Player Matchup

Hades
Hades
DeadlyMouse43
Hades
Level 154
God Stats
0W - 2L
1,304 SR
Queue Stats
105W - 88L
1,584 Elo+
Party 1
Pele
Pele
NordicSweetroll
Pele
Level 144
God Stats
0W - 1L
1,285 SR
Queue Stats
67W - 58L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
Notmydeath
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,719 Elo+
Party 1
Sol
Sol
Revenant115
Sol
Level 83
God Stats
2W - 1L
1,927 SR
Queue Stats
31W - 19L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
TheAssaultMain
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,607 Elo+
Solo
Team Averages
Level 85
1,503 SR
1,620 Elo+

VS

Team Averages
Level 102
1,610 SR
1,554 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AnnaVon
Artemis
Level 147
God Stats
5W - 1L
1,813 SR
Queue Stats
227W - 106L
1,807 Elo+
Party 2
Sylvanus
Sylvanus
Rostein N7
Sylvanus
Level 24
God Stats
2W - 1L
1,737 SR
Queue Stats
79W - 73L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
7,747
968
5,489
12,158
12,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 3 / 7
8,429
1,054
7,314
9,576
6,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Notmydeath
Hou Yi
14
2 / 3 / 9
7,767
971
6,516
8,488
3,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 2 / 8
7,658
957
8,060
6,829
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
13
4 / 2 / 4
8,107
1,013
4,666
12,837
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 3 / 9
8,132
1,017
14,021
5,110
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
 
Neith
14
4 / 2 / 10
8,127
1,016
5,687
7,452
2,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
12
2 / 2 / 8
7,603
950
6,324
6,948
2,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
AnnaVon
Artemis
12
3 / 3 / 7
7,483
935
10,175
6,754
3,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Rostein N7
Sylvanus
13
2 / 2 / 9
7,655
957
6,421
14,456
10,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
12
Kills
14
14
Deaths
12
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
9
2.5
W
Neith
 
Neith
4
2
10
4.5
W
Ullr
 
Ullr
2
2
8
3
W
Artemis
AnnaVon
Artemis
3
3
7
2.17
L
1
4
10
1.5
L
4
3
7
2.5
L
Hou Yi
Notmydeath
Hou Yi
2
3
9
2.17
L
1
2
8
2.5
W
Sylvanus
Rostein N7
Sylvanus
2
2
9
3.25
L
Sylvanus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
42,628
49,888
Taken
40,720
41,391
Mitigated
20,925
19,954
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,021
1,594
1,348
603
5,110
1,625
1,231
1,861
3,249
24,471
0
W
Neith
 
Neith
5,687
1,918
392
1,751
7,452
2,904
1,684
5,184
2,268
0
15,796
W
Ullr
 
Ullr
6,324
2,008
1,494
1,866
6,948
2,893
926
3,618
3,330
0
19,133
W
Artemis
AnnaVon
Artemis
10,175
3,173
375
1,015
6,754
3,022
918
2,520
4,234
0
18,134
L
5,489
273
1,703
2,146
12,158
12,154
542
5,782
5,968
12,024
0
L
7,314
1,587
1,265
3,916
9,576
6,871
482
2,823
6,428
0
13,910
L
Hou Yi
Notmydeath
Hou Yi
6,516
2,560
487
277
8,488
3,991
1,310
2,593
5,427
0
13,907
L
8,060
1,288
0
1,364
6,829
2,761
1,246
3,286
3,365
25,708
0
W
Sylvanus
Rostein N7
Sylvanus
6,421
574
3,697
6,862
14,456
10,481
532
5,032
9,424
8,465
0
L
Sylvanus
4,666
1,477
4,974
3,822
12,837
15,614
495
5,174
7,442
8,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
39,000
100
Minions Killed
93
0
Camps Cleared
0
799,037
Distance Traveled
767,942
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,132
1,017
24
3
0
138,924
4
W
Neith
8,127
1,016
19
2
0
152,366
0
W
Ullr
7,603
950
24
3
0
156,121
3
W
Artemis
7,483
935
16
2
0
160,481
2
L
Hades
7,747
968
10
1
0
140,163
1
L
Pele
8,429
1,054
17
2
0
192,551
1
L
Hou Yi
7,767
971
12
2
0
149,834
0
L
Sol
7,658
957
49
6
0
155,414
1
W
Sylvanus
7,655
957
10
1
0
160,050
1
L
Sylvanus
8,107
1,013
12
2
0
161,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role