Player Matchup

Cthulhu
Cthulhu
DittleLick69
Cthulhu
Level 108
God Stats
8W - 5L
1,528 SR
Queue Stats
143W - 178L
1,384 Elo+
Party 2
Jing Wei
Jing Wei
ValidLex
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,484 Elo+
Solo
Cliodhna
Cliodhna
hXc HonkSolo
Cliodhna
Level 33
God Stats
11W - 6L
1,640 SR
Queue Stats
102W - 128L
1,366 Elo+
Party 2
Team Averages
Level 68
1,556 SR
1,411 Elo+

VS

Team Averages
Level 142
1,433 SR
1,427 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GoonieTheGhostC6
Artemis
Level 157
God Stats
24W - 15L
1,516 SR
Queue Stats
249W - 235L
1,384 Elo+
Party 1
Chaac
Chaac
PmpnAintLeezy
Chaac
Level 129
God Stats
7W - 14L
1,283 SR
Queue Stats
137W - 176L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DittleLick69
Cthulhu
12
3 / 5 / 2
8,370
644
7,441
23,853
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
ValidLex
Jing Wei
9
0 / 7 / 4
7,390
568
5,469
10,217
2,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
hXc HonkSolo
Cliodhna
11
1 / 6 / 2
7,478
575
5,225
11,385
4,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
7 / 0 / 8
9,958
766
17,815
5,081
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 2 / 8
9,394
723
12,264
8,105
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 11
9,570
736
10,715
14,531
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
18
18
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
0
8
11
L
Cthulhu
DittleLick69
Cthulhu
3
5
2
0.8
W
6
2
8
5
W
5
3
11
3.5
L
Jing Wei
ValidLex
Jing Wei
0
7
4
0.29
L
Cliodhna
hXc HonkSolo
Cliodhna
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
40,794
45,455
Taken
27,717
21,941
Mitigated
15,555
7,572
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,815
5,345
0
1,361
5,081
1,472
506
1,350
3,510
48,236
0
L
Cthulhu
DittleLick69
Cthulhu
7,441
414
258
6,406
23,853
14,987
0
9,976
12,826
29,323
0
W
12,264
5,323
0
1,408
8,105
2,968
543
2,317
5,528
0
36,299
W
10,715
2,090
0
6,862
14,531
11,115
337
2,899
11,141
0
23,090
L
Jing Wei
ValidLex
Jing Wei
5,469
3,438
0
662
10,217
2,931
309
3,097
6,826
0
16,261
L
Cliodhna
hXc HonkSolo
Cliodhna
5,225
0
0
246
11,385
4,023
278
4,065
6,703
0
14,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,238
Gold Earned
28,922
92
Minions Killed
148
1
Camps Cleared
10
687,773
Distance Traveled
749,052
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,958
766
70
5
4
262,598
2
L
Cthulhu
8,370
644
38
3
0
249,849
5
W
Artemis
9,394
723
44
3
4
228,701
2
W
Chaac
9,570
736
34
3
2
257,753
0
L
Jing Wei
7,390
568
28
2
1
194,409
0
L
Cliodhna
7,478
575
26
2
0
243,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role