+
Loki
Loki
EremesGuille
Loki
Level 47
God Stats
1W - 7L
1,210 SR
Queue Stats
22W - 40L
1,325 Elo+
Solo
Geb
Geb
MeFeedsAlot
Geb
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 79L
1,527 Elo+
Party 2
Medusa
Medusa
MzLyZeG
Medusa
Level 43
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Nu Wa
Nu Wa
OSHIZU
Nu Wa
Level 69
God Stats
25W - 28L
1,540 SR
Queue Stats
183W - 189L
1,503 Elo+
Solo
Izanami
Izanami
Sifercifer
Izanami
Level 62
God Stats
9W - 2L
1,832 SR
Queue Stats
93W - 104L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 15
9,960
996
6,629
14,141
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
12 / 2 / 11
11,277
1,128
25,306
8,196
3,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Hyrae
Charybdis
17
8 / 0 / 12
11,527
1,153
36,730
10,377
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Zenerath
Amaterasu
16
7 / 0 / 9
10,541
1,054
10,726
8,056
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
pufer
Fenrir
16
1 / 1 / 6
9,230
923
3,654
7,620
7,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

418

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
7,815
782
351
2,573
635
Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 2
8,631
863
7,006
27,383
17,040
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
MzLyZeG
Medusa
14
1 / 8 / 1
8,672
867
12,068
24,446
8,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
OSHIZU
Nu Wa
14
1 / 5 / 3
8,782
878
9,953
15,152
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Sifercifer
Izanami
14
1 / 7 / 2
9,031
903
5,967
16,480
11,135
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
28
Kills
5
5
Deaths
28
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
2
15
3.75
W
12
2
11
8.75
W
Charybdis
Hyrae
Charybdis
8
0
12
14
L
2
6
2
0.5
L
Medusa
MzLyZeG
Medusa
1
8
1
0.19
L
Nu Wa
OSHIZU
Nu Wa
1
5
3
0.5
L
Izanami
Sifercifer
Izanami
1
7
2
0.29
W
Amaterasu
Zenerath
Amaterasu
7
0
9
11.5
W
Fenrir
pufer
Fenrir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,045
Damage
35,345
48,390
Taken
86,034
37,918
Mitigated
41,018
11,874
Healing
1,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
351
0
0
0
2,573
635
0
151
2,422
0
351
W
6,629
567
0
4,405
14,141
14,801
0
4,352
9,789
19,234
0
W
25,306
5,019
0
1,303
8,196
3,166
0
3,986
4,210
44,247
0
W
Charybdis
Hyrae
Charybdis
36,730
24,784
0
3,822
10,377
4,516
0
4,461
5,916
0
70,923
L
7,006
517
0
0
27,383
17,040
0
9,197
18,186
7,633
0
L
Medusa
MzLyZeG
Medusa
12,068
5,904
0
1,099
24,446
8,233
0
9,790
14,656
0
25,080
L
Nu Wa
OSHIZU
Nu Wa
9,953
2,743
0
312
15,152
3,975
0
8,991
6,161
20,984
0
L
Izanami
Sifercifer
Izanami
5,967
3,095
0
135
16,480
11,135
0
5,568
10,912
0
10,255
W
Amaterasu
Zenerath
Amaterasu
10,726
3,409
0
1,983
8,056
8,093
0
2,565
5,491
9,924
20,188
W
Fenrir
pufer
Fenrir
3,654
855
0
361
7,620
7,342
0
1,595
4,684
0
12,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
42,931
215
Minions Killed
54
9
Camps Cleared
3
900,691
Distance Traveled
595,452
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,815
782
0
0
0
24,397
0
W
Geb
9,960
996
21
2
0
145,162
0
W
Zeus
11,277
1,128
45
5
2
143,750
0
W
Charybdis
11,527
1,153
72
7
5
165,924
0
L
Geb
8,631
863
1
0
0
122,122
0
L
Medusa
8,672
867
29
3
0
171,451
1
L
Nu Wa
8,782
878
19
2
3
120,900
0
L
Izanami
9,031
903
5
1
0
156,582
1
W
Amaterasu
10,541
1,054
53
5
1
234,169
0
W
Fenrir
9,230
923
24
2
1
211,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role