Player Matchup

Agni
Agni
Heavyhenk
Agni
Level 154
God Stats
1W - 2L
1,455 SR
Queue Stats
13W - 13L
1,539 Elo+
Party 1
Chang'e
Chang'e
Joohoney
Chang'e
Level 157
God Stats
2W - 3L
1,474 SR
Queue Stats
84W - 87L
1,575 Elo+
Solo
Serqet
Serqet
Memeine
Serqet
Level 147
God Stats
2W - 0L
1,497 SR
Queue Stats
41W - 41L
1,527 Elo+
Party 1
Vulcan
Vulcan
PSUHIT
Vulcan
Level 44
God Stats
10W - 1L
1,782 SR
Queue Stats
239W - 204L
1,555 Elo+
Solo
Ares
Ares
SwearImNotAnElk
Ares
Level 160
God Stats
10W - 0L
1,732 SR
Queue Stats
351W - 314L
1,523 Elo+
Party 1
Team Averages
Level 132
1,588 SR
1,544 Elo+

VS

Team Averages
Level 141
1,367 SR
1,538 Elo+
Cernunnos
Cernunnos
Avadis
Cernunnos
Level 149
God Stats
0W - 5L
1,113 SR
Queue Stats
306W - 320L
1,557 Elo+
Party 2
Nike
Nike
OrANgExEddie
Nike
Level 105
God Stats
2W - 8L
1,333 SR
Queue Stats
798W - 772L
1,532 Elo+
Party 2
Ra
Ra
TheRegret
Ra
Level 160
God Stats
4W - 5L
1,571 SR
Queue Stats
558W - 538L
1,552 Elo+
Solo
Nox
Nox
TryIfWork4U
Nox
Level 145
God Stats
1W - 5L
1,528 SR
Queue Stats
59W - 93L
1,531 Elo+
Solo
Arachne
Arachne
Zo Much Sauce
Arachne
Level 148
God Stats
0W - 2L
1,288 SR
Queue Stats
107W - 114L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
11 / 3 / 16
12,174
812
23,326
11,807
6,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Joohoney
Chang'e
19
1 / 1 / 22
11,044
736
12,105
10,883
7,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
Memeine
Serqet
16
4 / 4 / 18
10,721
715
17,193
14,774
9,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
PSUHIT
Vulcan
20
7 / 2 / 16
12,019
801
19,587
14,670
7,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
9 / 2 / 19
12,994
866
12,020
18,877
25,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avadis
Cernunnos
15
0 / 6 / 6
8,815
588
13,606
19,052
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 5 / 3
9,941
663
9,725
20,865
25,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 5 / 7
9,884
659
11,971
16,282
9,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 12 / 3
9,032
602
8,175
15,854
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
18
3 / 4 / 3
9,856
657
9,986
16,372
13,845
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
32
Kills
11
12
Deaths
32
91
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Avadis
Cernunnos
0
6
6
0.5
W
Agni
11
3
16
6.33
W
Chang'e
Joohoney
Chang'e
1
1
22
12
W
Serqet
Memeine
Serqet
4
4
18
3.25
L
5
5
3
1.3
W
Vulcan
PSUHIT
Vulcan
7
2
16
7.5
W
9
2
19
9.25
L
1
5
7
0.9
L
2
12
3
0.29
L
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,231
Damage
53,463
71,011
Taken
88,425
56,624
Mitigated
62,082
25,350
Healing
32,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Avadis
Cernunnos
13,606
5,172
0
4,313
19,052
7,264
0
13,996
4,338
0
29,768
W
Agni
23,326
1,839
1,172
842
11,807
6,571
1,616
1,763
9,956
40,641
0
W
Chang'e
Joohoney
Chang'e
12,105
1,133
11,948
5,360
10,883
7,505
1,658
2,677
8,111
37,781
0
W
Serqet
Memeine
Serqet
17,193
3,818
357
1,314
14,774
9,436
423
4,953
9,480
0
17,716
L
9,725
823
532
3,883
20,865
25,088
0
16,597
3,258
0
13,698
W
Vulcan
PSUHIT
Vulcan
19,587
4,139
825
1,626
14,670
7,441
1,000
5,877
8,519
61,145
0
W
12,020
683
115
1,791
18,877
25,671
492
4,876
13,477
20,307
0
L
11,971
403
8,631
5,424
16,282
9,700
0
12,141
3,715
46,199
0
L
8,175
193
642
688
15,854
6,185
0
11,797
3,756
19,594
0
L
Arachne
9,986
7,424
2,740
5,453
16,372
13,845
0
12,271
3,858
0
13,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,952
Gold Earned
47,528
212
Minions Killed
157
0
Camps Cleared
0
1,417,342
Distance Traveled
1,260,140
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,815
588
36
2
0
255,730
0
W
Agni
12,174
812
33
2
0
284,917
0
W
Chang'e
11,044
736
44
3
0
262,847
1
W
Serqet
10,721
715
13
1
0
266,607
1
L
Nike
9,941
663
4
0
0
269,056
0
W
Vulcan
12,019
801
107
7
0
290,299
2
W
Ares
12,994
866
15
1
0
312,672
5
L
Ra
9,884
659
71
5
0
244,778
0
L
Nox
9,032
602
36
2
0
233,610
1
L
Arachne
9,856
657
10
1
0
256,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role