Player Matchup

Odin
Odin
 
Odin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Knightslayer900_
Khepri
Level 46
God Stats
48W - 49L
1,465 SR
Queue Stats
130W - 191L
1,312 Elo+
Party 1
Izanami
Izanami
Midnight_Siren_
Izanami
Level 59
God Stats
76W - 95L
1,369 SR
Queue Stats
171W - 275L
1,254 Elo+
Party 1
Nemesis
Nemesis
vGxssed
Nemesis
Level 26
God Stats
10W - 31L
1,236 SR
Queue Stats
26W - 60L
1,180 Elo+
Party 1
Eset
Eset
xoLeii-_-
Eset
Level 79
God Stats
1W - 11L
1,103 SR
Queue Stats
320W - 469L
1,297 Elo+
Party 1
Team Averages
Level 54
1,335 SR
1,309 Elo+

VS

Team Averages
Level 97
1,421 SR
1,342 Elo+
Bellona
Bellona
Honeybee223
Bellona
Level 83
God Stats
3W - 7L
1,340 SR
Queue Stats
54W - 57L
1,318 Elo+
Party 2
Pele
Pele
Hyrulen_Loki
Pele
Level 122
God Stats
4W - 3L
1,463 SR
Queue Stats
69W - 92L
1,353 Elo+
Party 2
Apollo
Apollo
crescentdoll
Apollo
Level 106
God Stats
5W - 10L
1,310 SR
Queue Stats
464W - 505L
1,387 Elo+
Solo
Yemoja
Yemoja
rdschampion
Yemoja
Level 92
God Stats
6W - 7L
1,566 SR
Queue Stats
83W - 107L
1,394 Elo+
Solo
Persephone
Persephone
starkiller4179
Persephone
Level 84
God Stats
3W - 3L
1,424 SR
Queue Stats
33W - 58L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
4 / 6 / 2
5,814
529
2,822
8,529
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 2
5,916
538
2,303
7,047
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 4 / 1
6,011
546
5,056
6,224
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
vGxssed
Nemesis
10
4 / 4 / 3
6,429
584
5,955
7,718
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
10
1 / 6 / 0
5,888
535
2,228
6,253
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Honeybee223
Bellona
10
5 / 4 / 2
6,645
604
6,587
7,219
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 4 / 2
6,870
625
4,986
7,997
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
11
4 / 2 / 1
6,762
615
6,619
6,941
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
8
1 / 1 / 2
5,563
506
2,351
8,965
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
starkiller4179
Persephone
13
5 / 1 / 3
7,844
713
3,852
4,235
1,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
12
Kills
20
21
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
6
2
0.83
W
Bellona
Honeybee223
Bellona
5
4
2
1.5
W
5
4
2
1.5
L
1
1
2
2
L
2
4
1
0.63
W
Apollo
4
2
1
2.25
W
Yemoja
1
1
2
2
W
Persephone
starkiller4179
Persephone
5
1
3
6.5
L
Nemesis
vGxssed
Nemesis
4
4
3
1.38
L
Eset
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
24,395
35,771
Taken
35,357
13,044
Mitigated
14,518
4,716
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,822
1,069
0
406
8,529
3,806
0
0
8,133
140
12,791
W
Bellona
Honeybee223
Bellona
6,587
2,707
0
1,279
7,219
5,729
0
0
6,904
0
24,112
W
4,986
1,158
51
2,389
7,997
1,832
774
547
7,325
0
31,656
L
2,303
431
1,222
1,182
7,047
3,312
0
1,430
5,617
9,696
0
L
5,056
3,801
0
0
6,224
1,743
220
921
5,303
0
43,974
W
Apollo
6,619
4,108
0
1,260
6,941
1,819
0
854
6,087
0
39,469
W
Yemoja
2,351
761
912
2,002
8,965
4,100
0
1,449
7,516
18,523
0
W
Persephone
starkiller4179
Persephone
3,852
622
0
1,190
4,235
1,038
134
1,680
2,554
41,441
0
L
Nemesis
vGxssed
Nemesis
5,955
2,982
0
1,280
7,718
2,274
0
595
7,017
0
28,358
L
Eset
2,228
419
0
626
6,253
1,909
0
3,257
2,996
27,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
33,684
255
Minions Killed
329
0
Camps Cleared
0
1,001,049
Distance Traveled
1,069,787
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,814
529
32
3
0
192,500
0
W
Bellona
6,645
604
52
5
0
206,239
0
W
Pele
6,870
625
66
6
0
237,884
0
L
Khepri
5,916
538
16
1
0
199,048
0
L
Izanami
6,011
546
94
9
0
178,667
3
W
Apollo
6,762
615
80
7
0
204,328
6
W
Yemoja
5,563
506
29
3
0
195,893
1
W
Persephone
7,844
713
102
9
0
225,443
3
L
Nemesis
6,429
584
59
5
0
244,953
0
L
Eset
5,888
535
54
5
0
185,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role