Player Matchup

Xbalanque
Xbalanque
BIG-P-DUBBY-DUB
Xbalanque
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 40L
1,012 Elo+
Party 1
Cthulhu
Cthulhu
BoofDaTruth
Cthulhu
Level 42
God Stats
2W - 1L
1,281 SR
Queue Stats
49W - 98L
1,146 Elo+
Party 1
Achilles
Achilles
DOS PIPERS
Achilles
Level 94
God Stats
3W - 2L
1,408 SR
Queue Stats
93W - 89L
1,332 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Erwinvine
Cu Chulainn
Level 123
God Stats
2W - 5L
1,182 SR
Queue Stats
306W - 331L
1,331 Elo+
Solo
Medusa
Medusa
Pauly January
Medusa
Level 142
God Stats
22W - 15L
1,548 SR
Queue Stats
538W - 565L
1,359 Elo+
Party 3
Team Averages
Level 85
1,384 SR
1,236 Elo+

VS

Team Averages
Level 68
1,295 SR
1,332 Elo+
Sol
Sol
KatanaBri
Sol
Level 29
God Stats
0W - 3L
1,168 SR
Queue Stats
40W - 57L
1,261 Elo+
Solo
Cthulhu
Cthulhu
TankyDragneel
Cthulhu
Level 59
God Stats
1W - 1L
1,684 SR
Queue Stats
55W - 57L
1,373 Elo+
Party 2
Neith
Neith
Tata4i20
Neith
Level 106
God Stats
2W - 4L
1,410 SR
Queue Stats
195W - 229L
1,343 Elo+
Solo
Janus
Janus
cristhoer
Janus
Level 104
God Stats
0W - 2L
1,221 SR
Queue Stats
49W - 46L
1,387 Elo+
Solo
Jormungandr
Jormungandr
gary1386
Jormungandr
Level 40
God Stats
0W - 3L
990 SR
Queue Stats
17W - 26L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BIG-P-DUBBY-DUB
Xbalanque
19
3 / 10 / 10
13,764
655
16,067
22,653
10,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BoofDaTruth
Cthulhu
20
5 / 6 / 9
14,830
706
26,368
38,025
35,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
DOS PIPERS
Achilles
20
9 / 3 / 12
14,453
688
16,378
30,215
32,708
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Erwinvine
Cu Chulainn
20
6 / 8 / 13
14,897
709
19,287
27,225
19,727
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 3 / 14
14,855
707
28,948
20,925
9,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 16
13,287
633
25,948
19,132
8,065
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
20
6 / 6 / 15
14,221
677
23,090
23,607
27,889
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Tata4i20
Neith
20
15 / 5 / 7
15,249
726
35,853
21,913
10,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
cristhoer
Janus
19
2 / 8 / 15
12,585
599
15,511
18,380
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
gary1386
Jormungandr
19
2 / 6 / 14
11,793
562
11,135
34,453
46,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
97
29
Kills
30
30
Deaths
29
58
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BIG-P-DUBBY-DUB
Xbalanque
3
10
10
0.8
W
Cthulhu
BoofDaTruth
Cthulhu
5
6
9
1.58
W
Achilles
DOS PIPERS
Achilles
9
3
12
5
W
Cu Chulainn
Erwinvine
Cu Chulainn
6
8
13
1.56
L
5
4
16
3.25
W
6
3
14
4.33
L
Cthulhu
6
6
15
2.25
L
Neith
Tata4i20
Neith
15
5
7
3.7
L
Janus
cristhoer
Janus
2
8
15
1.19
L
Jormungandr
gary1386
Jormungandr
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,048
Damage
111,537
139,043
Taken
117,485
106,916
Mitigated
100,085
57,501
Healing
48,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BIG-P-DUBBY-DUB
Xbalanque
16,067
4,441
691
5,498
22,653
10,152
1,337
14,295
8,146
1,170
39,863
W
Cthulhu
BoofDaTruth
Cthulhu
26,368
1,364
2,134
13,985
38,025
35,295
318
18,416
19,267
51,744
0
W
Achilles
DOS PIPERS
Achilles
16,378
3,239
2,070
4,638
30,215
32,708
378
15,322
14,663
1,229
27,146
W
Cu Chulainn
Erwinvine
Cu Chulainn
19,287
4,514
4,916
6,654
27,225
19,727
1,818
12,573
14,522
1,069
39,628
L
25,948
6,787
3,055
7,968
19,132
8,065
0
5,309
13,770
47,638
0
W
28,948
8,913
8,163
8,752
20,925
9,034
1,857
14,008
6,761
0
56,898
L
Cthulhu
23,090
1,447
5,138
4,570
23,607
27,889
0
6,686
16,777
40,569
0
L
Neith
Tata4i20
Neith
35,853
15,296
3,238
7,312
21,913
10,968
0
4,934
16,871
0
71,689
L
Janus
cristhoer
Janus
15,511
1,626
1,456
1,969
18,380
6,620
132
5,512
12,813
30,203
0
L
Jormungandr
gary1386
Jormungandr
11,135
4,047
2,349
11,446
34,453
46,543
66
6,096
28,188
23,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,799
Gold Earned
67,135
208
Minions Killed
210
0
Camps Cleared
0
1,932,302
Distance Traveled
1,754,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,764
655
43
2
0
298,988
0
W
Cthulhu
14,830
706
56
3
0
383,959
0
W
Achilles
14,453
688
28
1
0
413,937
0
W
Cu Chulainn
14,897
709
34
2
0
366,017
0
L
Sol
13,287
633
45
2
0
416,129
0
W
Medusa
14,855
707
47
2
0
469,401
0
L
Cthulhu
14,221
677
44
2
0
390,513
0
L
Neith
15,249
726
68
3
0
337,257
0
L
Janus
12,585
599
37
2
0
274,867
0
L
Jormungandr
11,793
562
16
1
0
336,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role