Player Matchup

Scylla
Scylla
Lady_A_Alpha
Scylla
Level 145
God Stats
4W - 2L
1,469 SR
Queue Stats
256W - 267L
1,419 Elo+
Party 3
Izanami
Izanami
Quanchi13
Izanami
Level 67
God Stats
10W - 13L
1,489 SR
Queue Stats
380W - 380L
1,523 Elo+
Party 3
Hera
Hera
SCORCHNU
Hera
Level 129
God Stats
9W - 6L
1,566 SR
Queue Stats
600W - 662L
1,443 Elo+
Solo
Mulan
Mulan
SwearinAaron
Mulan
Level 108
God Stats
18W - 4L
1,568 SR
Queue Stats
361W - 334L
1,481 Elo+
Party 1
Ares
Ares
Swornkill3r
Ares
Level 48
God Stats
4W - 3L
1,606 SR
Queue Stats
289W - 278L
1,452 Elo+
Party 1
Team Averages
Level 99
1,540 SR
1,464 Elo+

VS

Team Averages
Level 115
1,445 SR
1,445 Elo+
Atlas
Atlas
Jokerzeichen
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 143L
1,437 Elo+
Party 2
Eset
Eset
Malohip
Eset
Level 107
God Stats
0W - 3L
1,272 SR
Queue Stats
170W - 156L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Mr_Dinosawr
Nu Wa
Level 154
God Stats
7W - 11L
1,461 SR
Queue Stats
292W - 299L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
roan_cloche5
Sun Wukong
Level 60
God Stats
3W - 3L
1,493 SR
Queue Stats
336W - 383L
1,429 Elo+
Solo
Pele
Pele
tweek244
Pele
Level 145
God Stats
10W - 10L
1,500 SR
Queue Stats
384W - 378L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 2 / 14
9,308
716
7,622
8,358
3,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Quanchi13
Izanami
17
8 / 5 / 11
10,923
840
15,429
13,088
5,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
3 / 2 / 10
9,704
746
7,937
8,138
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 2 / 16
10,072
775
10,431
18,405
16,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 3 / 13
11,551
889
9,445
15,627
19,119
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
10,415
801
9,377
9,052
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Malohip
Eset
16
4 / 5 / 6
10,218
786
8,795
10,752
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 3 / 5
9,861
759
15,302
6,322
3,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
roan_cloche5
Sun Wukong
15
4 / 6 / 5
9,457
727
10,903
18,078
19,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
1 / 7 / 7
9,289
715
8,228
13,327
6,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
22
Kills
14
14
Deaths
23
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
W
Scylla
1
2
14
4
L
Eset
Malohip
Eset
4
5
6
1.4
L
3
3
5
1.83
W
Izanami
Quanchi13
Izanami
8
5
11
2.7
W
Hera
3
2
10
4
W
3
2
16
5.5
W
7
3
13
4.5
L
Sun Wukong
roan_cloche5
Sun Wukong
4
6
5
1.08
L
Pele
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,864
Damage
52,605
63,616
Taken
57,531
46,723
Mitigated
43,524
23,355
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,377
3,355
482
1,791
9,052
9,598
136
3,717
5,271
20,206
0
W
Scylla
7,622
463
2,500
1,079
8,358
3,309
858
4,562
3,558
33,279
0
L
Eset
Malohip
Eset
8,795
773
313
2,549
10,752
5,213
913
3,330
7,368
23,517
0
L
15,302
4,828
521
161
6,322
3,100
1,371
2,794
3,494
31,074
0
W
Izanami
Quanchi13
Izanami
15,429
9,717
2,335
1,796
13,088
5,296
3,473
8,352
4,477
0
44,530
W
Hera
7,937
2,460
1,420
597
8,138
2,989
717
3,805
4,114
27,713
0
W
10,431
515
1,665
6,681
18,405
16,010
475
7,888
10,330
0
22,190
W
9,445
592
2,110
3,172
15,627
19,119
326
9,166
6,314
17,191
0
L
Sun Wukong
roan_cloche5
Sun Wukong
10,903
895
1,846
3,571
18,078
19,195
0
8,488
9,248
305
15,848
L
Pele
8,228
929
0
593
13,327
6,418
767
5,969
7,146
0
20,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
49,240
185
Minions Killed
122
0
Camps Cleared
0
1,170,011
Distance Traveled
1,158,521
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,415
801
19
1
0
235,735
0
W
Scylla
9,308
716
54
4
0
243,716
0
L
Eset
10,218
786
24
2
0
234,136
1
L
Nu Wa
9,861
759
35
3
0
226,098
1
W
Izanami
10,923
840
56
4
0
210,315
2
W
Hera
9,704
746
41
3
0
226,803
0
W
Mulan
10,072
775
17
1
0
235,895
0
W
Ares
11,551
889
17
1
0
253,282
0
L
Sun Wukong
9,457
727
12
1
0
225,946
1
L
Pele
9,289
715
32
2
0
236,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role