Player Matchup

Ra
Ra
Andrewsaurus06
Ra
Level 84
God Stats
10W - 3L
1,857 SR
Queue Stats
215W - 189L
1,492 Elo+
Party 1
Arachne
Arachne
Micah_1028
Arachne
Level 65
God Stats
7W - 3L
1,628 SR
Queue Stats
155W - 120L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
boiusalty68
Sun Wukong
Level 46
God Stats
10W - 7L
1,605 SR
Queue Stats
144W - 112L
1,446 Elo+
Party 1
Team Averages
Level 65
1,697 SR
1,470 Elo+

VS

Team Averages
Level 69
1,565 SR
1,490 Elo+
Sun Wukong
Sun Wukong
FLAMBY_92i_
Sun Wukong
Level 96
God Stats
1W - 3L
1,601 SR
Queue Stats
187W - 171L
1,497 Elo+
Party 2
Neith
Neith
Skiiittless
Neith
Level 7
God Stats
1W - 6L
1,437 SR
Queue Stats
4W - 8L
1,444 Elo+
Party 2
Freya
Freya
merguez3800
Freya
Level 104
God Stats
19W - 12L
1,657 SR
Queue Stats
302W - 283L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 11
17,072
657
24,559
13,832
11,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Micah_1028
Arachne
19
4 / 5 / 12
15,833
609
12,066
25,394
14,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
boiusalty68
Sun Wukong
20
8 / 4 / 10
16,174
622
25,938
29,965
36,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FLAMBY_92i_
Sun Wukong
16
2 / 10 / 3
13,916
535
16,322
32,104
37,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 4
12,987
500
14,027
20,038
6,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

20
7 / 3 / 1
15,806
608
27,726
19,429
8,805
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
9
9
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Sun Wukong
FLAMBY_92i_
Sun Wukong
2
10
3
0.35
W
Arachne
Micah_1028
Arachne
4
5
12
2
L
0
6
4
0.33
W
Sun Wukong
boiusalty68
Sun Wukong
8
4
10
3.25
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,563
Damage
58,075
69,191
Taken
71,571
61,885
Mitigated
52,904
35,965
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,559
1,920
9,173
8,612
13,832
11,382
976
2,731
11,101
135,797
0
L
Sun Wukong
FLAMBY_92i_
Sun Wukong
16,322
1,713
0
7,492
32,104
37,141
0
11,042
19,598
0
59,945
W
Arachne
Micah_1028
Arachne
12,066
8,589
632
5,691
25,394
14,058
959
10,918
14,476
0
34,100
L
14,027
3,768
932
2,076
20,038
6,958
0
7,303
11,967
0
47,434
W
Sun Wukong
boiusalty68
Sun Wukong
25,938
2,501
1,640
10,217
29,965
36,445
666
12,496
15,624
0
68,816
L
27,726
7,939
0
9,693
19,429
8,805
0
6,430
12,278
89,936
5,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
42,709
353
Minions Killed
328
18
Camps Cleared
3
1,469,804
Distance Traveled
1,303,360
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,072
657
225
9
1
535,388
3
L
Sun Wukong
13,916
535
103
4
1
469,250
0
W
Arachne
15,833
609
50
2
8
452,836
0
L
Neith
12,987
500
69
3
0
383,232
4
W
Sun Wukong
16,174
622
78
3
9
481,580
3
L
Freya
15,806
608
156
6
2
450,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role