Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GINGERNINJA12498
Ra
Level 156
God Stats
2W - 3L
1,373 SR
Queue Stats
58W - 59L
1,527 Elo+
Solo
Team Averages
Level 128
1,458 SR
1,509 Elo+

VS

Team Averages
Level 118
1,417 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JJustJJaack
Atlas
Level 148
God Stats
2W - 4L
1,526 SR
Queue Stats
44W - 40L
1,655 Elo+
Solo
Amaterasu
Amaterasu
YunoGasai--
Amaterasu
Level 48
God Stats
0W - 2L
1,224 SR
Queue Stats
5W - 6L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 0 / 2
4,670
934
2,833
4,468
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
 
Bastet
8
0 / 0 / 5
4,110
822
2,892
2,451
693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 0 / 3
4,545
909
1,680
2,045
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 1 / 0
3,531
706
1,925
2,769
823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 2 / 0
3,562
712
1,250
2,789
1,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
YunoGasai--
Amaterasu
6
0 / 2 / 0
3,475
695
732
3,561
1,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
2
4
W
Bastet
 
Bastet
0
0
5
2.5
L
Sol
 
Sol
0
1
0
0
W
2
0
3
3.5
L
0
2
0
0
L
Amaterasu
YunoGasai--
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,405
Damage
3,907
8,964
Taken
9,119
3,373
Mitigated
3,206
3,614
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,833
581
0
1,736
4,468
2,019
280
1,601
2,673
0
8,328
W
Bastet
 
Bastet
2,892
234
0
469
2,451
693
0
667
1,688
0
11,074
L
Sol
 
Sol
1,925
412
0
1,033
2,769
823
0
317
2,313
9,794
0
W
1,680
107
472
937
2,045
661
0
1,023
993
16,391
0
L
1,250
526
35
319
2,789
1,190
0
577
2,124
4,447
0
L
Amaterasu
YunoGasai--
Amaterasu
732
374
238
465
3,561
1,193
0
786
2,741
0
2,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,325
Gold Earned
10,568
71
Minions Killed
33
6
Camps Cleared
0
317,902
Distance Traveled
230,356
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,670
934
16
3
1
105,950
2
W
Bastet
4,110
822
24
5
3
107,202
0
L
Sol
3,531
706
16
3
0
92,696
2
W
Ra
4,545
909
31
6
2
104,750
3
L
Atlas
3,562
712
11
2
0
52,177
1
L
Amaterasu
3,475
695
6
1
0
85,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role