Player Matchup

Bacchus
Bacchus
BIGDADDYSHAME
Bacchus
Level 158
God Stats
30W - 27L
1,675 SR
Queue Stats
695W - 623L
1,564 Elo+
Party 1
Olorun
Olorun
Derethuglife
Olorun
Level 160
God Stats
7W - 2L
1,713 SR
Queue Stats
525W - 443L
1,683 Elo+
Party 1
Fafnir
Fafnir
Knightmare_Omen4
Fafnir
Level 158
God Stats
10W - 8L
1,652 SR
Queue Stats
686W - 644L
1,587 Elo+
Party 2
Skadi
Skadi
VaIIarta
Skadi
Level 8
God Stats
6W - 4L
1,485 SR
Queue Stats
16W - 11L
1,524 Elo+
Party 1
Thor
Thor
WowYoureTrashh
Thor
Level 29
God Stats
4W - 1L
1,938 SR
Queue Stats
77W - 38L
1,608 Elo+
Party 2
Team Averages
Level 103
1,693 SR
1,593 Elo+

VS

Team Averages
Level 88
1,580 SR
1,528 Elo+
Rama
Rama
AlphaPath2921
Rama
Level 35
God Stats
3W - 1L
1,502 SR
Queue Stats
24W - 26L
1,546 Elo+
Party 3
Ares
Ares
JacobRizq
Ares
Level 103
God Stats
1W - 5L
1,453 SR
Queue Stats
162W - 192L
1,530 Elo+
Party 3
Bastet
Bastet
Starve Marve
Bastet
Level 107
God Stats
3W - 2L
1,845 SR
Queue Stats
101W - 117L
1,532 Elo+
Party 3
Cerberus
Cerberus
Tryezk
Cerberus
Level 71
God Stats
1W - 5L
1,471 SR
Queue Stats
35W - 39L
1,547 Elo+
Party 3
Janus
Janus
diamondude556
Janus
Level 123
God Stats
2W - 3L
1,627 SR
Queue Stats
132W - 172L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 0 / 0
7,304
609
4,486
8,580
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
13
9 / 3 / 4
8,342
695
10,219
9,206
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 1 / 5
6,803
567
4,274
10,093
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
VaIIarta
Skadi
13
4 / 1 / 1
7,631
636
6,473
5,368
1,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
2 / 3 / 7
7,079
590
6,973
9,141
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,724
477
3,410
7,896
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
10
1 / 5 / 1
5,896
491
3,890
9,979
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
11
3 / 4 / 2
6,332
528
7,092
9,183
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Tryezk
Cerberus
9
1 / 4 / 3
6,008
501
4,434
10,995
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 2
6,751
563
3,446
6,384
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
22
Kills
8
8
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bacchus
4
0
0
4
W
Olorun
9
3
4
3.67
L
Ares
1
5
1
0.3
W
3
1
5
5.5
L
Bastet
3
4
2
1
L
Cerberus
Tryezk
Cerberus
1
4
3
0.63
W
Skadi
VaIIarta
Skadi
4
1
1
4.5
W
2
3
7
1.83
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,425
Damage
22,272
42,388
Taken
44,437
24,080
Mitigated
21,088
15,373
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,410
3,171
183
1,197
7,896
2,050
0
1,951
5,903
0
23,141
W
Bacchus
4,486
353
0
3,750
8,580
6,630
90
2,284
5,984
37,435
0
W
Olorun
10,219
5,426
175
4,867
9,206
3,883
158
2,202
6,763
50,918
6,538
L
Ares
3,890
283
0
952
9,979
6,798
0
3,884
5,499
25,434
0
W
4,274
976
528
3,556
10,093
8,671
39
3,793
6,192
12,017
0
L
Bastet
7,092
2,068
0
2,795
9,183
3,761
0
4,354
4,793
0
35,965
L
Cerberus
Tryezk
Cerberus
4,434
588
288
2,518
10,995
6,470
0
2,764
8,231
20,402
0
W
Skadi
VaIIarta
Skadi
6,473
2,223
0
568
5,368
1,351
1,847
693
4,638
0
48,916
W
6,973
1,763
0
1,929
9,141
3,545
0
2,279
6,501
0
43,940
L
3,446
169
0
993
6,384
2,009
0
4,122
2,262
38,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
30,711
361
Minions Killed
276
0
Camps Cleared
0
1,104,164
Distance Traveled
1,152,896
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,724
477
44
4
0
209,081
0
W
Bacchus
7,304
609
73
6
0
223,274
1
W
Olorun
8,342
695
98
8
0
208,371
2
L
Ares
5,896
491
53
4
0
226,350
1
W
Fafnir
6,803
567
15
1
0
211,586
0
L
Bastet
6,332
528
60
5
0
237,937
0
L
Cerberus
6,008
501
46
4
0
238,526
1
W
Skadi
7,631
636
92
8
0
214,921
5
W
Thor
7,079
590
83
7
0
246,012
0
L
Janus
6,751
563
73
6
0
241,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role