Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
K1LL3RxN1NJ4
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
LineaMP13
Kukulkan
Level 25
God Stats
3W - 6L
1,347 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Anhur
Anhur
S0RIAL
Anhur
Level 18
God Stats
2W - 1L
1,235 SR
Queue Stats
6W - 5L
1,391 Elo+
Party 2
Khepri
Khepri
alejandromp13
Khepri
Level 112
God Stats
2W - 0L
1,653 SR
Queue Stats
6W - 12L
982 Elo+
Party 1
Team Averages
Level 66
1,447 SR
1,369 Elo+

VS

Team Averages
Level 73
1,475 SR
1,398 Elo+
Sylvanus
Sylvanus
Cha0sguilmon
Sylvanus
Level 106
God Stats
2W - 3L
1,545 SR
Queue Stats
184W - 213L
1,394 Elo+
Party 3
Neith
Neith
Danielza
Neith
Level 66
God Stats
9W - 13L
1,397 SR
Queue Stats
151W - 195L
1,370 Elo+
Party 3
Arachne
Arachne
EagerMoe
Arachne
Level 83
God Stats
21W - 29L
1,503 SR
Queue Stats
128W - 143L
1,415 Elo+
Solo
Hercules
Hercules
SkunkyMonky88
Hercules
Level 62
God Stats
25W - 25L
1,518 SR
Queue Stats
116W - 129L
1,462 Elo+
Solo
Chang'e
Chang'e
Zebulah
Chang'e
Level 47
God Stats
6W - 9L
1,410 SR
Queue Stats
110W - 160L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 1
6,830
683
5,060
6,297
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
K1LL3RxN1NJ4
Bellona
10
5 / 2 / 3
6,567
657
6,529
9,134
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
LineaMP13
Kukulkan
9
1 / 2 / 0
5,726
573
3,265
3,177
1,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
S0RIAL
Anhur
8
1 / 1 / 0
5,107
511
2,096
4,388
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 3 / 0
4,572
457
1,423
5,433
3,478
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cha0sguilmon
Sylvanus
8
0 / 1 / 3
5,286
529
2,650
9,916
3,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Danielza
Neith
9
4 / 2 / 2
6,001
600
4,270
4,006
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
EagerMoe
Arachne
12
5 / 1 / 0
6,567
657
5,775
7,845
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
SkunkyMonky88
Hercules
1
0 / 1 / 0
3,519
352
0
696
303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Zebulah
Chang'e
8
0 / 5 / 2
5,025
503
3,095
6,190
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
10
Kills
9
9
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
1
2.5
L
Sylvanus
Cha0sguilmon
Sylvanus
0
1
3
1.5
L
Neith
Danielza
Neith
4
2
2
2.5
L
Arachne
EagerMoe
Arachne
5
1
0
5
W
Bellona
K1LL3RxN1NJ4
Bellona
5
2
3
3.25
W
Kukulkan
LineaMP13
Kukulkan
1
2
0
0.5
W
Anhur
S0RIAL
Anhur
1
1
0
1
L
Hercules
SkunkyMonky88
Hercules
0
1
0
0
L
Chang'e
Zebulah
Chang'e
0
5
2
0.2
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,373
Damage
15,790
28,429
Taken
28,653
13,376
Mitigated
9,117
7,857
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,060
1,977
295
2,631
6,297
3,269
1,702
716
5,565
33,036
7,601
L
Sylvanus
Cha0sguilmon
Sylvanus
2,650
899
1,350
3,765
9,916
3,419
0
2,597
7,319
14,513
0
L
Neith
Danielza
Neith
4,270
2,263
0
528
4,006
1,017
330
940
3,066
0
29,188
L
Arachne
EagerMoe
Arachne
5,775
4,228
0
2,039
7,845
2,604
0
2,861
4,984
0
42,475
W
Bellona
K1LL3RxN1NJ4
Bellona
6,529
1,754
0
3,368
9,134
4,341
749
2,164
6,844
0
31,521
W
Kukulkan
LineaMP13
Kukulkan
3,265
572
0
109
3,177
1,063
113
1,229
1,882
27,383
0
W
Anhur
S0RIAL
Anhur
2,096
1,524
0
513
4,388
1,225
1,182
582
3,806
0
16,850
L
Hercules
SkunkyMonky88
Hercules
0
0
0
0
696
303
0
437
259
0
1,557
L
Chang'e
Zebulah
Chang'e
3,095
592
79
1,118
6,190
1,774
0
2,027
4,163
18,689
0
W
1,423
342
101
840
5,433
3,478
148
846
4,587
11,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
26,398
279
Minions Killed
216
0
Camps Cleared
0
974,934
Distance Traveled
769,815
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,830
683
100
10
0
183,560
4
L
Sylvanus
5,286
529
19
2
0
184,081
4
L
Neith
6,001
600
63
6
0
163,258
0
L
Arachne
6,567
657
84
8
0
232,307
2
W
Bellona
6,567
657
61
6
0
235,290
4
W
Kukulkan
5,726
573
58
6
0
199,970
0
W
Anhur
5,107
511
52
5
0
183,542
0
L
Hercules
3,519
352
5
1
0
17,276
0
L
Chang'e
5,025
503
45
5
0
172,893
3
W
Khepri
4,572
457
8
1
0
172,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role