Player Matchup

Horus
Horus
DemonLordLegion
Horus
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
40W - 27L
1,541 Elo+
Party 2
Izanami
Izanami
Jake2918
Izanami
Level 87
God Stats
1W - 1L
1,611 SR
Queue Stats
3W - 1L
1,327 Elo+
Party 2
Ares
Ares
NewBladeFury1
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
The_Danril
Bastet
Level 27
God Stats
1W - 0L
1,767 SR
Queue Stats
62W - 40L
1,598 Elo+
Party 2
Merlin
Merlin
crysis2415
Merlin
Level 125
God Stats
5W - 1L
1,615 SR
Queue Stats
19W - 14L
1,554 Elo+
Party 2
Team Averages
Level 99
1,554 SR
1,504 Elo+

VS

Team Averages
Level 58
1,582 SR
1,541 Elo+
Ymir
Ymir
Freddywop_
Ymir
Level 10
God Stats
2W - 4L
1,534 SR
Queue Stats
22W - 24L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
GSE HxGG
Danzaburou
Level 72
God Stats
4W - 7L
1,538 SR
Queue Stats
81W - 84L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GSE IronMike
Tsukuyomi
Level 114
God Stats
3W - 1L
1,678 SR
Queue Stats
272W - 244L
1,596 Elo+
Party 1
Hades
Hades
ManMan5626820
Hades
Level 58
God Stats
12W - 3L
1,750 SR
Queue Stats
160W - 134L
1,519 Elo+
Party 1
Janus
Janus
Xx_JUSTIN5407_xX
Janus
Level 38
God Stats
1W - 3L
1,407 SR
Queue Stats
34W - 31L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 3
10,142
634
9,576
8,240
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Jake2918
Izanami
13
1 / 4 / 4
8,127
508
3,489
6,925
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 4
7,946
497
4,859
11,769
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
The_Danril
Bastet
16
3 / 2 / 2
9,492
593
17,503
18,753
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
crysis2415
Merlin
17
4 / 1 / 8
10,468
654
7,073
6,672
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,896
431
3,198
10,839
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
GSE HxGG
Danzaburou
13
1 / 5 / 1
7,797
487
4,764
10,891
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
GSE IronMike
Tsukuyomi
14
7 / 3 / 1
8,729
546
10,347
10,213
2,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 4 / 1
9,175
573
10,199
19,289
14,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
8,182
511
1,831
7,673
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
11
11
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
L
0
4
5
0.63
L
Danzaburou
GSE HxGG
Danzaburou
1
5
1
0.3
L
Tsukuyomi
GSE IronMike
Tsukuyomi
7
3
1
2.5
W
Izanami
Jake2918
Izanami
1
4
4
0.75
L
2
4
1
0.63
W
1
3
4
1
W
Bastet
The_Danril
Bastet
3
2
2
2
L
1
5
0
0.2
W
Merlin
crysis2415
Merlin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,500
Damage
30,339
52,359
Taken
58,905
28,527
Mitigated
28,437
19,099
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,576
3,548
774
5,007
8,240
3,446
0
1,166
7,050
0
57,343
L
3,198
703
0
1,693
10,839
6,583
81
4,371
6,437
17,672
0
L
Danzaburou
GSE HxGG
Danzaburou
4,764
1,045
0
3,229
10,891
2,822
1,084
1,483
9,338
0
46,315
L
Tsukuyomi
GSE IronMike
Tsukuyomi
10,347
3,143
0
736
10,213
2,953
979
2,437
7,727
0
64,560
W
Izanami
Jake2918
Izanami
3,489
2,724
0
500
6,925
1,451
1,379
793
6,132
0
43,110
L
10,199
1,750
0
11,889
19,289
14,109
165
0
17,811
59,155
0
W
4,859
399
0
2,029
11,769
8,635
113
2,028
9,711
29,869
0
W
Bastet
The_Danril
Bastet
17,503
4,216
0
9,024
18,753
12,462
0
9,727
9,026
0
72,033
L
1,831
294
0
564
7,673
1,970
664
3,641
4,032
55,041
0
W
Merlin
crysis2415
Merlin
7,073
474
73
1,692
6,672
2,533
504
1,388
5,212
76,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
40,779
502
Minions Killed
502
0
Camps Cleared
0
1,617,082
Distance Traveled
1,445,548
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,142
634
89
6
0
359,649
5
L
Ymir
6,896
431
32
2
0
271,289
0
L
Danzaburou
7,797
487
91
6
0
302,399
15
L
Tsukuyomi
8,729
546
107
7
0
321,305
5
W
Izanami
8,127
508
98
6
0
302,029
0
L
Hades
9,175
573
152
10
0
243,000
0
W
Ares
7,946
497
47
3
0
315,414
9
W
Bastet
9,492
593
116
7
0
311,391
1
L
Janus
8,182
511
120
8
0
307,555
1
W
Merlin
10,468
654
152
10
0
328,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role