Player Matchup

Baron Samedi
Baron Samedi
Minty999
Baron Samedi
Level 26
God Stats
9W - 15L
1,314 SR
Queue Stats
32W - 56L
1,269 Elo+
Party 3
Bastet
Bastet
MrGotEmm
Bastet
Level 87
God Stats
9W - 6L
1,482 SR
Queue Stats
129W - 156L
1,334 Elo+
Solo
Tyr
Tyr
Nox Goreveontus
Tyr
Level 106
God Stats
12W - 13L
1,310 SR
Queue Stats
29W - 36L
1,283 Elo+
Solo
Odin
Odin
XxRealMartixX
Odin
Level 68
God Stats
2W - 1L
1,434 SR
Queue Stats
232W - 214L
1,385 Elo+
Party 3
Ra
Ra
YuneuWalker
Ra
Level 82
God Stats
35W - 34L
1,498 SR
Queue Stats
402W - 445L
1,410 Elo+
Solo
Team Averages
Level 74
1,407 SR
1,336 Elo+

VS

Team Averages
Level 66
1,525 SR
1,364 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
UnrulyC
Athena
Level 44
God Stats
7W - 4L
1,716 SR
Queue Stats
129W - 146L
1,360 Elo+
Party 1
Scylla
Scylla
UnrulyD
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 418L
1,300 Elo+
Party 1
Neith
Neith
cutechc
Neith
Level 42
God Stats
5W - 4L
1,465 SR
Queue Stats
66W - 88L
1,294 Elo+
Solo
Fenrir
Fenrir
xX8DEATH8Xx
Fenrir
Level 106
God Stats
47W - 48L
1,442 SR
Queue Stats
172W - 183L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Minty999
Baron Samedi
10
0 / 0 / 0
5,907
454
3,095
3,822
1,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
MrGotEmm
Bastet
12
6 / 2 / 2
7,317
563
7,032
9,014
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 2
7,697
592
8,727
8,448
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 1 / 4
7,113
547
5,459
10,136
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 4
8,146
627
5,026
8,334
3,527
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 5 / 0
5,864
451
2,567
8,482
2,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
UnrulyC
Athena
8
1 / 4 / 1
6,062
466
2,490
12,465
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
UnrulyD
Scylla
13
3 / 4 / 2
7,231
556
7,572
10,800
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
cutechc
Neith
12
1 / 0 / 0
7,079
545
3,175
5,044
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
12
1 / 4 / 3
7,042
542
6,721
10,862
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
7
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
0
0.2
W
Baron Samedi
Minty999
Baron Samedi
0
0
0
0
W
Bastet
MrGotEmm
Bastet
6
2
2
3.5
W
6
2
2
3.5
L
Athena
UnrulyC
Athena
1
4
1
0.38
L
Scylla
UnrulyD
Scylla
3
4
2
1
W
3
1
4
5
W
2
2
4
2
L
Neith
cutechc
Neith
1
0
0
1
L
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,339
Damage
22,525
39,754
Taken
47,653
18,840
Mitigated
21,869
12,876
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,567
573
101
2,687
8,482
2,982
372
0
8,138
19,627
0
W
Baron Samedi
Minty999
Baron Samedi
3,095
113
355
487
3,822
1,392
320
252
3,570
27,281
0
W
Bastet
MrGotEmm
Bastet
7,032
2,105
435
3,226
9,014
2,714
0
2,135
6,792
0
32,133
W
8,727
1,613
0
1,971
8,448
5,322
0
1,808
6,296
0
29,614
L
Athena
UnrulyC
Athena
2,490
1,132
0
2,186
12,465
8,510
63
2,185
10,196
17,178
0
L
Scylla
UnrulyD
Scylla
7,572
1,168
10
3,112
10,800
3,688
606
2,559
8,157
38,715
0
W
5,459
1,426
0
1,708
10,136
5,885
0
3,652
6,484
0
18,441
W
5,026
666
340
4,354
8,334
3,527
1,137
4,351
3,983
58,482
0
L
Neith
cutechc
Neith
3,175
1,033
105
3,355
5,044
1,539
942
2,669
2,375
0
44,015
L
Fenrir
6,721
2,228
0
4,171
10,862
5,150
142
708
9,882
0
36,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
33,278
315
Minions Killed
289
0
Camps Cleared
0
1,253,300
Distance Traveled
1,138,193
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,864
451
35
3
0
240,201
3
W
Baron Samedi
5,907
454
50
4
0
242,932
0
W
Bastet
7,317
563
51
4
0
267,018
3
W
Tyr
7,697
592
66
5
0
249,754
0
L
Athena
6,062
466
33
3
0
231,731
1
L
Scylla
7,231
556
70
5
0
195,889
2
W
Odin
7,113
547
23
2
0
266,110
7
W
Ra
8,146
627
125
10
0
227,486
0
L
Neith
7,079
545
87
7
0
229,090
0
L
Fenrir
7,042
542
64
5
0
241,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role