Player Matchup

Ne Zha
Ne Zha
F0rsak3nHate
Ne Zha
Level 157
God Stats
18W - 22L
1,437 SR
Queue Stats
606W - 611L
1,524 Elo+
Solo
Ymir
Ymir
ThatGuy Criss
Ymir
Level 140
God Stats
6W - 5L
1,624 SR
Queue Stats
178W - 156L
1,567 Elo+
Solo
Neith
Neith
TheCoachWill296
Neith
Level 154
God Stats
3W - 3L
1,611 SR
Queue Stats
640W - 622L
1,558 Elo+
Solo
Mulan
Mulan
TheJAYRICH27
Mulan
Level 134
God Stats
16W - 15L
1,709 SR
Queue Stats
59W - 56L
1,499 Elo+
Party 1
Chronos
Chronos
Toxic Terror
Chronos
Level 154
God Stats
0W - 1L
1,863 SR
Queue Stats
21W - 19L
1,541 Elo+
Party 1
Team Averages
Level 148
1,649 SR
1,538 Elo+

VS

Team Averages
Level 130
1,483 SR
1,533 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lulkingz
Skadi
Level 108
God Stats
4W - 1L
1,506 SR
Queue Stats
18W - 19L
1,535 Elo+
Solo
Chaac
Chaac
Mr-Six-Seven
Chaac
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
730W - 674L
1,502 Elo+
Solo
Loki
Loki
SOG6Y
Loki
Level 117
God Stats
27W - 16L
1,642 SR
Queue Stats
478W - 429L
1,551 Elo+
Solo
Yemoja
Yemoja
TheMightyKonan
Yemoja
Level 146
God Stats
1W - 0L
1,267 SR
Queue Stats
31W - 28L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 3 / 0
7,038
469
5,864
9,703
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 0
7,328
489
8,228
13,615
15,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 4 / 0
7,098
473
3,400
8,107
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
5,888
393
3,223
9,288
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Toxic Terror
Chronos
13
0 / 2 / 1
7,383
492
4,787
9,255
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 0 / 3
9,093
606
9,195
6,868
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Lulkingz
Skadi
14
1 / 0 / 1
8,313
554
3,588
6,286
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 2
9,056
604
9,875
12,893
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
SOG6Y
Loki
14
5 / 1 / 6
8,678
579
6,809
8,793
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 5
8,155
544
6,603
9,747
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
15
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
0
3
6.5
L
Ne Zha
1
3
0
0.33
W
Skadi
Lulkingz
Skadi
1
0
1
1.5
W
2
1
2
3
W
Loki
SOG6Y
Loki
5
1
6
8
L
1
4
0
0.25
L
0
4
0
0
L
0
2
1
0.25
W
2
0
5
4.5
L
Chronos
Toxic Terror
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
36,070
49,968
Taken
44,587
29,117
Mitigated
25,704
13,053
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,195
284
0
3,311
6,868
2,168
477
0
6,868
62,788
0
L
Ne Zha
5,864
559
0
3,165
9,703
3,637
0
2,519
7,028
0
44,820
W
Skadi
Lulkingz
Skadi
3,588
1,077
0
2,262
6,286
1,838
0
3,082
3,140
0
59,336
W
9,875
2,342
0
6,486
12,893
8,847
257
7,118
5,775
7,027
54,747
W
Loki
SOG6Y
Loki
6,809
1,475
949
2,076
8,793
2,522
0
1,731
6,995
0
48,159
L
8,228
2,077
0
1,725
13,615
15,080
31
2,094
10,402
47,151
0
L
3,400
1,171
0
1,557
8,107
3,059
0
5,249
2,538
0
48,461
L
3,223
433
526
3,769
9,288
5,110
0
5,835
3,283
0
19,808
W
6,603
915
643
3,196
9,747
10,329
338
1,388
8,079
29,454
0
L
Chronos
Toxic Terror
Chronos
4,787
607
0
2,311
9,255
2,231
0
924
8,291
59,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
43,295
438
Minions Killed
511
0
Camps Cleared
0
1,370,064
Distance Traveled
1,509,243
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,093
606
125
8
0
297,776
4
L
Ne Zha
7,038
469
81
5
0
294,973
4
W
Skadi
8,313
554
127
8
0
298,100
6
W
Chaac
9,056
604
125
8
0
294,590
2
W
Loki
8,678
579
82
5
0
351,238
5
L
Ymir
7,328
489
91
6
0
237,105
0
L
Neith
7,098
473
100
7
0
272,901
4
L
Mulan
5,888
393
37
2
0
265,694
3
W
Yemoja
8,155
544
52
3
0
267,539
0
L
Chronos
7,383
492
129
9
0
299,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role