Player Matchup

Ah Puch
Ah Puch
Silver V
 
Ah Puch
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
ATPrime
Thanatos
Platinum V
Level 148
God Stats
3W - 4L
1,647 SR
Queue Stats
226W - 230L
1,669 MMR
Solo
Bellona
Bellona
Bronze II
CENTAYOUKILL
Bellona
Bronze II
Level 89
God Stats
8W - 5L
1,570 SR
Queue Stats
332W - 372L
26 MMR
Solo
Jing Wei
Jing Wei
Gold III
Marsth
Jing Wei
Gold III
Level 146
God Stats
17W - 15L
1,492 SR
Queue Stats
290W - 289L
1,494 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Takensti
Kuzenbo
Gold II
Level 141
God Stats
8W - 3L
1,643 SR
Queue Stats
308W - 314L
1,474 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,570 SR
1,233 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,492 SR
1,155 MMR
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze V
 
Tyr
Bronze V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze I
Fanntomu
Charybdis
Bronze I
Level 79
God Stats
2W - 8L
1,581 SR
Queue Stats
21W - 40L
676 MMR
Party 1
Chaac
Chaac
Gold II
Juniortx01
Chaac
Gold II
Level 145
God Stats
64W - 56L
1,573 SR
Queue Stats
293W - 287L
1,592 MMR
Solo
Sobek
Sobek
Silver V
franklinvila270
Sobek
Silver V
Level 61
God Stats
0W - 4L
1,305 SR
Queue Stats
48W - 70L
509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 5
9,899
619
7,322
6,938
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ATPrime
Thanatos
17
11 / 0 / 3
10,256
641
12,361
16,258
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bellona
CENTAYOUKILL
Bellona
17
2 / 1 / 1
9,868
617
9,970
13,389
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Jing Wei
Marsth
Jing Wei
15
4 / 0 / 5
9,304
582
11,123
12,333
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Takensti
Kuzenbo
14
3 / 2 / 8
8,848
553
5,625
16,886
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KhepriAthenaGebLoki

VS

Bans
BastetMulanApolloMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 3 / 0
8,265
517
7,337
8,066
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyr
 
Tyr
8
0 / 5 / 2
6,041
378
2,390
11,641
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Charybdis
Fanntomu
Charybdis
9
0 / 7 / 0
5,901
369
5,210
11,942
1,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
1 / 4 / 0
8,800
550
8,039
15,651
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 0
6,627
414
5,161
15,493
9,149
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
22
Kills
4
4
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
5
4.5
L
Zeus
 
Zeus
2
3
0
0.67
L
Tyr
 
Tyr
0
5
2
0.2
W
Thanatos
ATPrime
Thanatos
11
0
3
12.5
W
Bellona
CENTAYOUKILL
Bellona
2
1
1
2.5
L
Charybdis
Fanntomu
Charybdis
0
7
0
0
L
Chaac
1
4
0
0.25
W
Jing Wei
Marsth
Jing Wei
4
0
5
6.5
W
Kuzenbo
Takensti
Kuzenbo
3
2
8
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
28,137
65,804
Taken
62,793
45,652
Mitigated
27,671
39,035
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,322
572
0
4,426
6,938
2,321
360
3,093
3,845
66,102
0
L
Zeus
 
Zeus
7,337
1,041
0
410
8,066
2,581
0
4,817
2,913
60,269
0
L
Tyr
 
Tyr
2,390
0
0
4,088
11,641
2,621
0
2,571
8,830
0
20,605
W
Thanatos
ATPrime
Thanatos
12,361
3,575
0
17,998
16,258
6,477
1,750
2,774
13,484
0
85,028
W
Bellona
CENTAYOUKILL
Bellona
9,970
1,983
0
5,642
13,389
11,962
0
2,050
10,510
12,088
53,169
L
Charybdis
Fanntomu
Charybdis
5,210
3,026
0
2,045
11,942
1,735
0
1,863
10,079
0
26,747
L
Chaac
8,039
753
0
6,946
15,651
11,585
362
1,635
13,035
5,170
59,356
W
Jing Wei
Marsth
Jing Wei
11,123
9,397
0
4,885
12,333
4,340
3,240
2,898
9,435
0
70,315
W
Kuzenbo
Takensti
Kuzenbo
5,625
1,326
409
5,675
16,886
20,552
545
2,992
13,894
27,605
0
L
5,161
423
1,247
4,831
15,493
9,149
0
4,014
11,346
23,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,175
Gold Earned
35,634
594
Minions Killed
393
0
Camps Cleared
0
1,714,420
Distance Traveled
1,476,408
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,899
619
143
9
0
320,674
4
L
Zeus
8,265
517
133
8
0
276,119
4
L
Tyr
6,041
378
42
3
0
281,203
6
W
Thanatos
10,256
641
146
9
0
374,680
1
W
Bellona
9,868
617
142
9
0
361,872
6
L
Charybdis
5,901
369
58
4
0
284,201
3
L
Chaac
8,800
550
138
9
0
321,680
4
W
Jing Wei
9,304
582
130
8
0
329,278
5
W
Kuzenbo
8,848
553
33
2
0
327,916
6
L
Sobek
6,627
414
22
1
0
313,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role