Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BraedenBelmont
Skadi
Level 82
God Stats
4W - 8L
1,531 SR
Queue Stats
30W - 41L
1,404 Elo+
Party 2
Anubis
Anubis
Rainbowgames21
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,407 Elo+
Party 2
Team Averages
Level 96
1,510 SR
1,437 Elo+

VS

Team Averages
Level 99
1,581 SR
1,378 Elo+
Sun Wukong
Sun Wukong
Knightrider3690
Sun Wukong
Level 38
God Stats
3W - 2L
1,323 SR
Queue Stats
84W - 119L
1,316 Elo+
Party 1
Chiron
Chiron
OzTheStoner
Chiron
Level 159
God Stats
29W - 22L
1,630 SR
Queue Stats
606W - 631L
1,498 Elo+
Solo
Olorun
Olorun
eargon2413
Olorun
Level 101
God Stats
8W - 6L
1,791 SR
Queue Stats
97W - 128L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 1 / 4
10,335
689
6,887
15,683
20,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 3
9,405
627
10,581
12,061
4,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 4
8,669
578
6,571
10,369
4,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Knightrider3690
Sun Wukong
14
0 / 3 / 7
9,069
605
5,137
14,058
10,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Chiron
15
3 / 2 / 5
9,918
661
11,482
9,704
3,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
eargon2413
Olorun
15
6 / 2 / 2
10,255
684
16,078
11,199
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
9
9
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
1
4
5
L
3
4
3
1.13
W
Sun Wukong
Knightrider3690
Sun Wukong
0
3
7
1.17
W
Chiron
3
2
5
2.75
L
1
4
4
0.75
W
Olorun
eargon2413
Olorun
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
32,697
38,113
Taken
34,961
29,359
Mitigated
17,594
10,854
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,887
440
0
5,712
15,683
20,993
186
5,919
9,764
20,782
0
L
10,581
3,354
694
813
12,061
4,053
812
4,338
7,723
0
36,944
W
Sun Wukong
Knightrider3690
Sun Wukong
5,137
592
295
2,739
14,058
10,072
0
3,713
10,345
0
23,755
W
Chiron
11,482
2,684
1,978
4,754
9,704
3,407
720
3,629
6,075
0
43,541
L
6,571
95
802
2,833
10,369
4,313
373
4,536
5,833
22,885
0
W
Olorun
eargon2413
Olorun
16,078
6,652
947
4,041
11,199
4,115
1,370
6,487
4,712
45,868
3,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
29,242
136
Minions Killed
184
3
Camps Cleared
9
786,620
Distance Traveled
809,976
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,335
689
28
2
2
299,553
7
L
Skadi
9,405
627
81
5
1
237,985
0
W
Sun Wukong
9,069
605
29
2
1
281,405
1
W
Chiron
9,918
661
80
5
4
283,973
3
L
Anubis
8,669
578
27
2
0
249,082
0
W
Olorun
10,255
684
75
5
4
244,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role