Player Matchup

Nike
Nike
MiniMuis2
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 2
Sun Wukong
Sun Wukong
Spetter134
Sun Wukong
Level 107
God Stats
0W - 1L
1,559 SR
Queue Stats
5W - 4L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
ZiTy Shield
Jing Wei
Level 86
God Stats
0W - 1L
1,144 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
collindr10
Aphrodite
Level 40
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
tj8david
Anubis
Level 83
God Stats
6W - 10L
1,400 SR
Queue Stats
12W - 19L
1,372 Elo+
Solo
Team Averages
Level 67
1,413 SR
1,423 Elo+

VS

Team Averages
Level 96
1,761 SR
1,575 Elo+
Medusa
Medusa
Donvale
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,042 Elo+
Solo
Susano
Susano
KacperŁoniak
Susano
Level 22
God Stats
2W - 0L
1,984 SR
Queue Stats
11W - 2L
1,729 Elo+
Party 1
Geb
Geb
Mikẹ
Geb
Level 146
God Stats
4W - 2L
1,788 SR
Queue Stats
107W - 49L
1,760 Elo+
Party 1
Chronos
Chronos
Skαzα
Chronos
Level 156
God Stats
7W - 2L
2,032 SR
Queue Stats
135W - 77L
1,725 Elo+
Party 1
Neith
Neith
doadabbish
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 11 / 4
8,045
619
9,037
26,832
15,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Spetter134
Sun Wukong
12
0 / 10 / 5
7,681
591
9,291
23,513
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ZiTy Shield
Jing Wei
16
4 / 9 / 4
11,277
867
10,258
21,958
6,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
collindr10
Aphrodite
13
2 / 12 / 5
8,982
691
4,733
18,658
10,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
tj8david
Anubis
17
3 / 11 / 4
10,992
846
8,949
25,807
9,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Donvale
Medusa
17
9 / 1 / 11
11,516
886
14,324
12,300
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 1 / 11
12,328
948
19,581
11,428
5,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
Mikẹ
Geb
16
4 / 2 / 33
12,154
935
12,856
22,210
31,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Skαzα
Chronos
19
21 / 4 / 15
14,587
1,122
38,134
15,512
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
11 / 4 / 12
12,063
928
27,105
11,036
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
135
10
Kills
53
53
Deaths
12
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Medusa
Donvale
Medusa
9
1
11
14.5
W
8
1
11
13.5
W
Geb
Mikẹ
Geb
4
2
33
10.25
L
Nike
1
11
4
0.27
W
Chronos
Skαzα
Chronos
21
4
15
7.13
L
Sun Wukong
Spetter134
Sun Wukong
0
10
5
0.25
L
Jing Wei
ZiTy Shield
Jing Wei
4
9
4
0.67
L
Aphrodite
collindr10
Aphrodite
2
12
5
0.38
W
Neith
11
4
12
4.25
L
Anubis
tj8david
Anubis
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
112,000
116,768
Taken
72,486
56,431
Mitigated
54,836
15,356
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Donvale
Medusa
14,324
7,125
0
3,203
12,300
5,633
2,234
1,130
10,116
0
42,631
W
19,581
3,221
0
100
11,428
5,181
2,264
2,596
8,658
0
54,358
W
Geb
Mikẹ
Geb
12,856
1,364
470
4,522
22,210
31,548
15
5,594
15,770
23,210
0
L
Nike
9,037
989
0
641
26,832
15,205
0
11,430
15,402
911
9,526
W
Chronos
Skαzα
Chronos
38,134
16,534
0
3,103
15,512
7,097
36
2,317
11,796
59,218
0
L
Sun Wukong
Spetter134
Sun Wukong
9,291
2,078
30
1,983
23,513
14,498
0
9,814
13,699
0
18,793
L
Jing Wei
ZiTy Shield
Jing Wei
10,258
8,394
0
2,092
21,958
6,699
0
11,333
10,625
0
23,352
L
Aphrodite
collindr10
Aphrodite
4,733
1,062
3,376
4,145
18,658
10,552
0
9,321
9,337
10,046
0
W
Neith
27,105
12,879
0
2,298
11,036
5,377
254
3,175
7,104
0
59,979
L
Anubis
tj8david
Anubis
8,949
820
0
3,089
25,807
9,477
0
9,392
16,415
40,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
62,648
151
Minions Killed
307
3
Camps Cleared
14
916,518
Distance Traveled
1,253,237
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,516
886
75
6
1
265,793
2
W
Susano
12,328
948
89
7
5
285,528
1
W
Geb
12,154
935
19
1
0
278,121
2
L
Nike
8,045
619
15
1
0
183,852
0
W
Chronos
14,587
1,122
42
3
4
222,096
0
L
Sun Wukong
7,681
591
27
2
1
185,827
0
L
Jing Wei
11,277
867
25
2
1
214,012
3
L
Aphrodite
8,982
691
11
1
0
165,874
3
W
Neith
12,063
928
82
6
4
201,699
0
L
Anubis
10,992
846
73
6
1
166,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role