Player Matchup

Agni
Agni
SPEEDDIFEN
Agni
Level 156
God Stats
1W - 0L
1,176 SR
Queue Stats
41W - 42L
1,461 Elo+
Party 1
Cerberus
Cerberus
jrm-2903
Cerberus
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
31W - 48L
1,367 Elo+
Party 1
Odin
Odin
sergio17mayo
Odin
Level 98
God Stats
2W - 5L
1,390 SR
Queue Stats
50W - 63L
1,407 Elo+
Party 1
Team Averages
Level 104
1,355 SR
1,412 Elo+

VS

Team Averages
Level 80
1,542 SR
1,412 Elo+
Awilix
Awilix
Emperor_Lucian
Awilix
Level 69
God Stats
1W - 1L
1,502 SR
Queue Stats
142W - 218L
1,364 Elo+
Solo
Izanami
Izanami
joshEFCcurran
Izanami
Level 103
God Stats
34W - 53L
1,381 SR
Queue Stats
100W - 154L
1,367 Elo+
Solo
Ymir
Ymir
krisshansen
Ymir
Level 69
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 3L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
9,664
805
12,860
6,601
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
jrm-2903
Cerberus
14
5 / 1 / 12
9,332
778
5,300
10,018
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 8
8,599
717
9,213
9,587
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,088
591
8,060
11,771
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
10
1 / 7 / 2
7,417
618
6,372
9,179
3,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 2
7,815
651
2,952
14,125
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
3
3
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
8
1
10
13
L
Izanami
1
7
2
0.29
W
Cerberus
jrm-2903
Cerberus
5
1
12
11
L
1
3
2
0.67
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,373
Damage
17,384
26,206
Taken
35,075
16,641
Mitigated
21,724
3,723
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,060
2,956
351
1,037
11,771
5,041
156
6,791
4,289
0
21,857
W
12,860
2,234
0
500
6,601
2,089
858
455
6,146
51,162
0
L
Izanami
6,372
3,481
0
0
9,179
3,826
0
5,719
3,175
0
23,982
W
Cerberus
jrm-2903
Cerberus
5,300
172
0
2,165
10,018
8,117
0
1,496
8,522
21,942
0
L
2,952
170
304
3,247
14,125
12,857
182
6,756
6,833
17,100
0
W
9,213
2,601
0
1,058
9,587
6,435
0
1,328
8,259
2,228
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,595
Gold Earned
22,320
167
Minions Killed
113
8
Camps Cleared
4
691,758
Distance Traveled
624,629
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,088
591
30
3
2
211,386
3
W
Agni
9,664
805
94
8
3
230,645
2
L
Izanami
7,417
618
55
5
2
201,893
1
W
Cerberus
9,332
778
50
4
1
232,750
0
L
Ymir
7,815
651
28
2
0
211,350
5
W
Odin
8,599
717
23
2
4
228,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role